mirror of
https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-12-19 04:15:53 +01:00
15 lines
383 B
C#
15 lines
383 B
C#
|
using UnityEngine;
|
||
|
|
||
|
public class CameraFollow : MonoBehaviour {
|
||
|
|
||
|
public Transform target;
|
||
|
public float smoothSpeed = 0.125f;
|
||
|
public Vector3 PosotionOffset;
|
||
|
void FixedUpdate ()
|
||
|
{
|
||
|
transform.position = Vector3.Lerp(transform.position, target.position + PosotionOffset, smoothSpeed);
|
||
|
transform.rotation = Quaternion.Lerp(transform.rotation, target.rotation, smoothSpeed);
|
||
|
}
|
||
|
|
||
|
}
|