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MaiDXR/Assets/Oculus/VR/Scripts/Util/OVRControllerTest.cs

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C#
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2022-08-20 21:35:57 +02:00
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Collections.Generic;
using System.Text;
public class OVRControllerTest : MonoBehaviour
{
public class BoolMonitor
{
public delegate bool BoolGenerator();
private string m_name = "";
private BoolGenerator m_generator;
private bool m_prevValue = false;
private bool m_currentValue = false;
private bool m_currentValueRecentlyChanged = false;
private float m_displayTimeout = 0.0f;
private float m_displayTimer = 0.0f;
public BoolMonitor(string name, BoolGenerator generator, float displayTimeout = 0.5f)
{
m_name = name;
m_generator = generator;
m_displayTimeout = displayTimeout;
}
public void Update()
{
m_prevValue = m_currentValue;
m_currentValue = m_generator();
if (m_currentValue != m_prevValue)
{
m_currentValueRecentlyChanged = true;
m_displayTimer = m_displayTimeout;
}
if (m_displayTimer > 0.0f)
{
m_displayTimer -= Time.deltaTime;
if (m_displayTimer <= 0.0f)
{
m_currentValueRecentlyChanged = false;
m_displayTimer = 0.0f;
}
}
}
public void AppendToStringBuilder(ref StringBuilder sb)
{
sb.Append(m_name);
if (m_currentValue && m_currentValueRecentlyChanged)
sb.Append(": *True*\n");
else if (m_currentValue)
sb.Append(": True \n");
else if (!m_currentValue && m_currentValueRecentlyChanged)
sb.Append(": *False*\n");
else if (!m_currentValue)
sb.Append(": False \n");
}
}
public Text uiText;
private List<BoolMonitor> monitors;
private StringBuilder data;
void Start()
{
if (uiText != null)
{
uiText.supportRichText = false;
}
data = new StringBuilder(2048);
monitors = new List<BoolMonitor>()
{
// virtual
new BoolMonitor("One", () => OVRInput.Get(OVRInput.Button.One)),
new BoolMonitor("OneDown", () => OVRInput.GetDown(OVRInput.Button.One)),
new BoolMonitor("OneUp", () => OVRInput.GetUp(OVRInput.Button.One)),
new BoolMonitor("One (Touch)", () => OVRInput.Get(OVRInput.Touch.One)),
new BoolMonitor("OneDown (Touch)", () => OVRInput.GetDown(OVRInput.Touch.One)),
new BoolMonitor("OneUp (Touch)", () => OVRInput.GetUp(OVRInput.Touch.One)),
new BoolMonitor("Two", () => OVRInput.Get(OVRInput.Button.Two)),
new BoolMonitor("TwoDown", () => OVRInput.GetDown(OVRInput.Button.Two)),
new BoolMonitor("TwoUp", () => OVRInput.GetUp(OVRInput.Button.Two)),
new BoolMonitor("PrimaryIndexTrigger", () => OVRInput.Get(OVRInput.Button.PrimaryIndexTrigger)),
new BoolMonitor("PrimaryIndexTriggerDown", () => OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger)),
new BoolMonitor("PrimaryIndexTriggerUp", () => OVRInput.GetUp(OVRInput.Button.PrimaryIndexTrigger)),
new BoolMonitor("PrimaryIndexTrigger (Touch)", () => OVRInput.Get(OVRInput.Touch.PrimaryIndexTrigger)),
new BoolMonitor("PrimaryIndexTriggerDown (Touch)", () => OVRInput.GetDown(OVRInput.Touch.PrimaryIndexTrigger)),
new BoolMonitor("PrimaryIndexTriggerUp (Touch)", () => OVRInput.GetUp(OVRInput.Touch.PrimaryIndexTrigger)),
new BoolMonitor("PrimaryHandTrigger", () => OVRInput.Get(OVRInput.Button.PrimaryHandTrigger)),
new BoolMonitor("PrimaryHandTriggerDown", () => OVRInput.GetDown(OVRInput.Button.PrimaryHandTrigger)),
