Merge remote-tracking branch 'upstream/main'
This commit is contained in:
commit
3ac3190cdb
46
.github/workflows/build.yml
vendored
Normal file
46
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
name: Build WACVR
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
paths:
|
||||||
|
- 'Assets/**'
|
||||||
|
- 'Packages/**'
|
||||||
|
- 'ProjectSettings/**'
|
||||||
|
- 'UserSettings/**'
|
||||||
|
workflow_dispatch:
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
runs-on: windows-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout repository
|
||||||
|
uses: actions/checkout@v3
|
||||||
|
|
||||||
|
- name: Cache project
|
||||||
|
uses: actions/cache@v2
|
||||||
|
with:
|
||||||
|
path: Library
|
||||||
|
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
|
||||||
|
restore-keys: |
|
||||||
|
Library-
|
||||||
|
|
||||||
|
- name: Setup Unity
|
||||||
|
uses: kuler90/setup-unity@v1.0.8
|
||||||
|
|
||||||
|
- name: Activate Unity
|
||||||
|
uses: kuler90/activate-unity@v1.1.2
|
||||||
|
with:
|
||||||
|
unity-username: ${{ secrets.UNITY_USERNAME }}
|
||||||
|
unity-password: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
unity-authenticator-key: ${{ secrets.UNITY_AUTHENTICATOR_KEY }}
|
||||||
|
|
||||||
|
- name: Build WACVR
|
||||||
|
uses: kuler90/build-unity@v1.0.4
|
||||||
|
with:
|
||||||
|
build-target: StandaloneWindows64
|
||||||
|
build-path: ./build/WACVR.exe
|
||||||
|
|
||||||
|
- name: Upload artifact
|
||||||
|
uses: actions/upload-artifact@v3.0.0
|
||||||
|
with:
|
||||||
|
path: ./build/
|
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BIN
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BIN
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Normal file
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Assets/Resources.meta
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Normal file
BIN
Assets/Resources/Audio/button press.mp3
Normal file
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Normal file
22
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Assets/Resources/Audio/lock.wav
Normal file
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Assets/Resources/Audio/lock.wav.meta
Normal file
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Assets/Resources/Audio/lock.wav.meta
Normal file
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Assets/Resources/Audio/loco off.mp3
Normal file
BIN
Assets/Resources/Audio/loco off.mp3
Normal file
Binary file not shown.
22
Assets/Resources/Audio/loco off.mp3.meta
Normal file
22
Assets/Resources/Audio/loco off.mp3.meta
Normal file
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Normal file
BIN
Assets/Resources/Audio/loco on.mp3
Normal file
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Normal file
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Normal file
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Normal file
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22
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Normal file
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File diff suppressed because it is too large
Load Diff
@ -1,49 +0,0 @@
|
|||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class ControlLocker : MonoBehaviour
|
|
||||||
{
|
|
||||||
private int colliderCount = 0;
|
|
||||||
private bool isLocked = false;
|
|
||||||
|
|
||||||
[SerializeField]
|
|
||||||
private RawImage statusImg;
|
|
||||||
[SerializeField]
|
|
||||||
private Texture lockImg;
|
|
||||||
[SerializeField]
|
|
||||||
private Texture unlockImg;
|
|
||||||
[SerializeField]
|
|
||||||
private List<ControlPanel> cpanButtons;
|
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
statusImg.texture = unlockImg;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnTriggerEnter(Collider _)
|
|
||||||
{
|
|
||||||
Debug.Log("Lock btn pressed.");
|
|
||||||
colliderCount++;
|
|
||||||
if (colliderCount == 1)
|
|
||||||
{
|
|
||||||
// set state var
|
|
||||||
isLocked = !isLocked;
|
|
||||||
|
|
||||||
// set img
|
|
||||||
statusImg.texture = isLocked ? lockImg : unlockImg;
|
|
||||||
|
|
||||||
// set buttons' state
|
|
||||||
foreach (var btn in cpanButtons)
|
|
||||||
{
|
|
||||||
