diff --git a/Assets/Scenes/MainScene.unity b/Assets/Scenes/MainScene.unity index c7a9e35..767c856 100644 --- a/Assets/Scenes/MainScene.unity +++ b/Assets/Scenes/MainScene.unity @@ -1893,7 +1893,7 @@ Transform: m_GameObject: {fileID: 437658496} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} - m_LocalScale: {x: 0.07, y: 0.07, z: 0.07} + m_LocalScale: {x: 0.08, y: 0.08, z: 0.08} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 575962539} @@ -2293,7 +2293,7 @@ Transform: m_GameObject: {fileID: 475555729} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.07, y: 0.07, z: 0.07} + m_LocalScale: {x: 0.08, y: 0.08, z: 0.08} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 1461357246} @@ -6625,7 +6625,7 @@ MonoBehaviour: m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 - m_CallState: 2 + m_CallState: 1 --- !u!114 &958357358 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Configurations/PlayerSettingManager.cs b/Assets/Scripts/Configurations/PlayerSettingManager.cs index a7de0ff..028055c 100644 --- a/Assets/Scripts/Configurations/PlayerSettingManager.cs +++ b/Assets/Scripts/Configurations/PlayerSettingManager.cs @@ -99,6 +99,4 @@ public class PlayerSettingManager : MonoBehaviour LHandTransform.localPosition = new Vector3(LHandTransform.localPosition.x, LHandTransform.localPosition.y, value); RHandTransform.localPosition = new Vector3(RHandTransform.localPosition.x, RHandTransform.localPosition.y, value); } - - }