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MaiDXR/Assets/Oculus/VR/Scripts/Composition/OVRDirectComposition.cs

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2022-08-20 21:35:57 +02:00
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using UnityEngine;
using System.Collections;
using Object = UnityEngine.Object;
#if USING_URP
using UnityEngine.Rendering.Universal;
#endif
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
public class OVRDirectComposition : OVRCameraComposition
{
private GameObject previousMainCameraObject = null;
public GameObject directCompositionCameraGameObject = null;
public Camera directCompositionCamera = null;
public RenderTexture boundaryMeshMaskTexture = null;
public override OVRManager.CompositionMethod CompositionMethod() { return OVRManager.CompositionMethod.Direct; }
public OVRDirectComposition(GameObject parentObject, Camera mainCamera, OVRMixedRealityCaptureConfiguration configuration)
: base(parentObject, mainCamera, configuration)
{
RefreshCameraObjects(parentObject, mainCamera, configuration);
}
private void RefreshCameraObjects(GameObject parentObject, Camera mainCamera, OVRMixedRealityCaptureConfiguration configuration)
{
if (!hasCameraDeviceOpened)
{
Debug.LogWarning("[OVRDirectComposition] RefreshCameraObjects(): Unable to open camera device " + cameraDevice);
return;
}
if (mainCamera.gameObject != previousMainCameraObject)
{
Debug.LogFormat("[OVRDirectComposition] Camera refreshed. Rebind camera to {0}", mainCamera.gameObject.name);
OVRCompositionUtil.SafeDestroy(ref directCompositionCameraGameObject);
directCompositionCamera = null;
RefreshCameraRig(parentObject, mainCamera);
Debug.Assert(directCompositionCameraGameObject == null);
if (configuration.instantiateMixedRealityCameraGameObject != null)
{
directCompositionCameraGameObject = configuration.instantiateMixedRealityCameraGameObject(mainCamera.gameObject, OVRManager.MrcCameraType.Normal);
}
else
{
directCompositionCameraGameObject = Object.Instantiate(mainCamera.gameObject);
}
directCompositionCameraGameObject.name = "OculusMRC_DirectCompositionCamera";
directCompositionCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform;
if (directCompositionCameraGameObject.GetComponent<AudioListener>())
{
Object.Destroy(directCompositionCameraGameObject.GetComponent<AudioListener>());
}
if (directCompositionCameraGameObject.GetComponent<OVRManager>())
{
Object.Destroy(directCompositionCameraGameObject.GetComponent<OVRManager>());
}
directCompositionCamera = directCompositionCameraGameObject.GetComponent<Camera>();
#if USING_MRC_COMPATIBLE_URP_VERSION
var directCamData = directCompositionCamera.GetUniversalAdditionalCameraData();
if (directCamData != null)
{
directCamData.allowXRRendering = false;
}
#elif USING_URP
Debug.LogError("Using URP with MRC is only supported with URP version 10.0.0 or higher. Consider using Unity 2020 or higher.");
#else
directCompositionCamera.stereoTargetEye = StereoTargetEyeMask.None;
#endif
directCompositionCamera.depth = float.MaxValue;
directCompositionCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f);
directCompositionCamera.cullingMask = (directCompositionCamera.cullingMask & ~configuration.extraHiddenLayers) | configuration.extraVisibleLayers;
Debug.Log("DirectComposition activated : useDynamicLighting " + (configuration.useDynamicLighting ? "ON" : "OFF"));
RefreshCameraFramePlaneObject(parentObject, directCompositionCamera, configuration);
previousMainCameraObject = mainCamera.gameObject;
}
}
public override void Update(GameObject gameObject, Camera mainCamera, OVRMixedRealityCaptureConfiguration configuration, OVRManager.TrackingOrigin trackingOrigin)
{
if (!hasCameraDeviceOpened)
{
return;
}
RefreshCameraObjects(gameObject, mainCamera, configuration);
if (!OVRPlugin.SetHandNodePoseStateLatency(configuration.handPoseStateLatency))
{
Debug.LogWarning("HandPoseStateLatency is invalid. Expect a value between 0.0 to 0.5, get " + configuration.handPoseStateLatency);
}
directCompositionCamera.clearFlags = mainCamera.clearFlags;
directCompositionCamera.backgroundColor = mainCamera.backgroundColor;
if (configuration.dynamicCullingMask)
{
directCompositionCamera.cullingMask = (mainCamera.cullingMask & ~configuration.extraHiddenLayers) | configuration.extraVisibleLayers;
}
directCompositionCamera.nearClipPlane = mainCamera.nearClipPlane;
directCompositionCamera.farClipPlane = mainCamera.farClipPlane;
if (OVRMixedReality.useFakeExternalCamera || OVRPlugin.GetExternalCameraCount() == 0)
{
OVRPose trackingSpacePose = new OVRPose();
trackingSpacePose.position = trackingOrigin == OVRManager.TrackingOrigin.EyeLevel ?
