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update .gitignore to add meta file
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.gitignore
vendored
399
.gitignore
vendored
@ -1,5 +1,6 @@
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/unity,visualstudio,visualstudiocode
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# Edit at https://www.toptal.com/developers/gitignore?templates=unity,visualstudio,visualstudiocode
|
||||
# File created using '.gitignore Generator' for Visual Studio Code: https://bit.ly/vscode-gig
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,unity
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=windows,visualstudiocode,unity
|
||||
|
||||
### Unity ###
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
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||||
@ -75,8 +76,8 @@ crashlytics-build.properties
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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||||
|
||||
### VisualStudioCode ###
|
||||
.vscode/*
|
||||
.vscode/settings.json
|
||||
.vscode/
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
@ -99,388 +100,34 @@ crashlytics-build.properties
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||||
# Ignore code-workspaces
|
||||
*.code-workspace
|
||||
|
||||
### VisualStudio ###
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
### Windows ###
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
Thumbs.db:encryptable
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
### VisualStudio Patch ###
|
||||
# Additional files built by Visual Studio
|
||||
# End of https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,unity
|
||||
|
||||
# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/unity,visualstudio,visualstudiocode
|
||||
config.json
|
8
Assets/DefaultLighting.lighting.meta
Normal file
8
Assets/DefaultLighting.lighting.meta
Normal file
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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||||
guid: c84ac76171b5b59428455a973b00bcb8
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||||
NativeFormatImporter:
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||||
externalObjects: {}
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||||
mainObjectFileID: 4890085278179872738
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
9
Assets/LIV.meta
Normal file
9
Assets/LIV.meta
Normal file
@ -0,0 +1,9 @@
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fileFormatVersion: 2
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||||
guid: 02185835049d6f84f8312b9e1b780ce8
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||||
folderAsset: yes
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||||
timeCreated: 1582138081
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||||
licenseType: Free
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||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
9
Assets/LIV/Plugins.meta
Normal file
9
Assets/LIV/Plugins.meta
Normal file
@ -0,0 +1,9 @@
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||||
fileFormatVersion: 2
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||||
guid: 85bec33395c45964c80151f894391ad1
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||||
folderAsset: yes
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||||
timeCreated: 1594311982
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||||
licenseType: Free
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||||
DefaultImporter:
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
9
Assets/LIV/Plugins/x64.meta
Normal file
9
Assets/LIV/Plugins/x64.meta
Normal file
@ -0,0 +1,9 @@
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fileFormatVersion: 2
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||||
guid: e4adc2a19e3e56947a59564eb243231e
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||||
folderAsset: yes
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||||
timeCreated: 1594311982
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||||
licenseType: Free
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||||
DefaultImporter:
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
|
93
Assets/LIV/Plugins/x64/LIV_Bridge.dll.meta
Normal file
93
Assets/LIV/Plugins/x64/LIV_Bridge.dll.meta
Normal file
@ -0,0 +1,93 @@
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||||
fileFormatVersion: 2
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||||
guid: 4263a2cc16309384dbc7348be390b0eb
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||||
PluginImporter:
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||||
externalObjects: {}
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||||
serializedVersion: 2
|
||||
iconMap: {}
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||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
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||||
isOverridable: 0
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||||
isExplicitlyReferenced: 0
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||||
validateReferences: 1
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||||
platformData:
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||||
- first:
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||||
: Linux
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||||
second:
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||||
enabled: 1
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||||
settings:
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||||
CPU: None
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||||
- first:
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||||
: LinuxUniversal
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||||
second:
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||||
enabled: 1
|
||||
settings:
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||||
CPU: AnyCPU
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||||
- first:
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||||
: OSXIntel
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||||
second:
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||||
enabled: 1
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||||
settings:
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||||
CPU: None
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||||
- first:
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||||
: OSXIntel64
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||||
second:
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||||
enabled: 1
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||||
settings:
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||||
CPU: AnyCPU
|
||||
- first:
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||||
Android: Android
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||||
second:
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||||
enabled: 0
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||||
settings:
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||||
CPU: ARMv7
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||||
- first:
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||||
Any:
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||||
second:
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||||
enabled: 1
|
||||
settings:
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||||
Exclude Android: 1
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||||
Exclude Editor: 0
|
||||
Exclude Linux: 0
|
||||
Exclude Linux64: 0
