diff --git a/Assets/Material/ButtonCover.mat b/Assets/Material/ButtonCover.mat index 1d0b9a5..5a1e842 100644 --- a/Assets/Material/ButtonCover.mat +++ b/Assets/Material/ButtonCover.mat @@ -105,8 +105,8 @@ Material: m_Ints: [] m_Floats: - _AlphaClip: 0 - - _Alpha_Contrast: 2.46 - - _Alpha_Multiplier: 2.49 + - _Alpha_Contrast: 2.5 + - _Alpha_Multiplier: 3 - _Blend: 0 - _BumpScale: 1 - _ClearCoatMask: 0 @@ -120,7 +120,7 @@ Material: - _Fresnel: 1.24 - _Fresnel_1: 5 - _Fresnel_Power: 1 - - _Fresnel_Radius: 0.75 + - _Fresnel_Radius: 0.7 - _Fresnel_Size: -5 - _Fresnel_Strength: 1 - _GlossMapScale: 0 diff --git a/Assets/Material/Display.mat b/Assets/Material/Display.mat index 25809d7..114f8a9 100644 --- a/Assets/Material/Display.mat +++ b/Assets/Material/Display.mat @@ -45,7 +45,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 2800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3} + m_Texture: {fileID: 2800000, guid: 5dd62e3a061945947a478290f2a24afa, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: diff --git a/Assets/Prefab/DropdownText.prefab.meta b/Assets/Material/Shader.meta similarity index 57% rename from Assets/Prefab/DropdownText.prefab.meta rename to Assets/Material/Shader.meta index 8fd6742..69ccf25 100644 --- a/Assets/Prefab/DropdownText.prefab.meta +++ b/Assets/Material/Shader.meta @@ -1,6 +1,7 @@ fileFormatVersion: 2 -guid: 5da4516f609052242915c455fc208ca2 -PrefabImporter: +guid: f0af89dcb056ead4f83d42222be7c88b +folderAsset: yes +DefaultImporter: externalObjects: {} userData: assetBundleName: diff --git a/Assets/Material/ButtonCover.shadergraph b/Assets/Material/Shader/ButtonCover.shadergraph similarity index 100% rename from Assets/Material/ButtonCover.shadergraph rename to Assets/Material/Shader/ButtonCover.shadergraph diff --git a/Assets/Material/ButtonCover.shadergraph.meta b/Assets/Material/Shader/ButtonCover.shadergraph.meta similarity index 100% rename from Assets/Material/ButtonCover.shadergraph.meta rename to Assets/Material/Shader/ButtonCover.shadergraph.meta diff --git a/Assets/Material/Lit_CubeReflection.shadergraph b/Assets/Material/Shader/Lit_CubeReflection.shadergraph similarity index 100% rename from Assets/Material/Lit_CubeReflection.shadergraph rename to Assets/Material/Shader/Lit_CubeReflection.shadergraph diff --git a/Assets/Material/Lit_CubeReflection.shadergraph.meta b/Assets/Material/Shader/Lit_CubeReflection.shadergraph.meta similarity index 100% rename from Assets/Material/Lit_CubeReflection.shadergraph.meta rename to Assets/Material/Shader/Lit_CubeReflection.shadergraph.meta diff --git a/Assets/Material/Touch Shader.shadergraph b/Assets/Material/Shader/Touch Shader.shadergraph similarity index 99% rename from Assets/Material/Touch Shader.shadergraph rename to Assets/Material/Shader/Touch Shader.shadergraph index 52fa86d..c9a3910 100644 --- a/Assets/Material/Touch Shader.shadergraph +++ b/Assets/Material/Shader/Touch Shader.shadergraph @@ -2372,7 +2372,7 @@ "m_Hidden": false, "m_ShaderOutputName": "Metallic", "m_StageCapability": 2, - "m_Value": 0.30000001192092898, + "m_Value": 0.20000000298023225, "m_DefaultValue": 0.0, "m_Labels": [] } @@ -2411,7 +2411,7 @@ "m_Hidden": false, "m_ShaderOutputName": "Smoothness", "m_StageCapability": 2, - "m_Value": 0.0, + "m_Value": 0.5, "m_DefaultValue": 0.5, "m_Labels": [] } diff --git a/Assets/Material/Touch Shader.shadergraph.meta b/Assets/Material/Shader/Touch Shader.shadergraph.meta similarity index 100% rename from Assets/Material/Touch Shader.shadergraph.meta rename to Assets/Material/Shader/Touch Shader.shadergraph.meta diff --git a/Assets/Material/Test.mat b/Assets/Material/Testref.mat similarity index 84% rename from Assets/Material/Test.mat rename to Assets/Material/Testref.mat index e1442d9..368a3d6 100644 --- a/Assets/Material/Test.mat +++ b/Assets/Material/Testref.mat @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!114 &-6015479357100531117 +--- !u!114 &-752704705673121869 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} @@ -20,17 +20,16 @@ Material: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Test - m_Shader: {fileID: -6465566751694194690, guid: ea1edd443f4197c4d8364df00c63d7a2, - type: 3} + m_Name: Testref + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} m_ValidKeywords: [] - m_InvalidKeywords: - - _SOURCE_METALLIC_ALPHA + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 - stringTagMap: {} + stringTagMap: + RenderType: Opaque disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 @@ -43,10 +42,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _Cubemap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -59,10 +54,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _Emission: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -75,14 +66,6 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - - _MetallicMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - - _NormalMap: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -91,6 +74,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ReflectionAreaTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SSPR_UVNoiseTex: + m_Texture: {fileID: 2800000, guid: f051b96be60b58d4bad870fd6b9d367c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -111,6 +102,7 @@ Material: m_Floats: - _AlphaClip: 0 - _Blend: 0 + - _BlendOp: 0 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 @@ -129,10 +121,10 @@ Material: - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _ReflectionContrast: 0 - - _ReflectionStrength: 1 - - _SOURCE: 0 - - _Smoothness: 0.5 + - _Roughness: 1 + - _SSPR_NoiseIntensity: 0.005 + - _SampleGI: 0 + - _Smoothness: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 @@ -141,8 +133,8 @@ Material: - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - - _BaseMap_1: {r: 0, g: 0, b: 0, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _UV_MoveSpeed: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] diff --git a/Assets/Material/Test.mat.meta b/Assets/Material/Testref.mat.meta similarity index 79% rename from Assets/Material/Test.mat.meta rename to Assets/Material/Testref.mat.meta index 55f104d..649d963 100644 --- a/Assets/Material/Test.mat.meta +++ b/Assets/Material/Testref.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 143bc5758f5dda74db05335eef48bd4e +guid: 580793aeedbffe94485d3ce47f43ccf3 NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/Assets/Material/WacUnity/Light.mat b/Assets/Material/WacUnity/Light.mat index 9b1237d..9666352 100644 --- a/Assets/Material/WacUnity/Light.mat +++ b/Assets/Material/WacUnity/Light.mat @@ -102,7 +102,7 @@ Material: - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 0 - - _EmissionStrength: 1.1 + - _EmissionStrength: 1.25 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 diff --git a/Assets/LIV.meta b/Assets/Plugin/LIV.meta similarity index 100% rename from Assets/LIV.meta rename to Assets/Plugin/LIV.meta diff --git a/Assets/LIV/Plugins.meta b/Assets/Plugin/LIV/Plugins.meta similarity index 100% rename from Assets/LIV/Plugins.meta rename to Assets/Plugin/LIV/Plugins.meta diff --git a/Assets/LIV/Plugins/x64.meta b/Assets/Plugin/LIV/Plugins/x64.meta similarity index 100% rename from Assets/LIV/Plugins/x64.meta rename to Assets/Plugin/LIV/Plugins/x64.meta diff --git a/Assets/LIV/Plugins/x64/LIV_Bridge.dll b/Assets/Plugin/LIV/Plugins/x64/LIV_Bridge.dll similarity index 100% rename from Assets/LIV/Plugins/x64/LIV_Bridge.dll rename to Assets/Plugin/LIV/Plugins/x64/LIV_Bridge.dll diff --git a/Assets/LIV/Plugins/x64/LIV_Bridge.dll.meta b/Assets/Plugin/LIV/Plugins/x64/LIV_Bridge.dll.meta similarity index 100% rename from Assets/LIV/Plugins/x64/LIV_Bridge.dll.meta rename to Assets/Plugin/LIV/Plugins/x64/LIV_Bridge.dll.meta diff --git a/Assets/LIV/Resources.meta b/Assets/Plugin/LIV/Resources.meta similarity index 100% rename from Assets/LIV/Resources.meta rename to Assets/Plugin/LIV/Resources.meta diff --git a/Assets/LIV/Resources/Shaders.meta b/Assets/Plugin/LIV/Resources/Shaders.meta similarity index 100% rename from Assets/LIV/Resources/Shaders.meta rename to Assets/Plugin/LIV/Resources/Shaders.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplex.shader.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneComplexDebug.shader.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimple.shader.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ClipPlaneSimpleDebug.shader.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_CombineAlpha.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_CombineAlpha.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_CombineAlpha.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_CombineAlpha.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_CombineAlpha.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_CombineAlpha.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_CombineAlpha.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_CombineAlpha.shader.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_ForceForwardRendering.shader.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_Write.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_Write.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_Write.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_Write.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_Write.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_Write.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_Write.