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WACVR/Assets/Script/Essential/TabManager.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
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public class TabManager : MonoBehaviour
{
public Button DefautTabButton;
public List<GameObject> Tabs = new List<GameObject>();
[ExecuteAlways]
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void Start()
{
DefautTabButton.onClick?.Invoke();
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}
public void OnTabClicked(GameObject tab)
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{
foreach (GameObject t in Tabs)
t.SetActive(false);
tab.SetActive(true);
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}
}