mirror of
https://github.com/YellowberryHN/WACCALauncher
synced 2024-11-27 17:00:49 +01:00
446 lines
12 KiB
C#
446 lines
12 KiB
C#
using System;
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using System.Text;
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using System.IO.Ports;
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using System.Security.Policy;
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using System.Drawing;
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using System.Drawing.Imaging;
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using static System.Net.Mime.MediaTypeNames;
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using System.Linq;
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using System.Data.Common;
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using System.Runtime.InteropServices;
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using System.Drawing.Drawing2D;
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using System.ComponentModel;
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using System.Globalization;
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namespace WACCA
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{
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//
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// Summary:
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// Represents an ordered pair of integer x- and y-coordinates that defines a point
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// in a two-dimensional plane.
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[Serializable]
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[TypeConverter(typeof(PointConverter))]
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[ComVisible(true)]
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public struct VFDPoint
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{
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public static readonly VFDPoint Empty;
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private short x;
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private byte y;
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[Browsable(false)]
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public bool IsEmpty
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{
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get
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{
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if (x == 0)
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{
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return y == 0;
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}
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return false;
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}
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}
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public short X
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{
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get
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{
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return x;
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}
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set
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{
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x = value;
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}
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}
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public byte Y
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{
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get
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{
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return y;
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}
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set
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{
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y = value;
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}
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}
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public VFDPoint(short x, byte y)
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{
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this.x = x;
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this.y = y;
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}
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public VFDPoint(Size sz)
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{
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x = (short)sz.Width;
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y = (byte)sz.Height;
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}
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public static explicit operator Size(VFDPoint p)
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{
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return new Size(p.X, p.Y);
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}
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public static VFDPoint operator +(VFDPoint pt, Size sz)
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{
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return Add(pt, sz);
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}
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public static VFDPoint operator -(VFDPoint pt, Size sz)
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{
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return Subtract(pt, sz);
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}
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public static bool operator ==(VFDPoint left, VFDPoint right)
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{
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if (left.X == right.X)
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{
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return left.Y == right.Y;
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}
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return false;
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}
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public static bool operator !=(VFDPoint left, VFDPoint right)
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{
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return !(left == right);
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}
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public static VFDPoint Add(VFDPoint pt, Size sz)
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{
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return new VFDPoint((short)(pt.X + sz.Width), (byte)(pt.Y + sz.Height));
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}
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public static VFDPoint Subtract(VFDPoint pt, Size sz)
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{
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return new VFDPoint((short)(pt.X - sz.Width), (byte)(pt.Y - sz.Height));
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}
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public override bool Equals(object obj)
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{
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if (!(obj is VFDPoint))
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{
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return false;
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}
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VFDPoint point = (VFDPoint)obj;
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if (point.X == X)
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{
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return point.Y == Y;
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}
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return false;
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}
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public override int GetHashCode()
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{
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return x ^ y;
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}
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public void Offset(short dx, byte dy)
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{
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X += dx;
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Y += dy;
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}
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public void Offset(VFDPoint p)
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{
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Offset(p.X, p.Y);
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}
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public override string ToString()
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{
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return "{X=" + X.ToString(CultureInfo.CurrentCulture) + ",Y=" + Y.ToString(CultureInfo.CurrentCulture) + "}";
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}
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}
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class VFD
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{
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SerialPort port;
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public Lang language { get; private set; } = Lang.SIMP_CHINESE;
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public Font font { get; private set; } = Font._16_16;
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public Bright brightness { get; private set; } = Bright._100;
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public bool power { get; private set; } = false;
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/// <summary>
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/// Establish a connection to a VFD, and prepare it for use.