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_Write.shader.meta diff --git a/Assets/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader b/Assets/Plugin/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader rename to Assets/Plugin/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader diff --git a/Assets/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader.meta b/Assets/Plugin/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader.meta similarity index 100% rename from Assets/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader.meta rename to Assets/Plugin/LIV/Resources/Shaders/LIV_WriteOpaqueToAlpha.shader.meta diff --git a/Assets/LIV/Scripts.meta b/Assets/Plugin/LIV/Scripts.meta similarity index 100% rename from Assets/LIV/Scripts.meta rename to Assets/Plugin/LIV/Scripts.meta diff --git a/Assets/LIV/Scripts/Editor.meta b/Assets/Plugin/LIV/Scripts/Editor.meta similarity index 100% rename from Assets/LIV/Scripts/Editor.meta rename to Assets/Plugin/LIV/Scripts/Editor.meta diff --git a/Assets/LIV/Scripts/Editor/LIVEditor.cs b/Assets/Plugin/LIV/Scripts/Editor/LIVEditor.cs similarity index 100% rename from Assets/LIV/Scripts/Editor/LIVEditor.cs rename to Assets/Plugin/LIV/Scripts/Editor/LIVEditor.cs diff --git a/Assets/LIV/Scripts/Editor/LIVEditor.cs.meta b/Assets/Plugin/LIV/Scripts/Editor/LIVEditor.cs.meta similarity index 100% rename from Assets/LIV/Scripts/Editor/LIVEditor.cs.meta rename to Assets/Plugin/LIV/Scripts/Editor/LIVEditor.cs.meta diff --git a/Assets/LIV/Scripts/Editor/LIVLogo.png b/Assets/Plugin/LIV/Scripts/Editor/LIVLogo.png similarity index 100% rename from Assets/LIV/Scripts/Editor/LIVLogo.png rename to Assets/Plugin/LIV/Scripts/Editor/LIVLogo.png diff --git a/Assets/LIV/Scripts/Editor/LIVLogo.png.meta b/Assets/Plugin/LIV/Scripts/Editor/LIVLogo.png.meta similarity index 100% rename from Assets/LIV/Scripts/Editor/LIVLogo.png.meta rename to Assets/Plugin/LIV/Scripts/Editor/LIVLogo.png.meta diff --git a/Assets/LIV/Scripts/LIV.cs b/Assets/Plugin/LIV/Scripts/LIV.cs similarity index 100% rename from Assets/LIV/Scripts/LIV.cs rename to Assets/Plugin/LIV/Scripts/LIV.cs diff --git a/Assets/LIV/Scripts/LIV.cs.meta b/Assets/Plugin/LIV/Scripts/LIV.cs.meta similarity index 100% rename from Assets/LIV/Scripts/LIV.cs.meta rename to Assets/Plugin/LIV/Scripts/LIV.cs.meta diff --git a/Assets/LIV/Scripts/SDKBridge.cs b/Assets/Plugin/LIV/Scripts/SDKBridge.cs similarity index 100% rename from Assets/LIV/Scripts/SDKBridge.cs rename to Assets/Plugin/LIV/Scripts/SDKBridge.cs diff --git a/Assets/LIV/Scripts/SDKBridge.cs.meta b/Assets/Plugin/LIV/Scripts/SDKBridge.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKBridge.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKBridge.cs.meta diff --git a/Assets/LIV/Scripts/SDKRender.cs b/Assets/Plugin/LIV/Scripts/SDKRender.cs similarity index 100% rename from Assets/LIV/Scripts/SDKRender.cs rename to Assets/Plugin/LIV/Scripts/SDKRender.cs diff --git a/Assets/LIV/Scripts/SDKRender.cs.meta b/Assets/Plugin/LIV/Scripts/SDKRender.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKRender.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKRender.cs.meta diff --git a/Assets/LIV/Scripts/SDKRenderShared.cs b/Assets/Plugin/LIV/Scripts/SDKRenderShared.cs similarity index 100% rename from Assets/LIV/Scripts/SDKRenderShared.cs rename to Assets/Plugin/LIV/Scripts/SDKRenderShared.cs diff --git a/Assets/LIV/Scripts/SDKRenderShared.cs.meta b/Assets/Plugin/LIV/Scripts/SDKRenderShared.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKRenderShared.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKRenderShared.cs.meta diff --git a/Assets/LIV/Scripts/SDKShaders.cs b/Assets/Plugin/LIV/Scripts/SDKShaders.cs similarity index 100% rename from Assets/LIV/Scripts/SDKShaders.cs rename to Assets/Plugin/LIV/Scripts/SDKShaders.cs diff --git a/Assets/LIV/Scripts/SDKShaders.cs.meta b/Assets/Plugin/LIV/Scripts/SDKShaders.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKShaders.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKShaders.cs.meta diff --git a/Assets/LIV/Scripts/SDKStructs.cs b/Assets/Plugin/LIV/Scripts/SDKStructs.cs similarity index 100% rename from Assets/LIV/Scripts/SDKStructs.cs rename to Assets/Plugin/LIV/Scripts/SDKStructs.cs diff --git a/Assets/LIV/Scripts/SDKStructs.cs.meta b/Assets/Plugin/LIV/Scripts/SDKStructs.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKStructs.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKStructs.cs.meta diff --git a/Assets/LIV/Scripts/SDKUniversalRender.cs b/Assets/Plugin/LIV/Scripts/SDKUniversalRender.cs similarity index 100% rename from Assets/LIV/Scripts/SDKUniversalRender.cs rename to Assets/Plugin/LIV/Scripts/SDKUniversalRender.cs diff --git a/Assets/LIV/Scripts/SDKUniversalRender.cs.meta b/Assets/Plugin/LIV/Scripts/SDKUniversalRender.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKUniversalRender.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKUniversalRender.cs.meta diff --git a/Assets/LIV/Scripts/SDKUniversalRenderFeature.cs b/Assets/Plugin/LIV/Scripts/SDKUniversalRenderFeature.cs similarity index 100% rename from Assets/LIV/Scripts/SDKUniversalRenderFeature.cs rename to Assets/Plugin/LIV/Scripts/SDKUniversalRenderFeature.cs diff --git a/Assets/LIV/Scripts/SDKUniversalRenderFeature.cs.meta b/Assets/Plugin/LIV/Scripts/SDKUniversalRenderFeature.