new BoolMonitor("PrimaryHandTriggerUp", () => OVRInput.GetUp(OVRInput.Button.PrimaryHandTrigger)),
new BoolMonitor("Up", () => OVRInput.Get(OVRInput.Button.Up)),
new BoolMonitor("Down", () => OVRInput.Get(OVRInput.Button.Down)),
new BoolMonitor("Left", () => OVRInput.Get(OVRInput.Button.Left)),
new BoolMonitor("Right", () => OVRInput.Get(OVRInput.Button.Right)),
// raw
new BoolMonitor("Start", () => OVRInput.Get(OVRInput.RawButton.Start)),
new BoolMonitor("StartDown", () => OVRInput.GetDown(OVRInput.RawButton.Start)),
new BoolMonitor("StartUp", () => OVRInput.GetUp(OVRInput.RawButton.Start)),
new BoolMonitor("Back", () => OVRInput.Get(OVRInput.RawButton.Back)),
new BoolMonitor("BackDown", () => OVRInput.GetDown(OVRInput.RawButton.Back)),
new BoolMonitor("BackUp", () => OVRInput.GetUp(OVRInput.RawButton.Back)),
new BoolMonitor("A", () => OVRInput.Get(OVRInput.RawButton.A)),
new BoolMonitor("ADown", () => OVRInput.GetDown(OVRInput.RawButton.A)),
new BoolMonitor("AUp", () => OVRInput.GetUp(OVRInput.RawButton.A)),
};
}
static string prevConnected = "";
static BoolMonitor controllers = new BoolMonitor("Controllers Changed", () => { return OVRInput.GetConnectedControllers().ToString() != prevConnected; });
void Update()
{
OVRInput.Controller activeController = OVRInput.GetActiveController();
data.Length = 0;
byte battery = OVRInput.GetControllerBatteryPercentRemaining();
data.AppendFormat("Battery: {0}\n", battery);
float framerate = OVRPlugin.GetAppFramerate();
data.AppendFormat("Framerate: {0:F2}\n", framerate);
string activeControllerName = activeController.ToString();
data.AppendFormat("Active: {0}\n", activeControllerName);
string connectedControllerNames = OVRInput.GetConnectedControllers().ToString();
data.AppendFormat("Connected: {0}\n", connectedControllerNames);
data.AppendFormat("PrevConnected: {0}\n", prevConnected);
controllers.Update();
controllers.AppendToStringBuilder(ref data);
prevConnected = connectedControllerNames;
Quaternion rot = OVRInput.GetLocalControllerRotation(activeController);
data.AppendFormat("Orientation: ({0:F2}, {1:F2}, {2:F2}, {3:F2})\n", rot.x, rot.y, rot.z, rot.w);
Vector3 angVel = OVRInput.GetLocalControllerAngularVelocity(activeController);
data.AppendFormat("AngVel: ({0:F2}, {1:F2}, {2:F2})\n", angVel.x, angVel.y, angVel.z);
Vector3 angAcc = OVRInput.GetLocalControllerAngularAcceleration(activeController);
data.AppendFormat("AngAcc: ({0:F2}, {1:F2}, {2:F2})\n", angAcc.x, angAcc.y, angAcc.z);
Vector3 pos = OVRInput.GetLocalControllerPosition(activeController);
data.AppendFormat("Position: ({0:F2}, {1:F2}, {2:F2})\n", pos.x, pos.y, pos.z);
Vector3 vel = OVRInput.GetLocalControllerVelocity(activeController);
data.AppendFormat("Vel: ({0:F2}, {1:F2}, {2:F2})\n", vel.x, vel.y, vel.z);
Vector3 acc = OVRInput.GetLocalControllerAcceleration(activeController);
data.AppendFormat("Acc: ({0:F2}, {1:F2}, {2:F2})\n", acc.x, acc.y, acc.z);
float indexTrigger = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger);
data.AppendFormat("PrimaryIndexTriggerAxis1D: ({0:F2})\n", indexTrigger);
float handTrigger = OVRInput.Get(OVRInput.Axis1D.PrimaryHandTrigger);
data.AppendFormat("PrimaryHandTriggerAxis1D: ({0:F2})\n", handTrigger);
for (int i = 0; i < monitors.Count; i++)
{
monitors[i].Update();
monitors[i].AppendToStringBuilder(ref data);
}
if (uiText != null)
{
uiText.text = data.ToString();
}
}
}