Use System.Text.Json with BepInEx (#1)

When running via BepInEx, Unity's JsonUtility produces and reads empty documents.

As a bit of a hacky fix, this builds using System.Text.Json. granted, this pulls new deps in. All of the deps listed in the csproj will need to be included in the install package for BepInEx.

Reviewed-on: https://gitea.tendokyu.moe/beerpsi/Rizu/pulls/1
Co-authored-by: Adele Reed <virepri2k@gmail.com>
Co-committed-by: Adele Reed <virepri2k@gmail.com>
This commit is contained in:
Adele Reed 2024-08-06 17:26:31 +00:00 committed by beerpsi
parent 971f8f6c2b
commit 3ed7191acf
24 changed files with 284 additions and 61 deletions

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@ -20,24 +20,22 @@
https://nuget.bepinex.dev/v3/index.json https://nuget.bepinex.dev/v3/index.json
</RestoreAdditionalProjectSources> </RestoreAdditionalProjectSources>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'BepInEx (Debug)|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants> <DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<OutputPath>bin\BepInEx (Debug)\</OutputPath>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'BepInEx (Release)|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants> <DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<OutputPath>bin\BepInEx (Release)\</OutputPath>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System"/> <Reference Include="System"/>

10
Rizu.Core/App.config Normal file
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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?><configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-6.0.0.0" newVersion="6.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -31,9 +31,19 @@ public class Exporter
} }
var user = Singleton<UserDataManager>.Instance.GetUserData(score.PlayerIndex); var user = Singleton<UserDataManager>.Instance.GetUserData(score.PlayerIndex);
var import = ScoreConversion.CreateScoreBatchManual(score); string import = "";
yield return SubmitImport(import, user.Detail.AccessCode); try
{
import = ScoreConversion.CreateScoreBatchManual(score);
}
catch (Exception exception)
{
Logger.Error(exception.ToString());
}
if (import != "")
yield return SubmitImport(import, user.Detail.AccessCode);
} }
public IEnumerator ExportDan(UserDetail userDetail) public IEnumerator ExportDan(UserDetail userDetail)
@ -123,9 +133,10 @@ public class Exporter
TachiResponse<BatchManualResponseBody> resp; TachiResponse<BatchManualResponseBody> resp;
Logger.Debug("Received response from Tachi (Response code {1}): {0}", req.downloadHandler.text, req.responseCode);
try try
{ {
resp = JsonUtility.FromJson<TachiResponse<BatchManualResponseBody>>(req.downloadHandler.text); resp = JsonShim.Deserialize<TachiResponse<BatchManualResponseBody>>(req.downloadHandler.text);
} }
catch (Exception e) catch (Exception e)
{ {
@ -139,12 +150,11 @@ public class Exporter
yield break; yield break;
} }
Logger.Info("{0}", resp.description);
var pollUrl = resp.body?.url; var pollUrl = resp.body?.url;
if (string.IsNullOrEmpty(pollUrl)) if (string.IsNullOrEmpty(pollUrl))
{ {
Logger.Debug("Received no poll uri!");
yield break; yield break;
} }
@ -170,7 +180,7 @@ public class Exporter
try try
{ {
pollResp = JsonUtility.FromJson<TachiResponse<ImportStatusResponseBody>>(pollReq.downloadHandler.text); pollResp = JsonShim.Deserialize<TachiResponse<ImportStatusResponseBody>>(pollReq.downloadHandler.text);
} }
catch (Exception e) catch (Exception e)
{ {

39
Rizu.Core/JsonShim.cs Normal file
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@ -0,0 +1,39 @@
namespace Rizu.Core;
/*
* JsonShim creates a single place that JSON APIs get called from, to avoid having to manually write precompiler directives every time.
* Never call a JSON package directly, always call via JsonShim.
*/
#if MONOMOD
using UnityEngine;
using System;
#else
using System.Text.Json;
#endif
public class JsonShim
{
public static string Serialize(object Target)
{
#if MONOMOD
return JsonUtility.ToJson(Target);
#else
return JsonSerializer.Serialize(Target);
#endif
}
public static T Deserialize<T>(string data)
{
#if MONOMOD
return JsonUtility.FromJson<T>(data);
#else
return JsonSerializer.Deserialize<T>(data);
#endif
}
}
#if MONOMOD
[AttributeUsage(AttributeTargets.Property | System.AttributeTargets.Field, AllowMultiple = false)]
public class JsonIncludeAttribute : Attribute { }
#endif

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@ -1,11 +1,18 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManual public class BatchManual
{ {
[JsonInclude]
public BatchManualMeta meta = new(); public BatchManualMeta meta = new();
[JsonInclude]
public BatchManualScore[] scores; public BatchManualScore[] scores;
[JsonInclude]
public BatchManualMatchingClass classes; public BatchManualMatchingClass classes;
} }

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@ -1,9 +1,14 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualDan public class BatchManualDan
{ {
[JsonInclude]
public string dan; public string dan;
} }