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKUniversalRenderFeature.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKUniversalRenderFeature.cs.meta diff --git a/Assets/LIV/Scripts/SDKUtils.cs b/Assets/Plugin/LIV/Scripts/SDKUtils.cs similarity index 100% rename from Assets/LIV/Scripts/SDKUtils.cs rename to Assets/Plugin/LIV/Scripts/SDKUtils.cs diff --git a/Assets/LIV/Scripts/SDKUtils.cs.meta b/Assets/Plugin/LIV/Scripts/SDKUtils.cs.meta similarity index 100% rename from Assets/LIV/Scripts/SDKUtils.cs.meta rename to Assets/Plugin/LIV/Scripts/SDKUtils.cs.meta diff --git a/Assets/TextMesh Pro.meta b/Assets/Plugin/TextMesh Pro.meta similarity index 100% rename from Assets/TextMesh Pro.meta rename to Assets/Plugin/TextMesh Pro.meta diff --git a/Assets/TextMesh Pro/Documentation.meta b/Assets/Plugin/TextMesh Pro/Documentation.meta similarity index 100% rename from Assets/TextMesh Pro/Documentation.meta rename to Assets/Plugin/TextMesh Pro/Documentation.meta diff --git a/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf b/Assets/Plugin/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf similarity index 100% rename from Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf rename to Assets/Plugin/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf diff --git a/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta b/Assets/Plugin/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta similarity index 100% rename from Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta rename to Assets/Plugin/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta diff --git a/Assets/TextMesh Pro/Fonts.meta b/Assets/Plugin/TextMesh Pro/Fonts.meta similarity index 100% rename from Assets/TextMesh Pro/Fonts.meta rename to Assets/Plugin/TextMesh Pro/Fonts.meta diff --git a/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt b/Assets/Plugin/TextMesh Pro/Fonts/LiberationSans - OFL.txt similarity index 100% rename from Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt rename to Assets/Plugin/TextMesh Pro/Fonts/LiberationSans - OFL.txt diff --git a/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta b/Assets/Plugin/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta similarity index 100% rename from Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta rename to Assets/Plugin/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta diff --git a/Assets/TextMesh Pro/Fonts/LiberationSans.ttf b/Assets/Plugin/TextMesh Pro/Fonts/LiberationSans.ttf similarity index 100% rename from Assets/TextMesh Pro/Fonts/LiberationSans.ttf rename to Assets/Plugin/TextMesh Pro/Fonts/LiberationSans.ttf diff --git a/Assets/TextMesh Pro/Fonts/LiberationSans.ttf.meta b/Assets/Plugin/TextMesh Pro/Fonts/LiberationSans.ttf.meta similarity index 100% rename from Assets/TextMesh Pro/Fonts/LiberationSans.ttf.meta rename to Assets/Plugin/TextMesh Pro/Fonts/LiberationSans.ttf.meta diff --git a/Assets/TextMesh Pro/Fonts/Orbitron-Black SDF.asset b/Assets/Plugin/TextMesh Pro/Fonts/Orbitron-Black SDF.asset similarity index 100% rename from Assets/TextMesh Pro/Fonts/Orbitron-Black SDF.asset rename to Assets/Plugin/TextMesh Pro/Fonts/Orbitron-Black SDF.asset diff --git a/Assets/TextMesh Pro/Fonts/Orbitron-Black SDF.asset.meta b/Assets/Plugin/TextMesh Pro/Fonts/Orbitron-Black SDF.asset.meta similarity index 100% rename from Assets/TextMesh Pro/Fonts/Orbitron-Black SDF.asset.meta rename to Assets/Plugin/TextMesh Pro/Fonts/Orbitron-Black SDF.asset.meta diff --git a/Assets/TextMesh Pro/Resources.meta b/Assets/Plugin/TextMesh Pro/Resources.meta similarity index 100% rename from Assets/TextMesh Pro/Resources.meta rename to Assets/Plugin/TextMesh Pro/Resources.meta diff --git a/Assets/TextMesh Pro/Resources/Fonts & Materials.meta b/Assets/Plugin/TextMesh Pro/Resources/Fonts & 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Assets/TextMesh Pro/Resources/Sprite Assets.meta rename to Assets/Plugin/TextMesh Pro/Resources/Sprite Assets.meta diff --git a/Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset b/Assets/Plugin/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset similarity index 100% rename from Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset rename to Assets/Plugin/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset diff --git a/Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset.meta b/Assets/Plugin/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset.meta similarity index 100% rename from Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset.meta rename to Assets/Plugin/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset.meta diff --git a/Assets/TextMesh Pro/Resources/Style Sheets.meta b/Assets/Plugin/TextMesh Pro/Resources/Style Sheets.meta similarity index 100% rename from Assets/TextMesh Pro/Resources/Style Sheets.meta rename to Assets/Plugin/TextMesh 