btn.GetComponent<Collider>().enabled = !isLocked;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnTriggerExit(Collider _)
|
|
||||||
{
|
|
||||||
Debug.Log("Lock btn unpressed.");
|
|
||||||
colliderCount--;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,78 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using UnityEngine;
|
|
||||||
using WindowsInput.Native;
|
|
||||||
|
|
||||||
public class ControlPanel : MonoBehaviour
|
|
||||||
{
|
|
||||||
public Transform Button;
|
|
||||||
[DllImport("user32.dll")]
|
|
||||||
public static extern uint MapVirtualKey(uint uCode, uint uMapType);
|
|
||||||
[DllImport("user32.dll")]
|
|
||||||
static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, UIntPtr dwExtraInfo);
|
|
||||||
public VirtualKeyCode key;
|
|
||||||
public VirtualKeyCode key2;
|
|
||||||
private int _insideColliderCount = 0;
|
|
||||||
public bool isToggle;
|
|
||||||
public bool isOn;
|
|
||||||
private Renderer cr;
|
|
||||||
public GameObject camera;
|
|
||||||
// Start is called before the first frame update
|
|
||||||
|
|
||||||
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
cr = GetComponent<Renderer>();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private void OnTriggerEnter(Collider other)
|
|
||||||
{
|
|
||||||
if (isToggle == true)
|
|
||||||
{
|
|
||||||
if(isOn == false)
|
|
||||||
{
|
|
||||||
isOn = true;
|
|
||||||
cr.material.color = new Color(0f, 1f, 0f, 1f);
|
|
||||||
_insideColliderCount += 1;
|
|
||||||
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
|
|
||||||
} else if (isOn == true)
|
|
||||||
{
|
|
||||||
isOn = false;
|
|
||||||
cr.material.color = new Color(1f, 0f, 0f, 1f);
|
|
||||||
_insideColliderCount += 1;
|
|
||||||
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 0, UIntPtr.Zero);
|
|
||||||
}
|
|
||||||
|
|
||||||
} else if (isToggle == false)
|
|
||||||
{
|
|
||||||
_insideColliderCount += 1;
|
|
||||||
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnTriggerExit(Collider other)
|
|
||||||
{
|
|
||||||
_insideColliderCount -= 1;
|
|
||||||
_insideColliderCount = Mathf.Max(0, _insideColliderCount);
|
|
||||||
if (_insideColliderCount == 0)
|
|
||||||
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 2, UIntPtr.Zero);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
if (Input.GetKeyDown(KeyCode.Home))
|
|
||||||
{
|
|
||||||
camera.SetActive(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Input.GetKeyDown(KeyCode.End))
|
|
||||||
{
|
|
||||||
camera.SetActive(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
21
Assets/Script/LocomotionStatus.cs
Normal file
21
Assets/Script/LocomotionStatus.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class LocomotionStatus : MonoBehaviour
|
||||||
|
{
|
||||||
|
private TextMeshPro text;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
text = GetComponent<TextMeshPro>();
|
||||||
|
UpdateText(LocomotionToggle.IsEnabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateText(bool status)
|
||||||
|
{
|
||||||
|
text.text = "LOCOMOTION: " + (status ? "ENABLED" : "DISABLED");
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Script/LocomotionStatus.cs.meta
Normal file
11
Assets/Script/LocomotionStatus.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 351fc1d968d436d44b431f42a0570812
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
86
Assets/Script/LocomotionToggle.cs
Normal file
86
Assets/Script/LocomotionToggle.cs
Normal file
@ -0,0 +1,86 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
public class LocomotionToggle : MonoBehaviour
|
||||||
|
{
|
||||||
|
[System.Serializable]
|
||||||
|
public class LocomotionToggleEvent : UnityEvent<bool> { }
|
||||||
|
|
||||||
|
public static bool IsEnabled
|
||||||
|
{
|
||||||
|
get { return _state; }
|
||||||
|
}
|
||||||
|
private static bool _state = true;
|
||||||
|
|
||||||
|
private float timer = 0;
|
||||||
|
private bool actionDone = false;
|
||||||
|
|
||||||
|
private bool leftHeld = false;
|
||||||
|
private bool rightHeld = false;
|
||||||
|
|
||||||
|
public LocomotionToggleEvent locoEvent;
|
||||||
|
|
||||||
|
private AudioClip soundOn;
|
||||||
|
private AudioClip soundOff;
|
||||||
|
