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16 lines
316 B
C#
16 lines
316 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LightSettingManager : MonoBehaviour
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{
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public List<GameObject> Lights;
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public void OnStateChanges(bool isOn)
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{
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foreach (var light in Lights)
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{
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light.SetActive(isOn);
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}
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}
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}
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