mirror of
https://github.com/xiaopeng12138/MaiDXR.git
synced 2025-01-19 01:24:13 +01:00
update led serial back end (may cause lag or bugs)
This commit is contained in:
parent
77efed0609
commit
770fed8d1a
13
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@ -4,17 +4,20 @@ using System.IO.Ports;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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public class LedSerial : MonoBehaviour
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{
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static SerialPort p1Serial = new SerialPort ("COM51", 115200);
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// Start is called before the first frame update
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List<byte> dataPacket = new List<byte>();
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List<byte> incomPacket = new List<byte>();
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byte recivData;
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public Light[] Lights;
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public Light BodyLight;
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public Light DisplayLight;
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public List<List<byte>> dataListP1 = new List<List<byte>>();
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public List<List<byte>> dataListStreamP1 = new List<List<byte>>();
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public List<List<byte>> dataListInstantP1 = new List<List<byte>>();
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static bool isUpdateCMD = false;
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public List<Light> RingLeds = new List<Light>();
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public Light BodyLed;
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public Light DisplayLed;
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public float BodyLedIntensity = 0.0f;
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public float DisplayLedIntensity = 0.0f;
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Color32 PrevFadeColor;
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Color32 nowCorlor;
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void Start()
|
||||
@ -29,65 +32,132 @@ public class LedSerial : MonoBehaviour
|
||||
Console.WriteLine($"Failed to Open Serial Ports: {ex}");
|
||||
}
|
||||
Debug.Log("LED Serial Started");
|
||||
var thread = new Thread(new ParameterizedThreadStart(ReadDataList));
|
||||
thread.Start(p1Serial);
|
||||
}
|
||||
void Update()
|
||||
{
|
||||
if (p1Serial.IsOpen)
|
||||
ReadData();
|
||||
UpdateLED();
|
||||
if (isUpdateCMD)
|
||||
{
|
||||
UpdateLedListInstant(ref dataListInstantP1, RingLeds, BodyLed, DisplayLed);
|
||||
isUpdateCMD = false;
|
||||
}
|
||||
UpdateLedListStream(ref dataListStreamP1, RingLeds, BodyLed, DisplayLed);
|
||||
}
|
||||
void OnDestroy()
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
p1Serial.Close();
|
||||
}
|
||||
void ReadData()
|
||||
|
||||
void ReadDataList(object Serial)
|
||||
{
|
||||
while (p1Serial.BytesToRead > 0)
|
||||
SerialPort _serial = (SerialPort)Serial;
|
||||
|
||||
byte headbyte = 0;
|
||||
List<byte> data = new List<byte>();
|
||||
List<List<byte>> dataList = new List<List<byte>>();
|
||||
|
||||
while (true)
|
||||
{
|
||||
recivData = Convert.ToByte(p1Serial.ReadByte());
|
||||
if (recivData == 224)
|
||||
if (!_serial.IsOpen)
|
||||
continue;
|
||||
else if (!isUpdateCMD)
|
||||
headbyte = (byte)_serial.ReadByte();
|
||||
if (headbyte == 224)
|
||||
{
|
||||
dataPacket = new List<byte>(incomPacket);
|
||||
incomPacket.Clear();
|
||||
incomPacket.Add(recivData);
|
||||
return;
|
||||
data = ReadData(_serial);
|
||||
SeperatData(data);
|
||||
headbyte = 0;
|
||||
//Debug.Log($"data: {string.Join(", ", data)}");
|
||||
}
|
||||
incomPacket.Add(recivData);
|
||||
}
|
||||
}
|
||||
}
|
||||
void SeperatData(List<byte> data)
|
||||
{
|
||||
if (data[0] == 57)
|
||||
{
|
||||
dataListStreamP1.Add(data);
|
||||
}
|
||||
else if (data[0] == 60)
|
||||
{
|
||||
isUpdateCMD = true;
|
||||
}
|
||||
else if (!isUpdateCMD)
|
||||
{
|
||||
dataListInstantP1.Add(data);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateLED()
|
||||
List<byte> ReadData(SerialPort Serial)
|
||||
{
|
||||
if (dataPacket.Count < 8)
|
||||
List<byte> data = new List<byte>();
|
||||
byte[] head = new byte[3];
|
||||
Serial.Read(head, 0, 3);
|
||||
for (int i = 0; i < head[2]; i++)
|
||||
data.Add((byte)Serial.ReadByte());
|
||||
return data;
|
||||
}
|
||||
|
||||
void UpdateLedListStream(ref List<List<byte>> dataList, List<Light> ringLeds, Light bodyLed, Light displayLed)
|
||||
{
|
||||
|
||||
if (dataList.Count < 1)