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/// </summary>
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/// <param name="portName">The port that the VFD connected to</param>
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public VFD(string portName = "COM2")
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{
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port = new SerialPort(portName, 115200);
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port.Open();
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Reset();
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}
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private void VFD_Write(byte number)
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{
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Console.WriteLine(BitConverter.ToString(new byte[] { number }));
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port.Write(new byte[] { number }, 0, 1);
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}
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private void VFD_Write(byte[] bytes)
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{
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Console.WriteLine(BitConverter.ToString(bytes));
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port.Write(bytes, 0, bytes.Length);
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}
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private void VFD_Write(string text)
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{
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// Get correct encoding for current language
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int codeNumber;
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switch(language)
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{
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case Lang.SIMP_CHINESE:
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codeNumber = 936; // GB2312
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break;
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case Lang.TRAD_CHINESE:
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codeNumber = 950; // Big5
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break;
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case Lang.JAPANESE:
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codeNumber = 932; // Shift-JIS
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break;
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case Lang.KOREAN:
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codeNumber = 949; // KSC5601
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break;
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default:
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codeNumber = 932;
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break;
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}
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// Convert Unicode string to encoded bytes
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Encoding unicodeEncoding = Encoding.Unicode;
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Encoding correctEncoding = Encoding.GetEncoding(codeNumber);
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byte[] unicodeBytes = unicodeEncoding.GetBytes(text);
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byte[] encodedBytes = Encoding.Convert(unicodeEncoding, correctEncoding, unicodeBytes);
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Console.WriteLine(BitConverter.ToString(correctEncoding.GetBytes(text)));
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port.Write(encodedBytes, 0, encodedBytes.Length);
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}
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/*
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#define LEFT_HI(x) (((x) & 0x100) >> 8)
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#define LEFT_LO(x) ((x) & 0xFF)
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#define FTB_PORT_WRITE_LEFT(x) {FTB_PORT.write(LEFT_HI(x)); FTB_PORT.write(LEFT_LO(x));}
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*/
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private void VFD_WriteShort(short x)
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{
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byte hi = (byte)(((x) & 0x100) >> 8);
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byte lo = (byte)((x) & 0xFF);
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VFD_Write(new byte[] {hi, lo});
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}
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public void Write(string text)
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{
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VFD_Write(text);
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}
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public void Reset()
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{
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VFD_Write(new byte[] { 0x1B, 0x0B });
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}
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public void Clear()
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{
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VFD_Write(new byte[] { 0x1B, 0x0C });
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}
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public void TestPayload() // fucked
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{
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VFD_Write(Encoding.ASCII.GetString(new byte[] { 0x1b, 0x0c, 0x1b, 0x52, 0x1b, 0x40, 0x00, 0x00, 0x00, 0x00, 0x9f, 0x02, 0x1b, 0x41, 0x00, 0x1b, 0x50, 0x50, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x7c, 0x1b, 0x51}));
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}
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public enum Bright {
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_0 = 0,
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_25 = 1,
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_50 = 2,
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_75 = 3,
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_100 = 4
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}
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public void Brightness(Bright brightness)
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{
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VFD_Write(new byte[] { 0x1B, 0x20, (byte)brightness });
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}
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public void PowerOn()
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{
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Power(true);
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}
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public void PowerOff()
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{
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Power(false);
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}
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private void Power(bool on)
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{
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VFD_Write(new byte[] { 0x1B, 0x21, (byte)(on ? 0x01 : 0x00) });
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}
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public void CanvasShift(short left)
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{
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VFD_Write(new byte[] { 0x1B, 0x22 });
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VFD_WriteShort(left);
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}
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public void Cursor(short left, byte top)
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{
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VFD_Write(new byte[] { 0x1B, 0x30 });
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VFD_WriteShort(left);
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VFD_Write(top);
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}
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public enum Lang {
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SIMP_CHINESE,
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TRAD_CHINESE,
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JAPANESE,
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KOREAN
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}
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public void Language(Lang lang)
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{
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language = lang;
