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MaiDXR/Assets/Oculus/VR/Scripts/OculusXRFeature.cs

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2022-08-20 21:35:57 +02:00
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if USING_XR_SDK_OPENXR
using System;
using System.Runtime.InteropServices;
using AOT;
using UnityEngine;
using UnityEngine.XR.OpenXR;
using UnityEngine.XR.OpenXR.Features;
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.XR.OpenXR;
using UnityEditor.XR.OpenXR.Features;
#endif
namespace Oculus.XR
{
#if UNITY_EDITOR
public class OculusXRFeatureEditorConfig
{
public const string OpenXrExtensionList =
"XR_KHR_vulkan_enable " +
"XR_KHR_D3D11_enable " +
"XR_OCULUS_common_reference_spaces " +
"XR_FB_display_refresh_rate " +
"XR_EXT_performance_settings " +
"XR_FB_composition_layer_image_layout " +
"XR_KHR_android_surface_swapchain " +
"XR_FB_android_surface_swapchain_create " +
"XR_KHR_composition_layer_color_scale_bias " +
"XR_FB_color_space " +
"XR_EXT_hand_tracking " +
"XR_FB_swapchain_update_state " +
"XR_FB_swapchain_update_state_opengl_es " +
"XR_FB_swapchain_update_state_vulkan " +
"XR_FB_foveation " +
"XR_FB_foveation_configuration " +
"XR_FB_foveation_vulkan " +
"XR_FB_composition_layer_alpha_blend " +
"XR_KHR_composition_layer_depth " +
"XR_KHR_composition_layer_cylinder " +
"XR_KHR_composition_layer_cube " +
"XR_KHR_composition_layer_equirect2 " +
"XR_KHR_convert_timespec_time " +
"XR_KHR_visibility_mask " +
"XR_FB_render_model " +
"XR_FB_spatial_entity " +
"XR_FB_spatial_entity_query " +
"XR_FB_spatial_entity_storage " +
"XR_FB_keyboard_tracking " +
"XR_FB_passthrough " +
"XR_FB_triangle_mesh " +
"XR_FB_passthrough_keyboard_hands " +
"XR_OCULUS_audio_device_guid " +
"XR_FB_common_events " +
"XR_FB_space_warp " +
"XR_FB_hand_tracking_capsules " +
"XR_FB_hand_tracking_mesh " +
"XR_FB_hand_tracking_aim " +
""
;
}
#endif
/// <summary>
/// OculusXR Feature for OpenXR
/// </summary>
#if UNITY_EDITOR
[OpenXRFeature(UiName = "OculusXR Feature",
BuildTargetGroups = new[] { BuildTargetGroup.Standalone, BuildTargetGroup.Android },
Company = "Oculus",
Desc = "OculusXR Feature for OpenXR.",
DocumentationLink = "https://developer.oculus.com/",
OpenxrExtensionStrings = OculusXRFeatureEditorConfig.OpenXrExtensionList,
Version = "0.0.1",
FeatureId = featureId)]
#endif
public class OculusXRFeature : OpenXRFeature
{
/// <summary>
/// The feature id string. This is used to give the feature a well known id for reference.
/// </summary>
public const string featureId = "com.oculus.openxr.feature.oculusxr";
/// <inheritdoc />
protected override IntPtr HookGetInstanceProcAddr(IntPtr func)
{
OVRPlugin.UnityOpenXR.Enabled = true;
Debug.Log($"[OculusXRFeature] HookGetInstanceProcAddr: {func}");
Debug.Log($"[OculusXRFeature] SetClientVersion");
OVRPlugin.UnityOpenXR.SetClientVersion();
return OVRPlugin.UnityOpenXR.HookGetInstanceProcAddr(func);
}
/// <inheritdoc />
protected override bool OnInstanceCreate(ulong xrInstance)
{
// here's one way you can grab the instance
Debug.Log($"[OculusXRFeature] OnInstanceCreate: {xrInstance}");
return OVRPlugin.UnityOpenXR.OnInstanceCreate(xrInstance);
}
/// <inheritdoc />
protected override void OnInstanceDestroy(ulong xrInstance)
{
// here's one way you can grab the instance
Debug.Log($"[OculusXRFeature] OnInstanceDestroy: {xrInstance}");
OVRPlugin.UnityOpenXR.OnInstanceDestroy(xrInstance);
}
/// <inheritdoc />
protected override void OnSessionCreate(ulong xrSession)
{
// here's one way you can grab the session
Debug.Log($"[OculusXRFeature] OnSessionCreate: {xrSession}");
OVRPlugin.UnityOpenXR.OnSessionCreate(xrSession);
}
/// <inheritdoc />
protected override void OnAppSpaceChange(ulong xrSpace)
{
Debug.Log($"[OculusXRFeature] OnAppSpaceChange: {xrSpace}");
OVRPlugin.UnityOpenXR.OnAppSpaceChange(xrSpace);
}
/// <inheritdoc />
protected override void OnSessionStateChange(int oldState, int newState)
{
Debug.Log($"[OculusXRFeature] OnSessionStateChange: {oldState} -> {newState}");
OVRPlugin.UnityOpenXR.OnSessionStateChange(oldState, newState);
}
/// <inheritdoc />
protected override void OnSessionBegin(ulong xrSession)
{
Debug.Log($"[OculusXRFeature] OnSessionBegin: {xrSession}");
OVRPlugin.UnityOpenXR.OnSessionBegin(xrSession);
}
/// <inheritdoc />
protected override void OnSessionEnd(ulong xrSession)
{
Debug.Log($"[OculusXRFeature] OnSessionEnd: {xrSession}");
OVRPlugin.UnityOpenXR.OnSessionEnd(xrSession);
}
/// <inheritdoc />
protected override void OnSessionExiting(ulong xrSession)
{
Debug.Log($"[OculusXRFeature] OnSessionExiting: {xrSession}");
OVRPlugin.UnityOpenXR.OnSessionExiting(xrSession);
}
/// <inheritdoc />
protected override void OnSessionDestroy(ulong xrSession)
{
Debug.Log($"[OculusXRFeature] OnSessionDestroy: {xrSession}");
OVRPlugin.UnityOpenXR.OnSessionDestroy(xrSession);
}
// protected override void OnSessionLossPending(ulong xrSession) {}
// protected override void OnInstanceLossPending (ulong xrInstance) {}
// protected override void OnSystemChange(ulong xrSystem) {}
// protected override void OnFormFactorChange (int xrFormFactor) {}
// protected override void OnViewConfigurationTypeChange (int xrViewConfigurationType) {}
// protected override void OnEnvironmentBlendModeChange (int xrEnvironmentBlendMode) {}
// protected override void OnEnabledChange() {}
}
}
#endif