|
||||
return;
|
||||
switch (dataPacket[4])
|
||||
UpdateLED(dataList[0], ringLeds, bodyLed, displayLed);
|
||||
dataList.RemoveAt(0);
|
||||
if (dataList.Count > 64)
|
||||
dataList.Clear();
|
||||
}
|
||||
void UpdateLedListInstant(ref List<List<byte>> dataList, List<Light> ringLeds, Light bodyLed, Light displayLed)
|
||||
{
|
||||
|
||||
if (dataList.Count < 1)
|
||||
return;
|
||||
while (dataList.Count > 0)
|
||||
{
|
||||
UpdateLED(dataList[0], ringLeds, bodyLed, displayLed);
|
||||
dataList.RemoveAt(0);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateLED(List<byte> _data, List<Light> ringLeds, Light bodyLed, Light dispayLed)
|
||||
{
|
||||
var data = new List<byte>(_data);
|
||||
byte mp;
|
||||
if (data.Count < 3)
|
||||
return;
|
||||
switch (data[0])
|
||||
{
|
||||
case 49:
|
||||
if (dataPacket[5] > 7)
|
||||
dataPacket[5] = 7;
|
||||
Lights[dataPacket[5]].color = new Color32(dataPacket[6], dataPacket[7], dataPacket[8], 255);
|
||||
dataPacket.Clear();
|
||||
//Debug.Log($"CMD49: {string.Join(", ", data)}");
|
||||
int index = data[1];
|
||||
mp = Convert.ToByte(127 * ((data[2]+data[3]+data[4]) / 765));
|
||||
ringLeds[index].color = new Color32((byte)(data[2] - mp), (byte)(data[3] - mp), (byte)(data[4] - mp), 255);
|
||||
if (!Serial.startUp)
|
||||
Serial.startUp = true;
|
||||
break;
|
||||
case 50:
|
||||
case 51:
|
||||
if (dataPacket[6] > 8)
|
||||
dataPacket[6] = 8;
|
||||
nowCorlor = new Color32(dataPacket[8], dataPacket[9], dataPacket[10], 255);
|
||||
if (dataPacket[4]==50)
|
||||
Switch(dataPacket[5], dataPacket[6], Lights, nowCorlor);
|
||||
//Debug.Log($"CMD50/51: {string.Join(", ", data)}");
|
||||
if (data[2] > 8)
|
||||
data[2] = 8;
|
||||
mp = Convert.ToByte(127 * ((data[4]+data[5]+data[6]) / 765));
|
||||
nowCorlor = new Color32((byte)(data[4] - mp), (byte)(data[5] - mp), (byte)(data[6] - mp), 255);
|
||||
if (data[0]==50)
|
||||
Switch(data[1], data[2], ringLeds, nowCorlor);
|
||||
else
|
||||
StartCoroutine(Fade(dataPacket[5], dataPacket[6], Lights,PrevFadeColor, nowCorlor, dataPacket[11]));
|
||||
PrevFadeColor = new Color32(dataPacket[8], dataPacket[9], dataPacket[10], 255);
|
||||
dataPacket.Clear();
|
||||
StartCoroutine(Fade(data[1], data[2], ringLeds, PrevFadeColor, nowCorlor, data[7]));
|
||||
PrevFadeColor = nowCorlor;
|
||||
break;
|
||||
case 57:
|
||||
BodyLight.color = new Color32(dataPacket[5], dataPacket[5], dataPacket[5], 255);
|
||||
DisplayLight.color = new Color32(dataPacket[6], dataPacket[6], dataPacket[6], 255);
|
||||
dataPacket.Clear();
|
||||
//Debug.Log($"CMD57: {string.Join(", ", data)}");
|
||||
bodyLed.intensity = BodyLedIntensity * (data[1] / 255f);
|
||||
dispayLed.intensity = DisplayLedIntensity * (data[2] / 255f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
IEnumerator Fade(byte start, byte end, Light[] Lights, Color32 prevColor, Color32 nowColor, float duration)
|
||||
IEnumerator Fade(byte start, byte end, List<Light> ringLeds, Color32 prevColor, Color32 nowColor, float duration)
|
||||
{
|
||||
duration = 4095 / duration * 8 / 1000;
|
||||
for (float time = 0f; time < duration; time += Time.deltaTime)
|
||||
@ -95,16 +165,16 @@ public class LedSerial : MonoBehaviour
|
||||
float progress = time / duration;
|
||||
for (int i = start; i < end; i++)
|
||||
{
|
||||
Lights[i].color = Color.Lerp(prevColor, nowColor, progress);
|
||||
ringLeds[i].color = Color.Lerp(prevColor, nowColor, progress);
|
||||
}
|
||||
yield return null;
|
||||
}
|
||||
}
|
||||
void Switch(byte start, byte end, Light[] Lights, Color32 Color)
|
||||
void Switch(byte start, byte end, List<Light> ringLeds, Color32 Color)
|
||||
{
|
||||
for (int i = start; i < end; i++)
|
||||
{
|
||||
Lights[i].color = Color;
|
||||
ringLeds[i].color = Color;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,7 +9,7 @@ public class Serial : MonoBehaviour
|
||||
byte[] settingPacket = new byte[6] {40, 0, 0, 0, 0, 41};
|
||||
static byte[] touchData = new byte[9] {40, 0, 0, 0, 0, 0, 0, 0, 41};
|
||||
static byte[] touchData2 = new byte[9] {40, 0, 0, 0, 0, 0, 0, 0, 41};
|
||||
static bool startUp = false; //use ture for default start up state to prevent restart game
|
||||
public static bool startUp = false; //use ture for default start up state to prevent restart game
|
||||
public string recivData;
|
||||
|
||||
void Start()
|
||||
|
@ -151,9 +151,12 @@ PlayerSettings:
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 1708333901713763777, guid: c32bea96a9d497047888cff51152a827, type: 2}
|
||||
- {fileID: 0}
|
||||
- {fileID: -9008817870737138221, guid: dac1673e162f8724aada57cd5b44f68b, type: 2}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
m_HolographicPauseOnTrackingLoss: 1
|
||||
|
Loading…
x
Reference in New Issue
Block a user