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VFD_Write(new byte[] { 0x1B, 0x32, (byte)language });
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}
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public enum Font
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{
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_16_16,
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_6_8
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}
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public void FontSize(Font size)
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{
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// 3
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font = size;
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VFD_Write(new byte[] { 0x1B, 0x33, (byte)size });
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}
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public void CreateScrollBox(short left, byte top, short width, byte height)
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{
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VFD_Write(new byte[] { 0x1B, 0x40 });
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VFD_WriteShort(left);
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VFD_Write(top);
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VFD_WriteShort(width);
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VFD_Write(height);
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}
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public void ScrollSpeed(byte divisor)
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{
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VFD_Write(new byte[] { 0x1B, 0x41, (byte)divisor });
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}
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public void ScrollText(string text)
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{
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if (text.Length >= 0x100) throw new ArgumentOutOfRangeException("Text is too long.");
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VFD_Write(new byte[] { 0x1B, 0x50, (byte)text.Length });
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VFD_Write(text);
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}
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public void ScrollStart()
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{
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VFD_Write(new byte[] { 0x1B, 0x51 });
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}
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public void ScrollStop()
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{
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VFD_Write(new byte[] { 0x1B, 0x52 });
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}
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public enum BlinkMode
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{
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Off = 0,
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Invert = 1,
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All = 2
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}
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public void BlinkSet(BlinkMode blink, byte interval)
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{
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VFD_Write(new byte[] { 0x1B, 0x23, (byte)blink, interval });
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}
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public void ClearLine(byte line)
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{
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Cursor(0, line);
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VFD_Write("".PadLeft(20));
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Cursor(0, line);
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}
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public void DrawBitmap(Bitmap bmp, Point origin)
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{
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if (bmp.PixelFormat != PixelFormat.Format1bppIndexed)
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throw new ArgumentException("Provided bitmap is not monochrome");
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// We have to do it this way because of a GDI+ bug
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bmp.RotateFlip(RotateFlipType.Rotate270FlipNone);
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RotateNoneFlipYMono(bmp);
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Rectangle bounds = new Rectangle(new Point(), bmp.Size);
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var data = bmp.LockBits(bounds, ImageLockMode.ReadOnly, PixelFormat.Format1bppIndexed);
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VFD_Write("\x1B\x2E");
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VFD_WriteShort((short)origin.X);
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VFD_Write((byte)origin.Y);
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VFD_WriteShort((short)bmp.Height); // Inverted because image was flipped
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VFD_Write((byte)((bmp.Width / 8)-1));
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int bytes = ( bmp.Width * bmp.Height ) / 8;
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// Create a byte array to hold the pixel data
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byte[] pixelData = new byte[bytes];
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// Copy the data from the pointer to the byte array
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Marshal.Copy(data.Scan0, pixelData, 0, bytes);
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VFD_Write(pixelData);
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bmp.UnlockBits(data);
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}
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private static void RotateNoneFlipYMono(Bitmap bmp)
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{
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if (bmp == null || bmp.PixelFormat != PixelFormat.Format1bppIndexed)
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throw new ArgumentException("Provided bitmap is not monochrome");
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var height = bmp.Height;
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var width = bmp.Width;
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// width in dwords
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var stride = (width + 31) >> 5;
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// total image size
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var size = stride * height;
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// alloc storage for pixels
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var bytes = new int[size];
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// get image pixels
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var rect = new Rectangle(Point.Empty, bmp.Size);
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var bd = bmp.LockBits(rect, ImageLockMode.WriteOnly, PixelFormat.Format1bppIndexed);
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Marshal.Copy(bd.Scan0, bytes, 0, size);
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// flip by swapping dwords
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int halfSize = size >> 1;
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for (int y1 = 0, y2 = size - stride; y1 < halfSize; y1 += stride, y2 -= stride)
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{
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int end = y1 + stride;
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for (int x1 = y1, x2 = y2; x1 < end; x1++, x2++)
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{
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bytes[x1] ^= bytes[x2];
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bytes[x2] ^= bytes[x1];
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bytes[x1] ^= bytes[x2];
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}
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}
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// copy pixels back
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Marshal.Copy(bytes, 0, bd.Scan0, size);
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bmp.UnlockBits(bd);
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}
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}
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}
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