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index 100% rename from Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader.meta rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader.meta diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader b/Assets/Plugin/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader.meta b/Assets/Plugin/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader.meta similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader.meta rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader.meta diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader b/Assets/Plugin/TextMesh Pro/Shaders/TMP_Bitmap.shader similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader rename to Assets/Plugin/TextMesh 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similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF SSD.shader diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader.meta b/Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF SSD.shader.meta similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader.meta rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF SSD.shader.meta diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader b/Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader.meta b/Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader.meta similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader.meta rename to 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a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader.meta b/Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader.meta similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader.meta rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader.meta diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader b/Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader.meta b/Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader.meta similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader.meta rename to Assets/Plugin/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader.meta diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader b/Assets/Plugin/TextMesh 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b/Assets/Plugin/TextMesh Pro/Shaders/TMPro_Mobile.cginc.meta similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc.meta rename to Assets/Plugin/TextMesh Pro/Shaders/TMPro_Mobile.cginc.meta diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc b/Assets/Plugin/TextMesh Pro/Shaders/TMPro_Properties.cginc similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc rename to Assets/Plugin/TextMesh Pro/Shaders/TMPro_Properties.cginc diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc.meta b/Assets/Plugin/TextMesh Pro/Shaders/TMPro_Properties.cginc.meta similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc.meta rename to Assets/Plugin/TextMesh Pro/Shaders/TMPro_Properties.cginc.meta diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc b/Assets/Plugin/TextMesh Pro/Shaders/TMPro_Surface.cginc similarity index 100% rename from Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc rename to 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from Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta rename to Assets/Plugin/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.json b/Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.json similarity index 100% rename from Assets/TextMesh Pro/Sprites/EmojiOne.json rename to Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.json diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.json.meta b/Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.json.meta similarity index 100% rename from Assets/TextMesh Pro/Sprites/EmojiOne.json.meta rename to Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.json.meta diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.png b/Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.png similarity index 100% rename from Assets/TextMesh Pro/Sprites/EmojiOne.png rename to Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.png diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.png.meta b/Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.png.meta similarity index 100% rename from Assets/TextMesh Pro/Sprites/EmojiOne.png.meta rename to Assets/Plugin/TextMesh Pro/Sprites/EmojiOne.png.meta diff --git a/Assets/Prefab/ValueText.prefab.meta b/Assets/Plugin/XR.meta similarity index 57% rename from Assets/Prefab/ValueText.prefab.meta rename to Assets/Plugin/XR.meta index 4cdbac2..afcecec 100644 --- a/Assets/Prefab/ValueText.prefab.meta +++ b/Assets/Plugin/XR.meta @@ -1,6 +1,7 @@ fileFormatVersion: 2 -guid: acd587738450a294d9580a813a15be87 -PrefabImporter: +guid: 8ce7a7eb923e6c64bb9dd81f2e14f3c3 +folderAsset: yes +DefaultImporter: externalObjects: {} userData: assetBundleName: diff --git a/Assets/XR/Loaders.meta b/Assets/Plugin/XR/Loaders.meta similarity