From 3c64c165a44ed553eb60473f1d3e17a1fda34652 Mon Sep 17 00:00:00 2001 From: Moe Kotoki Date: Thu, 7 Apr 2022 16:57:17 +0800 Subject: [PATCH] Del local client verison --- Sinmai-Internal-Damage/Functions/Skins.cs | 4 +- .../Sinmai-Internal-Damage-Csharp.csproj | 327 ++++++++++-------- Sinmai-Internal-Damage/UI/Menu.cs | 5 +- Sinmai-Internal-Damage/UI/Settings.cs | 2 +- 4 files changed, 190 insertions(+), 148 deletions(-) diff --git a/Sinmai-Internal-Damage/Functions/Skins.cs b/Sinmai-Internal-Damage/Functions/Skins.cs index 6fa30fd..bc44854 100644 --- a/Sinmai-Internal-Damage/Functions/Skins.cs +++ b/Sinmai-Internal-Damage/Functions/Skins.cs @@ -1,4 +1,5 @@ -using MAI2.Util; +using System; +using MAI2.Util; using Manager; using Manager.MaiStudio; using Sinmai.Helper; @@ -108,7 +109,6 @@ namespace Sinmai.Functions if (UserInformationController != null) { - //TitleData title = GetTitle(int.Parse(Settings.TitleValueOriginal)); if (Settings.TitleMethodInt == 0) { UserInformationController.SetTitle(title.name.str, titleBg); diff --git a/Sinmai-Internal-Damage/Sinmai-Internal-Damage-Csharp.csproj b/Sinmai-Internal-Damage/Sinmai-Internal-Damage-Csharp.csproj index b7505c4..8e8ef0e 100644 --- a/Sinmai-Internal-Damage/Sinmai-Internal-Damage-Csharp.csproj +++ b/Sinmai-Internal-Damage/Sinmai-Internal-Damage-Csharp.csproj @@ -33,246 +33,289 @@ - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\AMDaemon.NET.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\AMDaemon.NET.dll + + + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\AMDaemon.NET_ori.dll - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\Assembly-CSharp.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Assembly-CSharp.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\Assembly-CSharp - 副本.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Assembly-CSharp-firstpass.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\Assembly-CSharp-firstpass.dll + + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Assembly-CSharp-firstpass_ori.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\ChimeLib.NET.dll + + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Assembly-CSharp_ori.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\Mono.Posix.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Mono.Posix.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\Mono.Security.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Mono.Security.dll - - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll - - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\Unity.Analytics.DataPrivacy.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Unity.Analytics.DataPrivacy.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\Unity.TextMeshPro.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\Unity.TextMeshPro.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.AccessibilityModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.AccessibilityModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.AIModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.AIModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.AnimationModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.AnimationModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ARModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ARModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.AssetBundleModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.AssetBundleModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.AudioModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.AudioModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.BaselibModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.BaselibModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ClothModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ClothModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ClusterInputModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ClusterInputModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ClusterRendererModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ClusterRendererModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.CoreModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.CoreModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.CrashReportingModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.CrashReportingModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.DirectorModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.DirectorModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.FileSystemHttpModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.FileSystemHttpModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.GameCenterModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.GameCenterModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.GridModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.GridModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.HotReloadModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.HotReloadModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ImageConversionModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ImageConversionModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.IMGUIModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.IMGUIModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.InputModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.InputModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.JSONSerializeModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.JSONSerializeModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.LocalizationModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.LocalizationModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.Networking.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.Networking.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ParticlesLegacyModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ParticleSystemModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ParticleSystemModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.PerformanceReportingModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.PerformanceReportingModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.Physics2DModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.Physics2DModule.dll - - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.PhysicsModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.PhysicsModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.ProfilerModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ProfilerModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.ScreenCaptureModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.ScreenCaptureModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.SharedInternalsModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.SharedInternalsModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.SpatialTracking.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.SpatialTracking.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.SpriteMaskModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.SpriteMaskModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.SpriteShapeModule.dll - - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.StandardEvents.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.SpriteShapeModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.StreamingModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.StreamingModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.StyleSheetsModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.StyleSheetsModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.SubstanceModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.SubstanceModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.TerrainModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.TerrainModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.TerrainPhysicsModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.TerrainPhysicsModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.TextCoreModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.TextCoreModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.TextRenderingModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.TextRenderingModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.TilemapModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.TilemapModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.Timeline.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.Timeline.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.TimelineModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.TimelineModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.TLSModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.TLSModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UI.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UI.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UIElementsModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UIElementsModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UIModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UIModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.UmbraModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UmbraModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UNETModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UNETModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UnityAnalyticsModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityAnalyticsModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UnityConnectModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityConnectModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.UnityTestProtocolModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityTestProtocolModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.VehiclesModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.VehiclesModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.VFXModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.VFXModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.VideoModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.VideoModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.VRModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.VRModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.WebModule.dll - - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\UnityEngine.WindModule.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.WindModule.dll - ..\..\..\GameLibray\maimai_Splash\Package\Sinmai_Data\Managed\UnityEngine.XRModule.dll + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\UnityEngine.XRModule.dll - - ..\..\..\Arcade\SDGB1.11\Package\Sinmai_Data\Managed\zxing.unity.dll + + False + ..\..\..\Arcade\SDEZ1.20\Package\Sinmai_Data\Managed\zxing.unity.dll diff --git a/Sinmai-Internal-Damage/UI/Menu.cs b/Sinmai-Internal-Damage/UI/Menu.cs index 0f1220e..eb0af9c 100644 --- a/Sinmai-Internal-Damage/UI/Menu.cs +++ b/Sinmai-Internal-Damage/UI/Menu.cs @@ -26,9 +26,8 @@ namespace Sinmai.UI // Draw ur epic hek here if (MenuToggle) Window = GUILayout.Window(0, Window, RenderMenu, "Internal Damage for Sinmai"); - Render.DrawString(new Vector2(100, 170), "Sinmai-Internal-Damage"); - Render.DrawString(new Vector2(100, 185), $"Local Client: {Functions.Version.CheckClientVersion()}"); - Render.DrawString(new Vector2(100, 200), $"Build: {Settings.Version}"); + Render.DrawString(new Vector2(100, 270), "Sinmai-Internal-Damage"); + Render.DrawString(new Vector2(100, 300), $"Build: {Settings.Version}"); // Call Functions in Functions // what the fuck is this named diff --git a/Sinmai-Internal-Damage/UI/Settings.cs b/Sinmai-Internal-Damage/UI/Settings.cs index 2265cde..3f6ba97 100644 --- a/Sinmai-Internal-Damage/UI/Settings.cs +++ b/Sinmai-Internal-Damage/UI/Settings.cs @@ -2,7 +2,7 @@ { class Settings { - public static string Version = "b20220407-B"; + public static string Version = "b20220407-D"; public static int MainToolbarInt = 0; public static string[] MainToolbarStrings = { "Legit", "Skins", "Misc" };