22 lines
565 B
C#
22 lines
565 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.XR;
|
||
|
public class Controller : MonoBehaviour
|
||
|
{
|
||
|
public XRNode Hand;
|
||
|
InputDevice device;
|
||
|
public float duration;
|
||
|
public float amplitude;
|
||
|
private void OnTriggerEnter(Collider other)
|
||
|
{
|
||
|
device = InputDevices.GetDeviceAtXRNode(Hand);
|
||
|
device.SendHapticImpulse(0, amplitude, duration);
|
||
|
}
|
||
|
private void OnTriggerExit(Collider other)
|
||
|
{
|
||
|
device = InputDevices.GetDeviceAtXRNode(Hand);
|
||
|
device.StopHaptics();
|
||
|
}
|
||
|
}
|