diff --git a/OpenParrot/src/Functions/Games/ES3X/WMMT6.cpp b/OpenParrot/src/Functions/Games/ES3X/WMMT6.cpp index b94c581..c63d27f 100644 --- a/OpenParrot/src/Functions/Games/ES3X/WMMT6.cpp +++ b/OpenParrot/src/Functions/Games/ES3X/WMMT6.cpp @@ -834,6 +834,7 @@ static InitFunction Wmmt6Func([]() //Fix crash when saving story mode and Time attack, if the error isn't handled then it doesnt crash????? injector::WriteMemory(imageBase + 0x8A6B5F, 0xEB, true); + injector::WriteMemory(imageBase + 0x8A6AE8, 0x38EB, true); // Save story stuff (only 05) {