mirror of
https://github.com/xiaopeng12138/MaiDXR.git
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36 lines
966 B
C#
36 lines
966 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System;
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using UnityEngine;
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using TMPro;
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using WindowsInput.Native;
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public class ButtonSettingManager : MonoBehaviour
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{
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public ButtonToKey Button;
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TMP_Dropdown Dropdown;
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void Start()
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{
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Dropdown = GetComponent<TMP_Dropdown>();
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PopulateList();
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GetKeyCode();
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}
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void GetKeyCode()
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{
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if (JsonConfig.HasKey(gameObject.name))
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Dropdown.value = JsonConfig.GetInt(gameObject.name);
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OnValueChanged(Dropdown.value);
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}
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public void OnValueChanged(int value)
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{
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Button.keyToPress = (VirtualKeyCode)Enum.GetValues(typeof(VirtualKeyCode)).GetValue(value);
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JsonConfig.SetInt(gameObject.name, value);
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}
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void PopulateList()
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{
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string[] enumNames = Enum.GetNames(typeof(VirtualKeyCode));
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List<string> keyNames = new List<string>(enumNames);
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Dropdown.AddOptions(keyNames);
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}
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}
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