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mirror of https://github.com/xiaopeng12138/MaiDXR.git synced 2024-11-13 16:00:47 +01:00

fix debug button config constant write to file issue

This commit is contained in:
xpeng 2022-08-29 03:24:40 +02:00
parent f71d545955
commit bb3a51a607
5 changed files with 20 additions and 1 deletions

View File

@ -5,8 +5,9 @@ public class DebugButton : MonoBehaviour
{
private void OnGUI() {
GUILayout.BeginArea(new Rect(10, 10, 100, 300));
if (JsonConfig.HasKey("MultiplayerDebugButton") && JsonConfig.GetBoolean("MultiplayerDebugButton"))
if (JsonConfig.HasKey("MultiplayerDebugButton"))
{
if (!JsonConfig.GetBoolean("MultiplayerDebugButton")) return;
if (GUILayout.Button("Host")) GetComponent<StartManager>().StartHost();
if (GUILayout.Button("Client")) GetComponent<StartManager>().StartClient();
if (GUILayout.Button("Stop")) GetComponent<StartManager>().StopAll();

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5d14ecc3f9b17f749a575b472ac6a254
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1 @@
{"Keys":["com.unity.services.core.cloud-environment","com.unity.services.qos.version","com.unity.services.lobby.version","com.unity.services.core.version","com.unity.services.authentication.version","com.unity.services.relay.version"],"Values":[{"m_Value":"production","m_IsReadOnly":true},{"m_Value":"1.0.1","m_IsReadOnly":true},{"m_Value":"1.0.1","m_IsReadOnly":true},{"m_Value":"1.4.2","m_IsReadOnly":true},{"m_Value":"2.1.1","m_IsReadOnly":true},{"m_Value":"1.0.3","m_IsReadOnly":true}]}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 88a7275b87edcb7438b2199250abf0d5
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -219,6 +219,8 @@ PlayerSettings:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: -6018045015233401694, guid: 3999ab811e936714280a476b3a032d86, type: 2}
- {fileID: 6536100391545742739, guid: 55d1ec7a4296de343b6d3bb6f9a19731, type: 2}
metroInputSource: 0