commit
192249cd89
2
.gitignore
vendored
2
.gitignore
vendored
@ -58,3 +58,5 @@ sysinfo.txt
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# Crashlytics generated file
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crashlytics-build.properties
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# WACVR-specific
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uWindowCapture.log
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6
.vsconfig
Normal file
6
.vsconfig
Normal file
@ -0,0 +1,6 @@
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{
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"version": "1.0",
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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}
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BIN
Assets/Material/Card.png
Normal file
BIN
Assets/Material/Card.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 25 KiB |
98
Assets/Material/Card.png.meta
Normal file
98
Assets/Material/Card.png.meta
Normal file
@ -0,0 +1,98 @@
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fileFormatVersion: 2
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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normalMapFilter: 0
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streamingMipmapsPriority: 0
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ignoreMasterTextureLimit: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 0
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wrapV: 0
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wrapW: 0
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compressionQuality: 50
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spriteMode: 0
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spriteExtrude: 1
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 0
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textureShape: 1
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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applyGammaDecoding: 0
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Material/locked.png
Normal file
BIN
Assets/Material/locked.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 21 KiB |
98
Assets/Material/locked.png.meta
Normal file
98
Assets/Material/locked.png.meta
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@ -0,0 +1,98 @@
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fileFormatVersion: 2
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guid: 0e86a807c3282a442b3915b99b76e30b
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TextureImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 11
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mipmaps:
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mipMapMode: 0
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enableMipMap: 1
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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isReadable: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMasterTextureLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 0
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 0
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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flipbookColumns: 1
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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applyGammaDecoding: 0
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Material/unlocked.png
Normal file
BIN
Assets/Material/unlocked.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
98
Assets/Material/unlocked.png.meta
Normal file
98
Assets/Material/unlocked.png.meta
Normal file
@ -0,0 +1,98 @@
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fileFormatVersion: 2
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guid: 9a39b28f16a08a04db0433e352bf8e26
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TextureImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 11
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mipmaps:
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mipMapMode: 0
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enableMipMap: 1
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sRGBTexture: 1
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||||
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fadeOut: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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||||
bumpmap:
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convertToNormalMap: 0
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||||
externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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isReadable: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMasterTextureLimit: 0
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||||
grayScaleToAlpha: 0
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||||
generateCubemap: 6
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cubemapConvolution: 0
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||||
seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 0
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wrapV: 0
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||||
wrapW: 0
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nPOTScale: 1
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||||
lightmap: 0
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compressionQuality: 50
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||||
spriteMode: 0
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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||||
alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 0
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textureShape: 1
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compressionQualitySet: 0
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textureFormatSet: 0
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applyGammaDecoding: 0
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platformSettings:
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- serializedVersion: 3
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||||
buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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crunchedCompression: 0
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serializedVersion: 2
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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edges: []
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secondaryTextures: []
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nameFileIdTable: {}
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|
File diff suppressed because it is too large
Load Diff
49
Assets/Script/ControlLocker.cs
Normal file
49
Assets/Script/ControlLocker.cs
Normal file
@ -0,0 +1,49 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ControlLocker : MonoBehaviour
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{
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private int colliderCount = 0;
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private bool isLocked = false;
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[SerializeField]
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private RawImage statusImg;
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[SerializeField]
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private Texture lockImg;
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[SerializeField]
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private Texture unlockImg;
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[SerializeField]
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private List<ControlPanel> cpanButtons;
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private void Start()
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{
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statusImg.texture = unlockImg;
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}
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private void OnTriggerEnter(Collider _)
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{
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Debug.Log("Lock btn pressed.");
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colliderCount++;
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if (colliderCount == 1)
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{
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// set state var
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isLocked = !isLocked;
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// set img
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statusImg.texture = isLocked ? lockImg : unlockImg;
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// set buttons' state
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foreach (var btn in cpanButtons)
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{
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btn.GetComponent<Collider>().enabled = !isLocked;
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}
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}
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}
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private void OnTriggerExit(Collider _)
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{
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Debug.Log("Lock btn unpressed.");
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colliderCount--;
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}
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}
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11
Assets/Script/ControlLocker.cs.meta
Normal file
11
Assets/Script/ControlLocker.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b5ce728dbf8b0e54e880d703d5c18eba
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -137,6 +137,8 @@ PlayerSettings:
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bundleVersion: 0.1.0
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preloadedAssets:
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- {fileID: 11400000, guid: 74eeb7429f216ca45a7093c586513e98, type: 2}
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- {fileID: -6265376527240436808, guid: 5e2dc0db42cc5b3459a781fecb0b76f9, type: 2}
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- {fileID: -6348321304186183749, guid: 6460523340b221f4ea5611d2c011a26c, type: 2}
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||||
metroInputSource: 0
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||||
wsaTransparentSwapchain: 0
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||||
m_HolographicPauseOnTrackingLoss: 1
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||||
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@ -12,6 +12,9 @@ EditorUserSettings:
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||||
value: 53500257525150080c5e0a2614715944444f4b7e2f2b72627f701831b7b5626d
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flags: 0
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||||
RecentlyUsedSceneGuid-2:
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||||
value: 5b5257020704595a5e57592414745944464e4c7c7d2974667a704435bae5636e
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||||
flags: 0
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||||
RecentlyUsedSceneGuid-3:
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||||
value: 5a545605060d5c095e5c092314775e44174f482f75717260282d4963b4b6673a
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||||
flags: 0
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||||
vcSharedLogLevel:
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||||
|
Loading…
Reference in New Issue
Block a user