index 100% rename from Assets/XR/Loaders.meta rename to Assets/Plugin/XR/Loaders.meta diff --git a/Assets/XR/Loaders/Oculus Loader.asset b/Assets/Plugin/XR/Loaders/Oculus Loader.asset similarity index 100% rename from Assets/XR/Loaders/Oculus Loader.asset rename to 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Test = 0, - Service = 1, - Coin = 2, - Custom = 3, + TestKeyBind = 0, + ServiceKeyBind = 1, + CoinKeyBind = 2, + CustomKeyBind = 3, } } diff --git a/Assets/Script/Configuration/Config.cs b/Assets/Script/Configuration/Config.cs index 3025cbc..c7a0bd0 100644 --- a/Assets/Script/Configuration/Config.cs +++ b/Assets/Script/Configuration/Config.cs @@ -35,6 +35,7 @@ public class Config public int CoinKeyBind = 31; public int CustomKeyBind = 170; public bool FlatShadedRing = false; + public bool DynamicProbe = true; public bool PostProcess = true; public int AntiAliasing = 0; public string batFileLocation = ""; diff --git a/Assets/Script/Configuration/ConfigManager.cs b/Assets/Script/Configuration/ConfigManager.cs index 343ddb5..8bb3f6d 100644 --- a/Assets/Script/Configuration/ConfigManager.cs +++ b/Assets/Script/Configuration/ConfigManager.cs @@ -24,11 +24,11 @@ public class ConfigManager : MonoBehaviour { onConfigChanged += EnsureInitialization; onConfigChanged += SaveFile; - ConfigPanelComponents = GetConfigPanelComponents(); - EnsureInitialization(); + } void Start() { + EnsureInitialization(); AddListenerToWidget(ConfigPanelComponents); onConfigChanged?.Invoke(); } @@ -37,6 +37,7 @@ public class ConfigManager : MonoBehaviour if (hasInitialized) return; LoadFile(); + ConfigPanelComponents = GetConfigPanelComponentsStatic(); UpdateConfigPanelFromConfig(ref ConfigPanelComponents); hasInitialized = true; } @@ -88,6 +89,7 @@ public class ConfigManager : MonoBehaviour public static GameObject GetConfigPanelWidget(string configKeyName) { + EnsureInitialization(); foreach (var item in ConfigPanelComponents) { if (item.ConfigKeyName == configKeyName) @@ -109,6 +111,13 @@ public class ConfigManager : MonoBehaviour return _configPanelComponents; } + private static List GetConfigPanelComponentsStatic() + { + var _configPanelComponents = new List(); + _configPanelComponents = GameObject.FindObjectOfType().GetConfigPanelComponents(); + return _configPanelComponents; + } + private void AddListenerToWidget(List _configPanelComponents) { foreach (var configPanelComponent in _configPanelComponents) @@ -151,7 +160,7 @@ public class ConfigManager : MonoBehaviour valueManager.onValueChanged.AddListener(delegate { var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); - field.SetValue(config, valueManager.Value); + field.SetValue(config, valueManager.value); onConfigChanged?.Invoke(); }); } @@ -160,38 +169,32 @@ public class ConfigManager : MonoBehaviour private static void UpdateConfigPanelFromConfig(ref List _configPanelComponents) { - foreach (var configPanelComponent in _configPanelComponents) { - Debug.Log(configPanelComponent.ConfigKeyName); var componentObject = configPanelComponent.Widget; if (componentObject.GetComponent() != null) { var dropdown = componentObject.GetComponent(); var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); dropdown.value = (int)field.GetValue(config); - dropdown.onValueChanged?.Invoke(dropdown.value); } else if (componentObject.GetComponent() != null) { var toggle = componentObject.GetComponent(); var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); toggle.isOn = (bool)field.GetValue(config); - toggle.onValueChanged?.Invoke(toggle.isOn); } else if (componentObject.GetComponent() != null) { var slider = componentObject.GetComponent(); var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); slider.value = (float)field.GetValue(config); - slider.onValueChanged?.Invoke(slider.value); } else if (componentObject.GetComponent() != null) { var valueManager = componentObject.GetComponent(); var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); - valueManager.Value = (float)field.GetValue(config); - valueManager.onValueChanged?.Invoke(); + valueManager.value = (float)field.GetValue(config); } } } diff --git a/Assets/Script/Configuration/PlayerSettingManager.cs b/Assets/Script/Configuration/PlayerSettingManager.cs index 754f4c2..61ac345 100644 --- a/Assets/Script/Configuration/PlayerSettingManager.cs +++ b/Assets/Script/Configuration/PlayerSettingManager.cs @@ -46,7 +46,7 @@ public class PlayerSettingManager : MonoBehaviour RHandTransform.localPosition = new Vector3(RHandTransform.localPosition.x, RHandTransform.localPosition.y, value); }); heightManager.onValueChanged.AddListener(delegate { - height = heightManager.Value; + height = heightManager.value; }); sizeSlider.onValueChanged.Invoke(sizeSlider.value); xSlider.onValueChanged.Invoke(xSlider.value); diff --git a/Assets/Script/Configuration/SpectatorManager.cs b/Assets/Script/Configuration/SpectatorManager.cs index dfb1602..a02109c 100644 --- a/Assets/Script/Configuration/SpectatorManager.cs +++ b/Assets/Script/Configuration/SpectatorManager.cs @@ -17,11 +17,13 @@ public class SpectatorManager : MonoBehaviour var modeWidget = ConfigManager.GetConfigPanelWidget("SpectatorMode"); var fovWidget = ConfigManager.GetConfigPanelWidget("SpectatorFOV"); var fpsWidget = ConfigManager.GetConfigPanelWidget("SpectatorFPS"); + var smoothWidget = ConfigManager.GetConfigPanelWidget("SpectatorSmooth"); var modeDropdown = modeWidget.GetComponent(); var fovSlider = fovWidget.GetComponent(); var fpsDropdown = fpsWidget.GetComponent(); + var smoothSlider = smoothWidget.GetComponent(); modeDropdown.onValueChanged.AddListener((int value) => { if (SpectatorCam == null || cameraSmooth == null || SpectatorFPTarget == null || SpectatorTPTarget == null) @@ -60,9 +62,14 @@ public class SpectatorManager : MonoBehaviour Application.targetFrameRate = int.Parse(fpsString.Remove(0, 3)); }); + smoothSlider.onValueChanged.AddListener((float value) => { + cameraSmooth.smoothSpeed = value; + }); + modeDropdown.onValueChanged?.Invoke(modeDropdown.value); fovSlider.onValueChanged?.Invoke(fovSlider.value); fpsDropdown.onValueChanged?.Invoke(fpsDropdown.value); + smoothSlider.onValueChanged?.Invoke(smoothSlider.value); ApplyTPCamTransform(); } diff --git a/Assets/Script/Configuration/ValueManager.cs b/Assets/Script/Configuration/ValueManager.cs index 7c16102..a342cf8 100644 --- a/Assets/Script/Configuration/ValueManager.cs +++ b/Assets/Script/Configuration/ValueManager.cs @@ -8,7 +8,7 @@ using TMPro; public class ValueManager : MonoBehaviour { TMP_Text tmp; - public float Value + public float value { get { @@ -40,7 +40,7 @@ public class ValueManager : MonoBehaviour public void ChangeValueContinue(float __value) { tempValue = __value; - Value += Time.deltaTime * __value; + value += Time.deltaTime * __value; isPointerDown = true; } public void PointerState(bool state) @@ -49,7 +49,7 @@ public class ValueManager : MonoBehaviour } public void ResetValue() { - Value = 0; + value = 0; } public void UpdateText() { diff --git a/Assets/Script/Essential/DropdownPopulateList.cs b/Assets/Script/Essential/DropdownPopulateList.cs index a8edaad..bf80944 100644 --- a/Assets/Script/Essential/DropdownPopulateList.cs +++ b/Assets/Script/Essential/DropdownPopulateList.cs @@ -12,11 +12,11 @@ public class DropdownPopulateList : MonoBehaviour [ExecuteAlways] void Awake() { - Dropdown = GetComponent(); PopulateList(); } void PopulateList() { + Dropdown = GetComponent(); Dropdown.ClearOptions(); List keyNames = new List(); switch (ListType) diff --git a/Assets/Script/Essential/TabManager.cs b/Assets/Script/Essential/TabManager.cs index b81d948..5be9ee4 100644 --- a/Assets/Script/Essential/TabManager.cs +++ b/Assets/Script/Essential/TabManager.cs @@ -1,23 +1,23 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.UI; public class TabManager : MonoBehaviour { - public GameObject Tab1Object; - public GameObject Tab2Object; + public Button DefautTabButton; + public List Tabs = new List(); + + [ExecuteAlways] void Start() { - OnFirstTabClick(); + DefautTabButton.onClick?.Invoke(); } - public void OnFirstTabClick() + + public void OnTabClicked(GameObject tab) { - Tab1Object.SetActive(true); - Tab2Object.SetActive(false); - } - public void OnSecondTabClick() - { - Tab1Object.SetActive(false); - Tab2Object.SetActive(true); + foreach (GameObject t in Tabs) + t.SetActive(false); + tab.SetActive(true); } } diff --git a/Assets/Script/IPCManager/IPCManager.cs b/Assets/Script/IPCManager/IPCManager.cs index 3b7af18..3fd7fe7 100644 --- a/Assets/Script/IPCManager/IPCManager.cs +++ b/Assets/Script/IPCManager/IPCManager.cs @@ -47,6 +47,8 @@ public class IPCManager : MonoBehaviour EnsureInitialization(); byte[] bytes = new byte[1920]; IPCManager.sharedBufferAccessor.ReadArray(244, bytes, 0, 1920); + if (bytes[3] == 0) + return null; return bytes; } diff --git a/Assets/Script/LightManager/LightManager.cs b/Assets/Script/LightManager/LightManager.cs index b7466bf..a02491c 100644 --- a/Assets/Script/LightManager/LightManager.cs +++ b/Assets/Script/LightManager/LightManager.cs @@ -46,7 +46,6 @@ public class LightManager : MonoBehaviour if (IPCManager.sharedBuffer != null) { GetTextureFromBytes(IPCManager.GetLightData()); - CheckIPCState(); if (!isIPCIdle) UpdateLED(); } @@ -55,13 +54,14 @@ public class LightManager : MonoBehaviour isIPCIdle = true; } } - private void CheckIPCState() + private void CheckIPCState(byte[] data) { - if (RGBColor2D.GetPixel(0 , 0).a == 1) - isIPCIdle = false; - else + if (data[3] == 0) isIPCIdle = true; + else + isIPCIdle = false; } + private void UpdateLED() { int index = 0; @@ -79,8 +79,12 @@ public class LightManager : MonoBehaviour } void GetTextureFromBytes(byte[] bytes) { - RGBColor2D.LoadRawTextureData(bytes); - RGBColor2D.Apply(); + if (bytes != null && bytes.Length == 