mirror of
https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-11-27 20:40:48 +01:00
better light map
This commit is contained in:
parent
7e8dad401f
commit
9c96af0659
@ -121,8 +121,8 @@ Material:
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- _WorkflowMode: 1
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- _WorkflowMode: 1
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.9, g: 0.9, b: 0.9, a: 1}
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- _BaseColor: {r: 0.85, g: 0.85, b: 0.85, a: 1}
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- _Color: {r: 0.9, g: 0.9, b: 0.9, a: 1}
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- _Color: {r: 0.85, g: 0.85, b: 0.85, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -108,8 +108,8 @@ Material:
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- _WorkflowMode: 1
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- _WorkflowMode: 1
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _BaseColor: {r: 0.9, g: 0.9, b: 0.9, a: 1}
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- _BaseColor: {r: 0.85, g: 0.85, b: 0.85, a: 1}
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- _Color: {r: 0.9, g: 0.9, b: 0.9, a: 1}
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- _Color: {r: 0.85, g: 0.85, b: 0.85, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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@ -58,7 +58,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 6660365cd3c564f4582541b1cf6cce84, type: 3}
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m_Texture: {fileID: 2800000, guid: 1be2e053bc7b1e14d83c6d345916cc9a, type: 3}
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m_Scale: {x: 1, y: -1}
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m_Scale: {x: 1, y: -1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -58,7 +58,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 6660365cd3c564f4582541b1cf6cce84, type: 3}
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m_Texture: {fileID: 2800000, guid: 1be2e053bc7b1e14d83c6d345916cc9a, type: 3}
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m_Scale: {x: 1, y: -1}
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m_Scale: {x: 1, y: -1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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- _MetallicGlossMap:
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@ -1621,7 +1621,7 @@ Camera:
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m_Depth: 0
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m_Depth: 0
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m_CullingMask:
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m_CullingMask:
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serializedVersion: 2
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serializedVersion: 2
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m_Bits: 4294967295
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m_Bits: 503
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m_RenderingPath: -1
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 0}
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m_TargetTexture: {fileID: 0}
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m_TargetDisplay: 0
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m_TargetDisplay: 0
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@ -861,7 +861,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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RaySwitch: 1
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RaySwitch: 1
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Distance: 0.35
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Distance: 0.4
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--- !u!114 &1675997575752368890
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--- !u!114 &1675997575752368890
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1435,7 +1435,7 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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RaySwitch: 1
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RaySwitch: 1
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Distance: 0.35
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Distance: 0.4
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--- !u!114 &8197275846363546882
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1814,7 +1814,7 @@ Camera:
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m_Depth: 0
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m_Depth: 0
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m_CullingMask:
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m_CullingMask:
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serializedVersion: 2
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serializedVersion: 2
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m_Bits: 4294967295
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m_Bits: 503
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@ -21,7 +21,7 @@ public class Locker : MonoBehaviour
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}
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}
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// Update is called once per frame
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// Update is called once per frame
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void ToggleLocker()
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public void ToggleLocker()
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{
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{
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ToggleButtons();
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ToggleButtons();
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ToggleLocalmotion();
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ToggleLocalmotion();
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@ -74,11 +74,15 @@ public class NoneVRSettingManager : MonoBehaviour
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if (!NVRCameraObj.activeSelf)
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if (!NVRCameraObj.activeSelf)
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NVRCameraObj.SetActive(true);
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NVRCameraObj.SetActive(true);
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CameraSmooth.target = NVRCameraTargetFP;
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CameraSmooth.target = NVRCameraTargetFP;
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NVRCamera.cullingMask |= 1 << LayerMask.NameToLayer("FPSBlock"); // Enable FPBlock
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NVRCamera.cullingMask &= ~(1 << LayerMask.NameToLayer("TPSBlock")); // Disable TPBlock
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break;
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break;
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case 2:
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case 2:
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if (!NVRCameraObj.activeSelf)
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if (!NVRCameraObj.activeSelf)
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NVRCameraObj.SetActive(true);
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NVRCameraObj.SetActive(true);
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CameraSmooth.target = NVRCameraTargetTP;
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CameraSmooth.target = NVRCameraTargetTP;
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NVRCamera.cullingMask |= 1 << LayerMask.NameToLayer("TPSBlock"); // Enable TPBlock
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NVRCamera.cullingMask &= ~(1 << LayerMask.NameToLayer("FPSBlock")); // Disable FPBlock
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break;
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break;
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}
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}
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JsonConfig.SetInt("NVRMode", Dropdown.value);
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JsonConfig.SetInt("NVRMode", Dropdown.value);
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@ -6,7 +6,7 @@ using UnityEngine.XR.Interaction.Toolkit;
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public class RayManager : MonoBehaviour
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public class RayManager : MonoBehaviour
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{
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{
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public bool RaySwitch = true;
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public bool RaySwitch = true;
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public float Distance = 0.3f;
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public float Distance = 0.4f;
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XRRayInteractor interactor;
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XRRayInteractor interactor;
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XRInteractorLineVisual lineVisual;
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XRInteractorLineVisual lineVisual;
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LineRenderer lineRenderer;
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LineRenderer lineRenderer;
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36
Assets/Settings/RayManager.preset
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36
Assets/Settings/RayManager.preset
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@ -0,0 +1,36 @@
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%YAML 1.1
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value: 0.4
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8
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8
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@ -29,33 +69,3 @@ PresetManager:
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@ -192,6 +192,8 @@ PlayerSettings:
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metroInputSource: 0
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@ -14,8 +14,8 @@ TagManager:
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- Water
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- Water
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- UI
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- UI
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- TPSBlock
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- TPSBlock
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-
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- RTLight
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-
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- RTBody
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-
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-
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-
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-
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-
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-
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