mirror of
https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-11-24 03:50:10 +01:00
bug fix
locker bug mp haptic bug mp hand size bug mp endcode bug mp decode bug
This commit is contained in:
parent
effb639e86
commit
d00d192af5
@ -1552,6 +1552,8 @@ MonoBehaviour:
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@ -24336,6 +24419,16 @@ PrefabInstance:
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propertyPath: Sliders.Array.size
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@ -24652,7 +24745,7 @@ MonoBehaviour:
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@ -24788,7 +24881,7 @@ MonoBehaviour:
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@ -25,7 +25,7 @@ public class Locker : MonoBehaviour
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{
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{
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ToggleButtons();
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ToggleButtons();
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ToggleLocalmotion();
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ToggleLocalmotion();
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ToggleRay();
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//ToggleRay();
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isLocked = !isLocked;
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isLocked = !isLocked;
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if (isLocked)
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if (isLocked)
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material.color = Color.red;
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material.color = Color.red;
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@ -16,7 +16,8 @@ public class PlayerSettingManager : MonoBehaviour
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public float HandPositionY = 0;
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public float HandPositionY = 0;
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public float HandPositionZ = 0;
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public float HandPositionZ = 0;
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public List<Slider> Sliders;
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public List<Slider> Sliders;
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public Locker Locker;
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public NoneVRSettingManager NVRManager;
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void Start()
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void Start()
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{
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{
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SetTarget(gameObject);
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SetTarget(gameObject);
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@ -27,7 +28,10 @@ public class PlayerSettingManager : MonoBehaviour
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LHandTransform = XRObj.transform.Find("Camera Offset").Find("LeftHand Controller").Find("LHand");
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LHandTransform = XRObj.transform.Find("Camera Offset").Find("LeftHand Controller").Find("LHand");
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RHandTransform = XRObj.transform.Find("Camera Offset").Find("RightHand Controller").Find("RHand");
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RHandTransform = XRObj.transform.Find("Camera Offset").Find("RightHand Controller").Find("RHand");
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PlayerTransform = XRObj.transform;
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PlayerTransform = XRObj.transform;
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HapticManagers = GetComponentsInChildren<ControllerHapticManager>();
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HapticManagers = XRObj.GetComponentsInChildren<ControllerHapticManager>();
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Locker.LocalMotion = XRObj;
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NVRManager.NVRCameraTargetFP = XRObj.transform.Find("Camera Offset").Find("Main Camera");
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NVRManager.GetNVRMode();
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GetSetConfigs();
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GetSetConfigs();
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}
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}
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private void GetSetConfigs()
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private void GetSetConfigs()
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@ -6,8 +6,8 @@ public class ControllerHapticManager : MonoBehaviour
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{
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{
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public XRNode Hand;
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public XRNode Hand;
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InputDevice device;
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InputDevice device;
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public float duration;
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public float duration = 0.1f;
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public float amplitude;
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public float amplitude = 1f;
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private void OnTriggerEnter(Collider other)
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private void OnTriggerEnter(Collider other)
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{
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{
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device = InputDevices.GetDeviceAtXRNode(Hand);
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device = InputDevices.GetDeviceAtXRNode(Hand);
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@ -18,4 +18,8 @@ public class ControllerHapticManager : MonoBehaviour
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device = InputDevices.GetDeviceAtXRNode(Hand);
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device = InputDevices.GetDeviceAtXRNode(Hand);
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device.StopHaptics();
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device.StopHaptics();
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}
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}
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void Uppdate()
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{
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}
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}
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}
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@ -19,7 +19,7 @@ public class DisplaySync : NetworkBehaviour
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public uint timeout = 100;
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public uint timeout = 100;
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Assembler assembler = new Assembler();
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Assembler assembler = new Assembler();
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bool isInitialized = false;
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bool isInitialized = false;
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void Start()
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public override void OnNetworkSpawn()
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{
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{
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NetworkManager.Singleton.OnClientDisconnectCallback += OnClientDisconnectedCallback;
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NetworkManager.Singleton.OnClientDisconnectCallback += OnClientDisconnectedCallback;
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@ -41,6 +41,7 @@ public class DisplaySync : NetworkBehaviour
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Encoder.encoder.onEncoded.AddListener(OnEncoded);
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Encoder.encoder.onEncoded.AddListener(OnEncoded);
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}
