mirror of
https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-12-18 11:55:52 +01:00
32 lines
942 B
C#
32 lines
942 B
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using UnityEngine;
|
|
|
|
public class ButtonToKey : MonoBehaviour
|
|
{
|
|
[DllImport("user32.dll")]
|
|
public static extern uint MapVirtualKey(uint uCode, uint uMapType);
|
|
[DllImport("user32.dll")]
|
|
static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, UIntPtr dwExtraInfo);
|
|
public byte keyToPress;
|
|
//public Light lightTarget;
|
|
|
|
void Start()
|
|
{
|
|
//lightTarget.gameObject.SetActive(false);
|
|
}
|
|
|
|
private void OnTriggerEnter(Collider other)
|
|
{
|
|
keybd_event(System.Convert.ToByte(keyToPress), (byte)MapVirtualKey((uint)keyToPress, 0), 0, UIntPtr.Zero);
|
|
//lightTarget.gameObject.SetActive(true);
|
|
}
|
|
|
|
private void OnTriggerExit(Collider other)
|
|
{
|
|
keybd_event(System.Convert.ToByte(keyToPress), (byte)MapVirtualKey((uint)keyToPress, 0), 2, UIntPtr.Zero);
|
|
//lightTarget.gameObject.SetActive(false);
|
|
}
|
|
|
|
}
|