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WACVR/Assets/Script/LocomotionStatus.cs

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using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class LocomotionStatus : MonoBehaviour
{
private TextMeshPro text;
// Start is called before the first frame update
void Start()
{
text = GetComponent<TextMeshPro>();
UpdateText(LocomotionToggle.IsEnabled);
}
public void UpdateText(bool status)
{
text.text = "LOCOMOTION: " + (status ? "ENABLED" : "DISABLED");
}
}