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@ -1,9 +1,14 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualMatchingClass public class BatchManualMatchingClass
{ {
[JsonInclude]
public string matchingClass; public string matchingClass;
} }

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@ -1,11 +1,18 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualMeta public class BatchManualMeta
{ {
[JsonInclude]
public string game = "maimaidx"; public string game = "maimaidx";
[JsonInclude]
public string playtype = "Single"; public string playtype = "Single";
[JsonInclude]
public string service = "Rizu"; public string service = "Rizu";
} }

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@ -1,11 +1,18 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualOptional public class BatchManualOptional
{ {
[JsonInclude]
public uint fast; public uint fast;
[JsonInclude]
public uint slow; public uint slow;
[JsonInclude]
public uint maxCombo; public uint maxCombo;
} }

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@ -1,11 +1,18 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualRankUp public class BatchManualRankUp
{ {
[JsonInclude]
public BatchManualMeta meta = new(); public BatchManualMeta meta = new();
[JsonInclude]
public BatchManualScore[] scores; public BatchManualScore[] scores;
[JsonInclude]
public BatchManualDan classes; public BatchManualDan classes;
} }

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@ -1,9 +1,14 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualResponseBody public class BatchManualResponseBody
{ {
[JsonInclude]
public string url; public string url;
} }

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@ -1,16 +1,28 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualScore public class BatchManualScore
{ {
[JsonInclude]
public float percent; public float percent;
[JsonInclude]
public string lamp; public string lamp;
[JsonInclude]
public string matchType = "songTitle"; public string matchType = "songTitle";
[JsonInclude]
public string identifier; public string identifier;
[JsonInclude]
public string difficulty; public string difficulty;
[JsonInclude]
public long timeAchieved; public long timeAchieved;
[JsonInclude]
public BatchManualScoreJudgements judgements; public BatchManualScoreJudgements judgements;
[JsonInclude]
public BatchManualOptional optional; public BatchManualOptional optional;
} }

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@ -1,13 +1,22 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class BatchManualScoreJudgements public class BatchManualScoreJudgements
{ {
[JsonInclude]
public uint pcrit; public uint pcrit;
[JsonInclude]
public uint perfect; public uint perfect;
[JsonInclude]
public uint great; public uint great;
[JsonInclude]
public uint good; public uint good;
[JsonInclude]
public uint miss; public uint miss;
} }

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@ -1,11 +1,18 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class ImportDocument public class ImportDocument
{ {
[JsonInclude]
public string[] scoreIDs; public string[] scoreIDs;
[JsonInclude]
public ImportErrContent[] errors; public ImportErrContent[] errors;
[JsonInclude]
public SessionInfoReturn[] createdSessions; public SessionInfoReturn[] createdSessions;
} }

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@ -1,10 +1,16 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class ImportErrContent public class ImportErrContent
{ {
[JsonInclude]
public string type; public string type;
[JsonInclude]
public string message; public string message;
} }

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@ -1,10 +1,16 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class ImportProgress public class ImportProgress
{ {
[JsonInclude]
public string description; public string description;
[JsonInclude]
public int value; public int value;
} }

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@ -1,11 +1,18 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class ImportStatusResponseBody public class ImportStatusResponseBody
{ {
[JsonInclude]
public string importStatus; public string importStatus;
[JsonInclude]
public ImportProgress progress; public ImportProgress progress;
[JsonInclude]
public ImportDocument import; public ImportDocument import;
} }

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@ -1,10 +1,16 @@
using System; using System;
#if BEPINEX
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class SessionInfoReturn public class SessionInfoReturn
{ {
[JsonInclude]
public string type; public string type;
[JsonInclude]
public string sessionID; public string sessionID;
} }

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@ -1,11 +1,18 @@
using System; using System;
#if BEPINEX // When we're building for BepInEx, the dummy JsonInclude is *not* defined, so let's cover that base.
using System.Text.Json.Serialization;
#endif
namespace Rizu.Core.Models; namespace Rizu.Core.Models;
[Serializable] [Serializable]
public class TachiResponse<T> public class TachiResponse<T>
{ {
[JsonInclude]
public bool success; public bool success;
[JsonInclude]
public string description; public string description;
[JsonInclude]
public T body; public T body;
} }

