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mirror of https://github.com/xiaopeng12138/MaiDXR.git synced 2024-11-27 20:40:48 +01:00

add camera smooth config

This commit is contained in:
xpeng 2022-08-27 00:17:18 +02:00
parent 9c96af0659
commit 2d679be382
4 changed files with 5 additions and 4 deletions

View File

@ -3377,7 +3377,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
target: {fileID: 0} target: {fileID: 0}
smoothSpeed: 0.1 smoothSpeed: 0.0125
PositionOffset: {x: 0, y: 0, z: 0} PositionOffset: {x: 0, y: 0, z: 0}
--- !u!1 &358458036 --- !u!1 &358458036
GameObject: GameObject:

View File

@ -37,6 +37,8 @@ public class NoneVRSettingManager : MonoBehaviour
{ {
if (JsonConfig.HasKey("NVRMode")) if (JsonConfig.HasKey("NVRMode"))
Dropdown.value = JsonConfig.GetInt("NVRMode"); Dropdown.value = JsonConfig.GetInt("NVRMode");
if (JsonConfig.HasKey("NVRCameraSmooth"))
CameraSmooth.smoothSpeed = JsonConfig.GetInt("NVRCameraSmooth");
SetNVRMode(); SetNVRMode();
} }
public void GetNVRFOV() public void GetNVRFOV()
@ -86,6 +88,7 @@ public class NoneVRSettingManager : MonoBehaviour
break; break;
} }
JsonConfig.SetInt("NVRMode", Dropdown.value); JsonConfig.SetInt("NVRMode", Dropdown.value);
JsonConfig.SetInt("NVRCameraSmooth", Dropdown.value);
} }
public void SetNVRFOV(float fov) public void SetNVRFOV(float fov)
{ {

View File

@ -3,7 +3,7 @@ using UnityEngine;
public class CameraSmooth : MonoBehaviour { public class CameraSmooth : MonoBehaviour {
public Transform target; public Transform target;
public float smoothSpeed = 0.1f; public float smoothSpeed = 0.0125f;
public Vector3 PositionOffset; public Vector3 PositionOffset;
Camera cam; Camera cam;
void Update () void Update ()

View File

@ -194,8 +194,6 @@ PlayerSettings:
- {fileID: 0} - {fileID: 0}
- {fileID: 0} - {fileID: 0}
- {fileID: 0} - {fileID: 0}
- {fileID: -6018045015233401694, guid: 3999ab811e936714280a476b3a032d86, type: 2}
- {fileID: 6536100391545742739, guid: 55d1ec7a4296de343b6d3bb6f9a19731, type: 2}
metroInputSource: 0 metroInputSource: 0
wsaTransparentSwapchain: 0 wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1 m_HolographicPauseOnTrackingLoss: 1