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https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-11-30 13:44:28 +01:00
fix hand position saving issue
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parent
6a40a8fbf5
commit
e5ddb1fe6f
@ -49,19 +49,19 @@ public class PlayerSettingManager : MonoBehaviour
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}
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}
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public void GetHandPositionX()
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public void GetHandPositionX()
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{
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{
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if (JsonConfig.HasKey("HandPosition"))
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if (JsonConfig.HasKey("HandPositionX"))
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Slider.value = (float)JsonConfig.GetDouble("HandPositionX");
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Slider.value = (float)JsonConfig.GetDouble("HandPositionX");
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SetHandPositionX(Slider.value);
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SetHandPositionX(Slider.value);
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}
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}
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public void GetHandPositionY()
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public void GetHandPositionY()
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{
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{
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if (JsonConfig.HasKey("HandPosition"))
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if (JsonConfig.HasKey("HandPositionY"))
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Slider.value = (float)JsonConfig.GetDouble("HandPositionY");
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Slider.value = (float)JsonConfig.GetDouble("HandPositionY");
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SetHandPositionY(Slider.value);
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SetHandPositionY(Slider.value);
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}
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}
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public void GetHandPositionZ()
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public void GetHandPositionZ()
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{
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{
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if (JsonConfig.HasKey("HandPosition"))
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if (JsonConfig.HasKey("HandPositionZ"))
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Slider.value = (float)JsonConfig.GetDouble("HandPositionZ");
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Slider.value = (float)JsonConfig.GetDouble("HandPositionZ");
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SetHandPositionZ(Slider.value);
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SetHandPositionZ(Slider.value);
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}
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}
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@ -168,6 +168,9 @@ PlayerSettings:
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: 0}
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- {fileID: -6018045015233401694, guid: 3999ab811e936714280a476b3a032d86, type: 2}
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- {fileID: 6536100391545742739, guid: 55d1ec7a4296de343b6d3bb6f9a19731, type: 2}
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metroInputSource: 0
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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m_HolographicPauseOnTrackingLoss: 1
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