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Merge pull request #16 from muskit/main

Control panel stuff
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ItsCharaHere 2022-05-23 07:49:59 -07:00 committed by GitHub
commit 192249cd89
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13 changed files with 1886 additions and 181 deletions

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.gitignore vendored
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# Crashlytics generated file
crashlytics-build.properties
# WACVR-specific
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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ControlLocker : MonoBehaviour
{
private int colliderCount = 0;
private bool isLocked = false;
[SerializeField]
private RawImage statusImg;
[SerializeField]
private Texture lockImg;
[SerializeField]
private Texture unlockImg;
[SerializeField]
private List<ControlPanel> cpanButtons;
private void Start()
{
statusImg.texture = unlockImg;
}
private void OnTriggerEnter(Collider _)
{
Debug.Log("Lock btn pressed.");
colliderCount++;
if (colliderCount == 1)
{
// set state var
isLocked = !isLocked;
// set img
statusImg.texture = isLocked ? lockImg : unlockImg;
// set buttons' state
foreach (var btn in cpanButtons)
{
btn.GetComponent<Collider>().enabled = !isLocked;
}
}
}
private void OnTriggerExit(Collider _)
{
Debug.Log("Lock btn unpressed.");
colliderCount--;
}
}

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