mirror of
https://github.com/xiaopeng12138/MaiDXR.git
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87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEngine;
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/// <summary>
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/// A <see cref="OVRSceneAnchor"/> that has a 3D bounds associated with it.
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/// </summary>
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[DisallowMultipleComponent]
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[RequireComponent(typeof(OVRSceneAnchor))]
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public class OVRSceneVolume : MonoBehaviour, IOVRSceneComponent
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{
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/// <summary>
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/// The width (in the local X-direction), in meters.
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/// </summary>
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public float Width { get; private set; }
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/// <summary>
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/// The height (in the local Y-direction), in meters.
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/// </summary>
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public float Height { get; private set; }
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/// <summary>
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/// The depth (in the local Z-direction), in meters.
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/// </summary>
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public float Depth { get; private set; }
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/// <summary>
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/// The dimensions of the volume.
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/// </summary>
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/// <remarks>
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/// This property corresponds to a Vector whose components are
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/// (<see cref="Width"/>, <see cref="Height"/>, <see cref="Depth"/>).
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/// </remarks>
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public Vector3 Dimensions => new Vector3(Width, Height, Depth);
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private void Awake()
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{
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if (GetComponent<OVRSceneAnchor>().Space.Valid)
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{
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((IOVRSceneComponent)this).Initialize();
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}
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}
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void IOVRSceneComponent.Initialize()
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{
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if (OVRPlugin.GetSpaceBoundingBox3D(GetComponent<OVRSceneAnchor>().Space, out var bounds))
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{
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Width = bounds.Size.w;
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Height = bounds.Size.h;
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Depth = bounds.Size.d;
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var dimensions = Dimensions;
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OVRSceneManager.Development.Log(nameof(OVRSceneVolume),
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$"[{GetComponent<OVRSceneAnchor>().Uuid}] Volume has dimensions {dimensions}.");
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var parentTransform = transform;
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for (var i = 0; i < parentTransform.childCount; i++)
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{
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parentTransform.GetChild(i).localScale = dimensions;
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}
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}
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else
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{
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OVRSceneManager.Development.LogError(nameof(OVRSceneVolume),
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$"[{GetComponent<OVRSceneAnchor>().Space}] Failed to retrieve volume's dimensions.");
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}
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}
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}
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