1
0
mirror of https://github.com/xiaopeng12138/MaiDXR.git synced 2024-12-18 11:55:52 +01:00
MaiDXR/Assets/Scripts/Networks/DebugButton.cs
2022-08-29 03:01:49 +02:00

19 lines
681 B
C#

using UnityEngine;
using Unity.Netcode;
public class DebugButton : MonoBehaviour
{
private void OnGUI() {
GUILayout.BeginArea(new Rect(10, 10, 100, 300));
if (JsonConfig.HasKey("MultiplayerDebugButton") && JsonConfig.GetBoolean("MultiplayerDebugButton"))
{
if (GUILayout.Button("Host")) GetComponent<StartManager>().StartHost();
if (GUILayout.Button("Client")) GetComponent<StartManager>().StartClient();
if (GUILayout.Button("Stop")) GetComponent<StartManager>().StopAll();
}
else
JsonConfig.SetBoolean("MultiplayerDebugButton", false);
GUILayout.EndArea();
}
}