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MaiDXR/Assets/Oculus/VR/Scripts/Util/OVRAutoDestroyInMRC.cs

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2022-08-20 21:35:57 +02:00
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// If there is a game object under the main camera which should not be cloned under Mixed Reality Capture,
// attaching this component would auto destroy that after the MRC camera get cloned
public class OVRAutoDestroyInMRC : MonoBehaviour {
// Use this for initialization
void Start () {
bool underMrcCamera = false;
Transform p = transform.parent;
while (p != null)
{
if (p.gameObject.name.StartsWith("OculusMRC_"))
{
underMrcCamera = true;
break;
}
p = p.parent;
}
if (underMrcCamera)
{
Destroy(gameObject);
}
}
// Update is called once per frame
void Update () {
}
}