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https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-11-30 13:44:28 +01:00
fix fixedtime issue and small adjustment
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d2dfe88b46
commit
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--- !u!54 &1357623544
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1357623540}
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BoxCollider:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1357623540}
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_Size: {x: 0.030000007, y: 8.5265126e-16, z: 0.029999994}
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m_Center: {x: 0, y: -0.0000000055879354, z: 0}
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--- !u!1 &1357819456
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GameObject:
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m_ObjectHideFlags: 0
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@ -11129,6 +11438,40 @@ MonoBehaviour:
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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- m_Text: 144
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m_Image: {fileID: 0}
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- m_Text: 144
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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- m_Text: 144
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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- m_Text: 144
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m_Image: {fileID: 0}
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- m_Text: 144
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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- m_Text: 144
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m_Image: {fileID: 0}
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m_Image: {fileID: 0}
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- m_Text: 144
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m_Image: {fileID: 0}
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m_OnValueChanged:
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m_PersistentCalls:
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m_Calls:
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@ -12658,9 +13001,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e988983f96fe1dd48800bcdfc82f23e9, type: 3}
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m_LineWidth: 0.005
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m_WidthCurve:
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serializedVersion: 2
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m_Curve:
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@ -12669,7 +13012,7 @@ MonoBehaviour:
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 34
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weightedMode: 0
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@ -12678,7 +13021,7 @@ MonoBehaviour:
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 34
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weightedMode: 0
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outWeight: 0
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@ -12688,7 +13031,7 @@ MonoBehaviour:
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key3: {r: 0, g: 0, b: 0, a: 0}
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key4: {r: 0, g: 0, b: 0, a: 0}
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@ -12717,7 +13060,7 @@ MonoBehaviour:
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m_InvalidColorGradient:
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serializedVersion: 2
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key0: {r: 1, g: 1, b: 1, a: 1}
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key1: {r: 0.0025987383, g: 0.47049266, b: 0.6886792, a: 1}
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key1: {r: 0.2584905, g: 0.7615539, b: 1, a: 1}
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key2: {r: 0, g: 0, b: 0, a: 0}
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key3: {r: 0, g: 0, b: 0, a: 0}
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key4: {r: 0, g: 0, b: 0, a: 0}
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@ -12788,7 +13131,7 @@ LineRenderer:
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 5
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m_SortingOrder: 32767
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m_Positions:
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- {x: 0, y: 0, z: 0}
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- {x: 0, y: 0, z: 1}
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@ -12937,7 +13280,7 @@ MonoBehaviour:
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m_HapticHoverCancelDuration: 0
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m_LineType: 0
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m_BlendVisualLinePoints: 1
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m_MaxRaycastDistance: 5
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m_MaxRaycastDistance: 4
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m_RayOriginTransform: {fileID: 0}
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m_ReferenceFrame: {fileID: 0}
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m_Velocity: 16
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@ -13155,6 +13498,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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RaySwitch: 1
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Distance: 0.3
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--- !u!1 &1481035871
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GameObject:
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m_ObjectHideFlags: 0
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@ -13650,7 +13994,8 @@ Transform:
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m_LocalPosition: {x: -1.137, y: 1.998, z: 0.2993}
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m_LocalScale: {x: 0.1, y: 0.1, z: 0.10000001}
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m_ConstrainProportionsScale: 1
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m_Children: []
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m_Children:
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- {fileID: 1260148052}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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|
18
Assets/Scripts/ButtonSettingManager.cs
Normal file
18
Assets/Scripts/ButtonSettingManager.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class ButtonSettingManager : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
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}
|
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|
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// Update is called once per frame
|
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void Update()
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{
|
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|
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}
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}
|
@ -60,7 +60,7 @@ public class CaptureSettingManager : MonoBehaviour
|
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|
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public void SetCPMode()
|
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{
|
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WindowTexture.captureMode = (CaptureMode)Dropdown.value;
|
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WindowTexture.captureMode = (CaptureMode)Dropdown.value - 1;
|
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JsonConfig.SetInt("CaptureMode", Dropdown.value);
|
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}
|
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|
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|
@ -22,28 +22,28 @@ public class TouchSettingManager : MonoBehaviour
|
||||
switch (Dropdown.value)
|
||||
{
|
||||
case 0:
|
||||
Time.fixedDeltaTime = 1 / 30;
|
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Time.fixedDeltaTime = 1 / 30f;
|
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break;
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case 1:
|
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Time.fixedDeltaTime = 1 / 60;
|
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Time.fixedDeltaTime = 1 / 60f;
|
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break;
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case 2:
|
||||
Time.fixedDeltaTime = 1 / 90;
|
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Time.fixedDeltaTime = 1 / 90f;
|
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break;
|
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case 3:
|
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Time.fixedDeltaTime = 1 / 120;
|
||||
Time.fixedDeltaTime = 1 / 120f;
|
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break;
|
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case 4:
|
||||
Time.fixedDeltaTime = 1 / 140;
|
||||
Time.fixedDeltaTime = 1 / 140f;
|
||||
break;
|
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case 5:
|
||||
Time.fixedDeltaTime = 1 / 160;
|
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Time.fixedDeltaTime = 1 / 160f;
|
||||
break;
|
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case 6:
|
||||
Time.fixedDeltaTime = 1 / 180;
|
||||
Time.fixedDeltaTime = 1 / 180f;
|
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break;
|
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case 7:
|
||||
Time.fixedDeltaTime = 1 / 200;
|
||||
Time.fixedDeltaTime = 1 / 200f;
|
||||
break;
|
||||
}
|
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JsonConfig.SetInt("TouchFPS", Dropdown.value);
|
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|
@ -6,6 +6,7 @@ using UnityEngine.XR.Interaction.Toolkit;
|
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public class RayManager : MonoBehaviour
|
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{
|
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public bool RaySwitch = true;
|
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public float Distance = 0.3f;
|
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XRRayInteractor interactor;
|
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XRInteractorLineVisual lineVisual;
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LineRenderer lineRenderer;
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@ -19,7 +20,7 @@ public class RayManager : MonoBehaviour
|
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// Update is called once per frame
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void Update()
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{
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if (gameObject.transform.position.z > 0.2 || !RaySwitch)
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if (gameObject.transform.position.z > Distance || !RaySwitch)
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{
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interactor.enabled = false;
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lineRenderer.enabled = false;
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|
@ -149,6 +149,12 @@ PlayerSettings:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 6536100391545742739, guid: 55d1ec7a4296de343b6d3bb6f9a19731, type: 2}
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- {fileID: 0}
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- {fileID: -6018045015233401694, guid: 3999ab811e936714280a476b3a032d86, type: 2}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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|
Loading…
Reference in New Issue
Block a user