1
0
mirror of synced 2024-11-28 08:00:50 +01:00
WACVR/.gitignore

83 lines
1.4 KiB
Plaintext
Raw Normal View History

2022-03-08 01:12:51 +01:00
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
2022-06-08 02:27:32 +02:00
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
2022-03-08 01:12:51 +01:00
/[Mm]emoryCaptures/
2022-06-08 02:27:32 +02:00
# Recordings can get excessive in size
/[Rr]ecordings/
2022-03-08 01:12:51 +01:00
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
2022-06-08 02:27:32 +02:00
/[Aa]ssets/Plugins/Editor/JetBrains*
2022-03-08 01:12:51 +01:00
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
2022-06-08 02:27:32 +02:00
*.aab
2022-03-08 01:12:51 +01:00
*.unitypackage
2022-06-08 02:27:32 +02:00
*.app
2022-03-08 01:12:51 +01:00
# Crashlytics generated file
crashlytics-build.properties
2022-06-08 02:27:32 +02:00
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
2022-05-23 13:09:25 +02:00
# WACVR-specific
uWindowCapture.log
# Visual Studio Code cache directory
.vscode/
# Game configuration file
2022-06-08 02:27:32 +02:00
config.json