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||||
Exclude LinuxUniversal: 0
|
||||
Exclude OSXIntel: 0
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||||
Exclude OSXIntel64: 0
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||||
Exclude OSXUniversal: 0
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||||
Exclude Win: 1
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||||
Exclude Win64: 0
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||||
- first:
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||||
Editor: Editor
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||||
second:
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||||
enabled: 1
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||||
settings:
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||||
CPU: x86_64
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||||
DefaultValueInitialized: true
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||||
OS: Windows
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||||
- first:
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||||
Standalone: Linux64
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||||
second:
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||||
enabled: 1
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||||
settings:
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||||
CPU: AnyCPU
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||||
- first:
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||||
Standalone: OSXUniversal
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||||
second:
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||||
enabled: 1
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||||
settings:
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||||
CPU: AnyCPU
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||||
- first:
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||||
Standalone: Win
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||||
second:
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||||
enabled: 0
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||||
settings:
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||||
CPU: None
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||||
- first:
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||||
Standalone: Win64
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||||
second:
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||||
enabled: 1
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||||
settings:
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||||
CPU: AnyCPU
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||||
userData:
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||||
assetBundleName:
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Assets/Oculus.meta
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Assets/Oculus/OculusProjectConfig.asset.meta
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Assets/Oculus/OculusProjectConfig.asset.meta
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8
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Assets/Oculus/VR.meta
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Assets/Oculus/VR/AudioClips.meta
Normal file
8
Assets/Oculus/VR/AudioClips.meta
Normal file
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22
Assets/Oculus/VR/AudioClips/sfx_belt_in.wav.meta
Normal file
22
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Normal file
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Assets/Oculus/VR/Editor.meta
Normal file
5
Assets/Oculus/VR/Editor.meta
Normal file
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11
Assets/Oculus/VR/Editor/OVRADBTool.cs.meta
Normal file
11
Assets/Oculus/VR/Editor/OVRADBTool.cs.meta
Normal file
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8
Assets/Oculus/VR/Editor/OVRBuild.cs.meta
Normal file
8
Assets/Oculus/VR/Editor/OVRBuild.cs.meta
Normal file
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11
Assets/Oculus/VR/Editor/OVRBundleManager.cs.meta
Normal file
11
Assets/Oculus/VR/Editor/OVRBundleManager.cs.meta
Normal file
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Assets/Oculus/VR/Editor/OVRBundleTool.cs.meta
Normal file
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Assets/Oculus/VR/Editor/OVRBundleTool.cs.meta
Normal file
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Assets/Oculus/VR/Editor/OVRConfig.cs.meta
Normal file
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Assets/Oculus/VR/Editor/OVRConfig.cs.meta
Normal file
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Assets/Oculus/VR/Editor/OVRDeviceSelector.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRDirectorySyncer.cs.meta
Normal file
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Assets/Oculus/VR/Editor/OVRDirectorySyncer.cs.meta
Normal file
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11
Assets/Oculus/VR/Editor/OVRExpansionFileGenerator.cs.meta
Normal file
11
Assets/Oculus/VR/Editor/OVRExpansionFileGenerator.cs.meta
Normal file
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11
Assets/Oculus/VR/Editor/OVRGradleGeneration.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRLayerAttributeEditor.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRLint.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRManifestPreprocessor.cs.meta
Normal file
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Normal file
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13
Assets/Oculus/VR/Editor/OVRPlatformTool.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRPlatformToolSettings.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRPluginUpdater.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRPluginUpdaterStub.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRProjectConfig.cs.meta
Normal file
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Normal file
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Assets/Oculus/VR/Editor/OVRScreenshotWizard.cs.meta
Normal file
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Normal file
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11
Assets/Oculus/VR/Editor/OVRShaderBuildProcessor.cs.meta
Normal file
11
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Normal file
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11
Assets/Oculus/VR/Editor/OVRSystemProfilerPanel.cs.meta
Normal file
11
Assets/Oculus/VR/Editor/OVRSystemProfilerPanel.cs.meta
Normal file
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Assets/Oculus/VR/Editor/Oculus.VR.Editor.asmdef.meta
Normal file
7
Assets/Oculus/VR/Editor/Oculus.VR.Editor.asmdef.meta
Normal file
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11
Assets/Oculus/VR/Editor/PathHelper.cs.meta
Normal file
11
Assets/Oculus/VR/Editor/PathHelper.cs.meta
Normal file
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Assets/Oculus/VR/Editor/Scenes.meta
Normal file
8
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Normal file
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Assets/Oculus/VR/Editor/Textures.meta
Normal file
8
Assets/Oculus/VR/Editor/Textures.meta
Normal file
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Assets/Oculus/VR/Editor/Textures/odh_icon.png.meta
Normal file
116
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Normal file
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Assets/Oculus/VR/Editor/network_sec_config.xml.meta
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Normal file
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user