1920) + { + CheckIPCState(bytes); + RGBColor2D.LoadRawTextureData(bytes); + RGBColor2D.Apply(); + } } public void UpdateFadeLight(int Area, bool State) { diff --git a/Assets/Settings/URP-Performant-Renderer.asset b/Assets/Settings/URP-Performant-Renderer.asset index 41c7f5e..cf9430d 100644 --- a/Assets/Settings/URP-Performant-Renderer.asset +++ b/Assets/Settings/URP-Performant-Renderer.asset @@ -71,3 +71,23 @@ MonoBehaviour: m_ClusteredRendering: 0 m_TileSize: 32 m_IntermediateTextureMode: 1 +--- !u!114 &5242615135570448518 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 36bfc674bf1bd3b469ffd46572ed3588, type: 3} + m_Name: ScreenSpacePlanarReflectionsFeature + m_EditorClassIdentifier: + m_Active: 1 + settings: {reflectionCS: {fileID: 7200000, guid: da54943f5ddda4d19ad47cdfacf5f200, + type: 3}, reflectionShader: {fileID: 4800000, guid: afebf35d9f44feb4a8190b90b36144b5, + type: 3}, PlaneRotation: {x: 0, y: 0, z: 0, w: 0}, PlaneLocation: {x: 0, y: 0, + z: 0}, ApplyEdgeStretch: 1, StretchThreshold: 0.95, StretchIntensity: 1, ApplyBlur: 1, + RenderReflectiveLayer: 1, ReflectiveSurfaceLayer: + m_Bits: 0 +, StencilOptimization: 1, StencilValue: 255, EnqueuedStencilPass: 0} diff --git a/Assets/Settings/URP-Performant.asset b/Assets/Settings/URP-Performant.asset index eef9631..c95afd0 100644 --- a/Assets/Settings/URP-Performant.asset +++ b/Assets/Settings/URP-Performant.asset @@ -21,8 +21,8 @@ MonoBehaviour: m_DefaultRendererIndex: 0 m_RequireDepthTexture: 0 m_RequireOpaqueTexture: 0 - m_OpaqueDownsampling: 1 - m_SupportsTerrainHoles: 1 + m_OpaqueDownsampling: 2 + m_SupportsTerrainHoles: 0 m_StoreActionsOptimization: 0 m_SupportsHDR: 0 m_MSAA: 1 @@ -42,7 +42,7 @@ MonoBehaviour: m_AdditionalLightsShadowResolutionTierHigh: 512 m_ReflectionProbeBlending: 0 m_ReflectionProbeBoxProjection: 0 - m_ShadowDistance: 50 + m_ShadowDistance: 10 m_ShadowCascadeCount: 1 m_Cascade2Split: 0.25 m_Cascade3Split: {x: 0.1, y: 0.3} diff --git a/Assets/Sprites/ConfigPanelBG.psd b/Assets/Sprites/ConfigPanelBG.psd index 984f08f..64ff271 100644 Binary files a/Assets/Sprites/ConfigPanelBG.psd and b/Assets/Sprites/ConfigPanelBG.psd differ diff --git a/Assets/Texture/noise.png b/Assets/Texture/noise.png new file mode 100644 index 0000000..cf0f3a9 Binary files /dev/null and b/Assets/Texture/noise.png differ diff --git a/Assets/Texture/noise.png.meta b/Assets/Texture/noise.png.meta new file mode 100644 index 0000000..07f3d04 --- /dev/null +++ b/Assets/Texture/noise.png.meta @@ -0,0 +1,123 @@ +fileFormatVersion: 2 +guid: f051b96be60b58d4bad870fd6b9d367c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XR.meta b/Assets/XR.meta index afcecec..3e308cb 100644 --- a/Assets/XR.meta +++ b/Assets/XR.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 8ce7a7eb923e6c64bb9dd81f2e14f3c3 +guid: a08fea97df2baed4da3dde6af97a5d51 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/XR/Settings.meta b/Assets/XR/Settings.meta index 04fbb97..72d488c 100644 --- a/Assets/XR/Settings.meta +++ b/Assets/XR/Settings.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 1b6e2d845f1b3cf4da84468947257b1b +guid: 3922f740ab163d3458cc2f6194fea758 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 60e0f8d..f101139 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -509,6 +509,7 @@ PlayerSettings: m_Kind: 1 m_SubKind: m_BuildTargetBatching: [] + m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: [] m_BuildTargetGraphicsJobMode: [] m_BuildTargetGraphicsAPIs: @@ -522,6 +523,8 @@ PlayerSettings: m_APIs: 020000001500000012000000 m_Automatic: 0 m_BuildTargetVRSettings: [] + m_DefaultShaderChunkSizeInMB: 16 + m_DefaultShaderChunkCount: 0 openGLRequireES31: 0 openGLRequireES31AEP: 0 openGLRequireES32: 0 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 8713dce..8e7fffb 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -24,7 +24,7 @@ QualitySettings: antiAliasing: 0 softParticles: 0 softVegetation: 0 - realtimeReflectionProbes: 0 + realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 0 vSyncCount: 0 lodBias: 0.4 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index eed04ac..a4e2ca2 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -14,7 +14,7 @@ TagManager: - TPBlock - UIText - LIVBlock - - + - LEDs - - - diff --git a/mercuryio/mercuryio.c b/mercuryio/mercuryio.c index 56fbdb6..6aed93f 100644 --- a/mercuryio/mercuryio.c +++ b/mercuryio/mercuryio.c @@ -140,9 +140,6 @@ void mercury_io_touch_set_leds(struct led_data data) data.rgba[3] = 0xFF; //IPC idle flag memcpy(FileMapping->RGBAData, data.rgba, 480 * 4); } - //for (size_t i = 0; i < 32; i++) - // dprintf("LED.R: %d\n", data.rgba[i].red); - } static unsigned int __stdcall mercury_io_touch_thread_proc(void *ctx) @@ -156,10 +153,11 @@ static unsigned int __stdcall mercury_io_touch_thread_proc(void *ctx) if (FileMapping) { memcpy(cellPressed, FileMapping->TouchIoStatus, 240); } - callback(cellPressed); //Sleep(1); } + data.rgba[3] = 0x00; //IPC idle flag + return 0; }