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}
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}
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}
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void Update()
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void Update()
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{
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{
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@ -28,7 +28,7 @@ public class WindowEncoder : NetworkBehaviour
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public int ResolutionDivider = 2;
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public int ResolutionDivider = 2;
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Texture2D sTexture;
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Texture2D sTexture;
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void Start()
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public override void OnNetworkSpawn()
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{
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{
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if (!IsOwner) return;
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if (!IsOwner) return;
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GetSetting();
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GetSetting();
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@ -48,6 +48,7 @@ public class WindowEncoder : NetworkBehaviour
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var _setting = JsonConfig.GetJObject("EncoderSetting");
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var _setting = JsonConfig.GetJObject("EncoderSetting");
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ResolutionDivider = _setting.Value<int>("ResolutionDivider");
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ResolutionDivider = _setting.Value<int>("ResolutionDivider");
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_setting.Remove("ResolutionDivider");
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_setting.Remove("ResolutionDivider");
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_setting["format"] = (int)uNvEncoder.Format.B8G8R8A8_UNORM;
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setting = _setting.ToObject<uNvEncoder.EncoderDesc>();
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setting = _setting.ToObject<uNvEncoder.EncoderDesc>();
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}
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}
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@ -15,7 +15,7 @@ public class NetworkPlayer : NetworkBehaviour
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private void DisableClientInput()
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private void DisableClientInput()
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{
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{
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if (!IsOwner && IsClient)
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if (!IsOwner)
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{
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{
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var clientMoveProvider = GetComponent<ActionBasedContinuousMoveProvider>();
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var clientMoveProvider = GetComponent<ActionBasedContinuousMoveProvider>();
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var clientTurnProvider = GetComponent<ActionBasedContinuousTurnProvider>();
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var clientTurnProvider = GetComponent<ActionBasedContinuousTurnProvider>();
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@ -43,7 +43,7 @@ public class NetworkPlayer : NetworkBehaviour
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}
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}
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foreach (var haptic in clientHaptics)
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foreach (var haptic in clientHaptics)
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{
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{
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haptic.enabled = false;
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Destroy(haptic);
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}
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}
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clientLIV.enabled = false;
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clientLIV.enabled = false;
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//clientOVRManager.SetActive(false);
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//clientOVRManager.SetActive(false);
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generateCubemap: 6
|
|
||||||
cubemapConvolution: 0
|
|
||||||
seamlessCubemap: 0
|
|
||||||
textureFormat: 1
|
|
||||||
maxTextureSize: 2048
|
|
||||||
textureSettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
filterMode: 1
|
|
||||||
aniso: 1
|
|
||||||
mipBias: 0
|
|
||||||
wrapU: 0
|
|
||||||
wrapV: 0
|
|
||||||
wrapW: 0
|
|
||||||
nPOTScale: 1
|
|
||||||
lightmap: 0
|
|
||||||
compressionQuality: 50
|
|
||||||
spriteMode: 0
|
|
||||||
spriteExtrude: 1
|
|
||||||
spriteMeshType: 1
|
|
||||||
alignment: 0
|
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
|
||||||
spritePixelsToUnits: 100
|
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
|
||||||
alphaUsage: 1
|
|
||||||
alphaIsTransparency: 0
|
|
||||||
spriteTessellationDetail: -1
|
|
||||||
textureType: 0
|
|
||||||
textureShape: 1
|
|
||||||
singleChannelComponent: 0
|
|
||||||
flipbookRows: 1
|
|
||||||
flipbookColumns: 1
|
|
||||||
maxTextureSizeSet: 0
|
|
||||||
compressionQualitySet: 0
|
|
||||||
textureFormatSet: 0
|
|
||||||
ignorePngGamma: 0
|
|
||||||
applyGammaDecoding: 0
|
|
||||||
platformSettings:
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: DefaultTexturePlatform
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
spriteSheet:
|
|
||||||
serializedVersion: 2
|
|
||||||
sprites: []
|
|
||||||
outline: []
|
|
||||||
physicsShape: []
|
|
||||||
bones: []
|
|
||||||
spriteID:
|
|
||||||
internalID: 0
|
|
||||||
vertices: []
|
|
||||||
indices:
|
|
||||||
edges: []
|
|
||||||
weights: []
|
|
||||||
secondaryTextures: []
|
|
||||||
nameFileIdTable: {}
|
|
||||||
spritePackingTag:
|
|
||||||
pSDRemoveMatte: 0
|
|
||||||
pSDShowRemoveMatteOption: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -8,7 +8,7 @@
|
|||||||
"com.unity.ide.visualstudio": "2.0.16",
|
"com.unity.ide.visualstudio": "2.0.16",
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
"com.unity.multiplayer.samples.coop": "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git?path=/Packages/com.unity.multiplayer.samples.coop#main",
|
"com.unity.multiplayer.samples.coop": "https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop.git?path=/Packages/com.unity.multiplayer.samples.coop#main",
|
||||||
"com.unity.netcode.gameobjects": "1.0.0",
|
"com.unity.netcode.gameobjects": "1.0.1",
|
||||||
"com.unity.render-pipelines.universal": "12.1.7",
|
"com.unity.render-pipelines.universal": "12.1.7",
|
||||||
"com.unity.test-framework": "2.0.1-pre.18",
|
"com.unity.test-framework": "2.0.1-pre.18",
|
||||||
"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
|
@ -138,12 +138,12 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.netcode.gameobjects": {
|
"com.unity.netcode.gameobjects": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.1",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.nuget.mono-cecil": "1.10.1",
|
"com.unity.nuget.mono-cecil": "1.10.1",
|
||||||
"com.unity.transport": "1.1.0"
|
"com.unity.transport": "1.2.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
@ -312,7 +312,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.transport": {
|
"com.unity.transport": {
|
||||||
"version": "1.1.0",
|
"version": "1.2.0",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
@ -189,6 +189,11 @@ PlayerSettings:
|
|||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
|
- {fileID: -6018045015233401694, guid: 3999ab811e936714280a476b3a032d86, type: 2}
|
||||||
|
- {fileID: 6536100391545742739, guid: 55d1ec7a4296de343b6d3bb6f9a19731, type: 2}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
Loading…
Reference in New Issue
Block a user