OVRMixedReality.fakeCameraEyeLevelPosition :
OVRMixedReality.fakeCameraFloorLevelPosition;
trackingSpacePose.orientation = OVRMixedReality.fakeCameraRotation;
directCompositionCamera.fieldOfView = OVRMixedReality.fakeCameraFov;
directCompositionCamera.aspect = OVRMixedReality.fakeCameraAspect;
if (cameraInTrackingSpace)
{
directCompositionCamera.transform.FromOVRPose(trackingSpacePose, true);
}
else
{
OVRPose worldSpacePose = new OVRPose();
worldSpacePose = OVRExtensions.ToWorldSpacePose(trackingSpacePose, mainCamera);
directCompositionCamera.transform.FromOVRPose(worldSpacePose);
}
}
else
{
OVRPlugin.CameraExtrinsics extrinsics;
OVRPlugin.CameraIntrinsics intrinsics;
// So far, only support 1 camera for MR and always use camera index 0
if (OVRPlugin.GetMixedRealityCameraInfo(0, out extrinsics, out intrinsics))
{
float fovY = Mathf.Atan(intrinsics.FOVPort.UpTan) * Mathf.Rad2Deg * 2;
float aspect = intrinsics.FOVPort.LeftTan / intrinsics.FOVPort.UpTan;
directCompositionCamera.fieldOfView = fovY;
directCompositionCamera.aspect = aspect;
if (cameraInTrackingSpace)
{
OVRPose trackingSpacePose = ComputeCameraTrackingSpacePose(extrinsics);
directCompositionCamera.transform.FromOVRPose(trackingSpacePose, true);
}
else
{
OVRPose worldSpacePose = ComputeCameraWorldSpacePose(extrinsics, mainCamera);
directCompositionCamera.transform.FromOVRPose(worldSpacePose);
}
}
else
{
Debug.LogWarning("Failed to get external camera information");
}
}
if (hasCameraDeviceOpened)
{
if (boundaryMeshMaskTexture == null || boundaryMeshMaskTexture.width != Screen.width || boundaryMeshMaskTexture.height != Screen.height)
{
boundaryMeshMaskTexture = new RenderTexture(Screen.width, Screen.height, 0, RenderTextureFormat.R8);
boundaryMeshMaskTexture.Create();
}
UpdateCameraFramePlaneObject(mainCamera, directCompositionCamera, configuration, boundaryMeshMaskTexture);
directCompositionCamera.GetComponent<OVRCameraFrameCompositionManager>().boundaryMeshMaskTexture = boundaryMeshMaskTexture;
}
}
public override void Cleanup()
{
base.Cleanup();
OVRCompositionUtil.SafeDestroy(ref directCompositionCameraGameObject);
directCompositionCamera = null;
Debug.Log("DirectComposition deactivated");
}
}
#endif