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MaiDXR/Assets/Oculus/VR/Materials/Arrow.mat

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Arrow
m_Shader: {fileID: 10101, guid: 0000000000000000e000000000000000, type: 0}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
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name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Shininess
second: .699999988
data:
first:
name: _Stencil
second: 0
data:
first:
name: _StencilReadMask
second: 255
data:
first:
name: _StencilWriteMask
second: 255
data:
first:
name: _StencilComp
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data:
first:
name: _StencilOp
second: 1
data:
first:
name: _ColorMask
second: 15
m_Colors:
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first:
name: _Color
second: {r: 1, g: 0, b: 0, a: 1}
data:
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name: _Emission
second: {r: 0, g: 0, b: 0, a: 0}
data:
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name: _SpecColor
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