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MaiDXR/Assets/Oculus/VR/Scripts/OVRSceneVolume.cs

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2022-08-20 21:35:57 +02:00
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEngine;
/// <summary>
/// A <see cref="OVRSceneAnchor"/> that has a 3D bounds associated with it.
/// </summary>
[DisallowMultipleComponent]
[RequireComponent(typeof(OVRSceneAnchor))]
public class OVRSceneVolume : MonoBehaviour, IOVRSceneComponent
{
/// <summary>
/// The width (in the local X-direction), in meters.
/// </summary>
public float Width { get; private set; }
/// <summary>
/// The height (in the local Y-direction), in meters.
/// </summary>
public float Height { get; private set; }
/// <summary>
/// The depth (in the local Z-direction), in meters.
/// </summary>
public float Depth { get; private set; }
/// <summary>
/// The dimensions of the volume.
/// </summary>
/// <remarks>
/// This property corresponds to a Vector whose components are
/// (<see cref="Width"/>, <see cref="Height"/>, <see cref="Depth"/>).
/// </remarks>
public Vector3 Dimensions => new Vector3(Width, Height, Depth);
private void Awake()
{
if (GetComponent<OVRSceneAnchor>().Space.Valid)
{
((IOVRSceneComponent)this).Initialize();
}
}
void IOVRSceneComponent.Initialize()
{
if (OVRPlugin.GetSpaceBoundingBox3D(GetComponent<OVRSceneAnchor>().Space, out var bounds))
{
Width = bounds.Size.w;
Height = bounds.Size.h;
Depth = bounds.Size.d;
var dimensions = Dimensions;
OVRSceneManager.Development.Log(nameof(OVRSceneVolume),
$"[{GetComponent<OVRSceneAnchor>().Uuid}] Volume has dimensions {dimensions}.");
var parentTransform = transform;
for (var i = 0; i < parentTransform.childCount; i++)
{
parentTransform.GetChild(i).localScale = dimensions;
}
}
else
{
OVRSceneManager.Development.LogError(nameof(OVRSceneVolume),
$"[{GetComponent<OVRSceneAnchor>().Space}] Failed to retrieve volume's dimensions.");
}
}
}