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MaiDXR/Assets/Oculus/VR/Scripts/Editor/OVRProfilerDeprecated.cs
2022-08-20 21:35:57 +02:00

42 lines
1.3 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* Licensed under the Oculus SDK License Agreement (the "License");
* you may not use the Oculus SDK except in compliance with the License,
* which is provided at the time of installation or download, or which
* otherwise accompanies this software in either electronic or hard copy form.
*
* You may obtain a copy of the License at
*
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Oculus SDK
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using Assets.OVR.Scripts;
public class OVRProfilerDeprecated : EditorWindow
{
[MenuItem("Oculus/Tools/(Deprecated) OVR Profiler", false, 200000)]
static void Init()
{
Debug.LogWarning("OVR Profiler has been replaced by OVR Performance Lint Tool");
// Get existing open window or if none, make a new one:
EditorWindow.GetWindow(typeof(OVRLint));
OVRPlugin.SendEvent("perf_lint", "activated");
OVRLint.RunCheck();
}
}
#endif