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mirror of https://github.com/xiaopeng12138/MaiDXR.git synced 2024-11-27 20:40:48 +01:00

better light map

This commit is contained in:
xpeng 2022-08-27 00:04:14 +02:00
parent 7e8dad401f
commit 9c96af0659
23 changed files with 927 additions and 581 deletions

View File

@ -121,8 +121,8 @@ Material:
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 0.9, g: 0.9, b: 0.9, a: 1} - _BaseColor: {r: 0.85, g: 0.85, b: 0.85, a: 1}
- _Color: {r: 0.9, g: 0.9, b: 0.9, a: 1} - _Color: {r: 0.85, g: 0.85, b: 0.85, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

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@ -108,8 +108,8 @@ Material:
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZWrite: 1 - _ZWrite: 1
m_Colors: m_Colors:
- _BaseColor: {r: 0.9, g: 0.9, b: 0.9, a: 1} - _BaseColor: {r: 0.85, g: 0.85, b: 0.85, a: 1}
- _Color: {r: 0.9, g: 0.9, b: 0.9, a: 1} - _Color: {r: 0.85, g: 0.85, b: 0.85, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []

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@ -58,7 +58,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MainTex: - _MainTex:
m_Texture: {fileID: 2800000, guid: 6660365cd3c564f4582541b1cf6cce84, type: 3} m_Texture: {fileID: 2800000, guid: 1be2e053bc7b1e14d83c6d345916cc9a, type: 3}
m_Scale: {x: 1, y: -1} m_Scale: {x: 1, y: -1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

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@ -58,7 +58,7 @@ Material:
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: -1} m_Scale: {x: 1, y: -1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _MetallicGlossMap: - _MetallicGlossMap:

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@ -1621,7 +1621,7 @@ Camera:
m_Depth: 0 m_Depth: 0
m_CullingMask: m_CullingMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 4294967295 m_Bits: 503
m_RenderingPath: -1 m_RenderingPath: -1
m_TargetTexture: {fileID: 0} m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0 m_TargetDisplay: 0

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@ -861,7 +861,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
RaySwitch: 1 RaySwitch: 1
Distance: 0.35 Distance: 0.4
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@ -1435,7 +1435,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
RaySwitch: 1 RaySwitch: 1
Distance: 0.35 Distance: 0.4
--- !u!114 &8197275846363546882 --- !u!114 &8197275846363546882
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1814,7 +1814,7 @@ Camera:
m_Depth: 0 m_Depth: 0
m_CullingMask: m_CullingMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 4294967295 m_Bits: 503
m_RenderingPath: -1 m_RenderingPath: -1
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@ -21,7 +21,7 @@ public class Locker : MonoBehaviour
} }
// Update is called once per frame // Update is called once per frame
void ToggleLocker() public void ToggleLocker()
{ {
ToggleButtons(); ToggleButtons();
ToggleLocalmotion(); ToggleLocalmotion();

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@ -74,11 +74,15 @@ public class NoneVRSettingManager : MonoBehaviour
if (!NVRCameraObj.activeSelf) if (!NVRCameraObj.activeSelf)
NVRCameraObj.SetActive(true); NVRCameraObj.SetActive(true);
CameraSmooth.target = NVRCameraTargetFP; CameraSmooth.target = NVRCameraTargetFP;
NVRCamera.cullingMask |= 1 << LayerMask.NameToLayer("FPSBlock"); // Enable FPBlock
NVRCamera.cullingMask &= ~(1 << LayerMask.NameToLayer("TPSBlock")); // Disable TPBlock
break; break;
case 2: case 2:
if (!NVRCameraObj.activeSelf) if (!NVRCameraObj.activeSelf)
NVRCameraObj.SetActive(true); NVRCameraObj.SetActive(true);
CameraSmooth.target = NVRCameraTargetTP; CameraSmooth.target = NVRCameraTargetTP;
NVRCamera.cullingMask |= 1 << LayerMask.NameToLayer("TPSBlock"); // Enable TPBlock
NVRCamera.cullingMask &= ~(1 << LayerMask.NameToLayer("FPSBlock")); // Disable FPBlock
break; break;
} }
JsonConfig.SetInt("NVRMode", Dropdown.value); JsonConfig.SetInt("NVRMode", Dropdown.value);

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@ -6,7 +6,7 @@ using UnityEngine.XR.Interaction.Toolkit;
public class RayManager : MonoBehaviour public class RayManager : MonoBehaviour
{ {
public bool RaySwitch = true; public bool RaySwitch = true;
public float Distance = 0.3f; public float Distance = 0.4f;
XRRayInteractor interactor; XRRayInteractor interactor;
XRInteractorLineVisual lineVisual; XRInteractorLineVisual lineVisual;
LineRenderer lineRenderer; LineRenderer lineRenderer;

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objectReference: {fileID: 0}
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propertyPath: m_EditorHideFlags
value: 0
objectReference: {fileID: 0}
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propertyPath: m_EditorClassIdentifier
value:
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- target: {fileID: 0}
propertyPath: RaySwitch
value: 1
objectReference: {fileID: 0}
- target: {fileID: 0}
propertyPath: Distance
value: 0.4
objectReference: {fileID: 0}
m_ExcludedProperties: []

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@ -5,6 +5,46 @@ PresetManager:
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@ -29,33 +69,3 @@ PresetManager:
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m_Filter: left m_Filter: left
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@ -192,6 +192,8 @@ PlayerSettings:
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@ -14,8 +14,8 @@ TagManager:
- Water - Water
- UI - UI
- TPSBlock - TPSBlock
- - RTLight
- - RTBody
- -
- -
- -