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@ -15,25 +15,83 @@
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'MonoMod (Release)|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<DefineConstants>MONOMOD;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<OutputPath>bin\MonoMod (Release)\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'MonoMod (Debug)|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath> <DefineConstants>MONOMOD;DEBUG;TRACE</DefineConstants>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<OutputPath>bin\MonoMod (Debug)\</OutputPath>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <ItemGroup Condition="$(DefineConstants.Contains(MONOMOD))">
<PlatformTarget>AnyCPU</PlatformTarget> <Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>..\External\UnityEngine.JSONSerializeModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'BepInEx (Debug)|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>BEPINEX;DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<OutputPath>bin\BepInEx (Debug)\</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'BepInEx (Release)|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
<Optimize>true</Optimize> <Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath> <DefineConstants>BEPINEX;TRACE</DefineConstants>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<OutputPath>bin\BepInEx (Release)\</OutputPath>
</PropertyGroup> </PropertyGroup>
<ItemGroup Condition="$(DefineConstants.Contains(BEPINEX))">
<Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Bcl.AsyncInterfaces.8.0.0\lib\net462\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.5.5\lib\net461\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encodings.Web, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Encodings.Web.8.0.0\lib\net462\System.Text.Encodings.Web.dll</HintPath>
</Reference>
<Reference Include="System.Text.Json, Version=8.0.0.4, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Text.Json.8.0.4\lib\net462\System.Text.Json.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Threading.Tasks.Extensions.4.5.4\lib\net461\System.Threading.Tasks.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net461\System.ValueTuple.dll</HintPath>
</Reference>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System"/> <Reference Include="System"/>
<Reference Include="System.Core"/> <Reference Include="System.Core"/>
@ -47,10 +105,6 @@
<HintPath>..\External\UnityEngine.CoreModule.dll</HintPath> <HintPath>..\External\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="UnityEngine.JSONSerializeModule">
<HintPath>..\External\UnityEngine.JSONSerializeModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule"> <Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>..\External\UnityEngine.UnityWebRequestModule.dll</HintPath> <HintPath>..\External\UnityEngine.UnityWebRequestModule.dll</HintPath>
<Private>False</Private> <Private>False</Private>
@ -60,6 +114,7 @@
<Compile Include="Config.cs" /> <Compile Include="Config.cs" />
<Compile Include="Exporter.cs" /> <Compile Include="Exporter.cs" />
<Compile Include="ForceAcceptAllCertificateHandler.cs" /> <Compile Include="ForceAcceptAllCertificateHandler.cs" />
<Compile Include="JsonShim.cs" />
<Compile Include="Logger.cs" /> <Compile Include="Logger.cs" />
<Compile Include="Models\BatchManual.cs" /> <Compile Include="Models\BatchManual.cs" />
<Compile Include="Models\BatchManualDan.cs" /> <Compile Include="Models\BatchManualDan.cs" />

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@ -3,7 +3,6 @@ using DB;
using MAI2.Util; using MAI2.Util;
using Manager; using Manager;
using Rizu.Core.Models; using Rizu.Core.Models;
using UnityEngine;
namespace Rizu.Core; namespace Rizu.Core;
@ -89,7 +88,7 @@ public static class ScoreConversion
score.matchType = "tachiSongID"; score.matchType = "tachiSongID";
} }
return JsonUtility.ToJson(new BatchManual return JsonShim.Serialize(new BatchManual
{ {
meta = new BatchManualMeta(), meta = new BatchManualMeta(),
scores = [score], scores = [score],
@ -108,7 +107,7 @@ public static class ScoreConversion
return null; return null;
} }
return JsonUtility.ToJson(new BatchManualRankUp return JsonShim.Serialize(new BatchManualRankUp
{ {
meta = new BatchManualMeta(), meta = new BatchManualMeta(),
scores = [], scores = [],

12
Rizu.Core/packages.config Normal file
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@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Bcl.AsyncInterfaces" version="8.0.0" targetFramework="net462" />
<package id="System.Buffers" version="4.5.1" targetFramework="net462" />
<package id="System.Memory" version="4.5.5" targetFramework="net462" />
<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net462" />
<package id="System.Runtime.CompilerServices.Unsafe" version="6.0.0" targetFramework="net462" />
<package id="System.Text.Encodings.Web" version="8.0.0" targetFramework="net462" />
<package id="System.Text.Json" version="8.0.4" targetFramework="net462" />
<package id="System.Threading.Tasks.Extensions" version="4.5.4" targetFramework="net462" />
<package id="System.ValueTuple" version="4.5.0" targetFramework="net462" />
</packages>

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@ -15,24 +15,11 @@
<FileAlignment>512</FileAlignment> <FileAlignment>512</FileAlignment>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'MonoMod (Debug)|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <OutputPath>bin\MonoMod (Debug)\</OutputPath>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'MonoMod (Release)|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget> <OutputPath>bin\MonoMod (Release)\</OutputPath>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="System"/> <Reference Include="System"/>

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@ -8,21 +8,31 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Rizu.BepInEx", "Rizu.BepInE
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU MonoMod (Debug)|Any CPU = MonoMod (Debug)|Any CPU
Release|Any CPU = Release|Any CPU MonoMod (Release)|Any CPU = MonoMod (Release)|Any CPU
BepInEx (Release)|Any CPU = BepInEx (Release)|Any CPU
BepInEx (Debug)|Any CPU = BepInEx (Debug)|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4241A369-1619-4450-8182-CB66F447985F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {4DDF918E-7A74-4266-B56A-028D66ED336F}.MonoMod (Debug)|Any CPU.ActiveCfg = BepInEx (Debug)|Any CPU
{4241A369-1619-4450-8182-CB66F447985F}.Debug|Any CPU.Build.0 = Debug|Any CPU {4DDF918E-7A74-4266-B56A-028D66ED336F}.MonoMod (Release)|Any CPU.ActiveCfg = BepInEx (Release)|Any CPU
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