private AudioSource audioSrc;
|
||||||
|
|
||||||
|
[Header("Settings")]
|
||||||
|
[SerializeField]
|
||||||
|
private float holdTime;
|
||||||
|
|
||||||
|
[Header("References")]
|
||||||
|
[SerializeField]
|
||||||
|
private GameObject locomotionController;
|
||||||
|
[SerializeField]
|
||||||
|
private InputActionProperty leftHandAction;
|
||||||
|
[SerializeField]
|
||||||
|
private InputActionProperty rightHandAction;
|
||||||
|
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
if (locoEvent == null)
|
||||||
|
locoEvent = new LocomotionToggleEvent();
|
||||||
|
|
||||||
|
audioSrc = GetComponent<AudioSource>();
|
||||||
|
audioSrc.playOnAwake = false;
|
||||||
|
soundOn = Resources.Load<AudioClip>("Audio/loco on");
|
||||||
|
soundOff = Resources.Load<AudioClip>("Audio/loco off");
|
||||||
|
|
||||||
|
leftHandAction.action.started +=
|
||||||
|
(InputAction.CallbackContext _) => leftHeld = true;
|
||||||
|
leftHandAction.action.canceled +=
|
||||||
|
(InputAction.CallbackContext _) => leftHeld = false;
|
||||||
|
rightHandAction.action.started +=
|
||||||
|
(InputAction.CallbackContext _) => rightHeld = true;
|
||||||
|
rightHandAction.action.canceled +=
|
||||||
|
(InputAction.CallbackContext _) => rightHeld = false;
|
||||||
|
|
||||||
|
locomotionController.SetActive(_state);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (leftHeld && rightHeld)
|
||||||
|
{
|
||||||
|
timer += Time.unscaledDeltaTime;
|
||||||
|
if (timer >= holdTime && !actionDone)
|
||||||
|
{
|
||||||
|
_state = !_state;
|
||||||
|
locoEvent.Invoke(_state);
|
||||||
|
locomotionController.SetActive(_state);
|
||||||
|
actionDone = true;
|
||||||
|
|
||||||
|
audioSrc.clip = _state ? soundOn : soundOff;
|
||||||
|
audioSrc.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
timer = 0;
|
||||||
|
actionDone = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Script/LocomotionToggle.cs.meta
Normal file
11
Assets/Script/LocomotionToggle.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e28739818e0aced4fbf1afd49f82dcff
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
97
Assets/Script/PanelButton.cs
Normal file
97
Assets/Script/PanelButton.cs
Normal file
@ -0,0 +1,97 @@
|
|||||||
|
using System;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using UnityEngine;
|
||||||
|
using WindowsInput.Native;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
public class PanelButton : MonoBehaviour
|
||||||
|
{
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
public static extern uint MapVirtualKey(uint uCode, uint uMapType);
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, UIntPtr dwExtraInfo);
|
||||||
|
|
||||||
|
public VirtualKeyCode key;
|
||||||
|
public VirtualKeyCode key2;
|
||||||
|
|
||||||
|
public bool isToggle;
|
||||||
|
public bool doesBeep;
|
||||||
|
|
||||||
|
public bool isOn;
|
||||||
|
private int _insideColliderCount = 0;
|
||||||
|
|
||||||
|
private Renderer cr;
|
||||||
|
public GameObject camera;
|
||||||
|
private AudioSource audioSrc;
|
||||||
|
private static AudioClip btnSound;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
btnSound = Resources.Load<AudioClip>("Audio/button press");
|
||||||
|
cr = GetComponent<Renderer>();
|
||||||
|
|
||||||
|
audioSrc = GetComponent<AudioSource>();
|
||||||
|
audioSrc.playOnAwake = false;
|
||||||
|
audioSrc.clip = btnSound;
|
||||||
|
|
||||||
|
if (isToggle)
|
||||||
|
{
|
||||||
|
// initialize toggle state
|
||||||
|
ButtonPress();
|
||||||
|
ButtonRelease();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
_insideColliderCount += 1;
|
||||||
|
ButtonPress();
|
||||||
|
if (doesBeep)
|
||||||
|
audioSrc.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerExit(Collider other)
|
||||||
|
{
|
||||||
|
_insideColliderCount = Mathf.Clamp(_insideColliderCount - 1, 0, _insideColliderCount);
|
||||||
|
|
||||||
|
if (_insideColliderCount == 0)
|
||||||
|
{
|
||||||
|
ButtonRelease();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonPress()
|
||||||
|
{
|
||||||
|
if (isToggle)
|
||||||
|
{
|
||||||
|
if (!isOn)
|
||||||
|
{
|
||||||
|
cr.material.color = Color.green;
|
||||||
|
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 2, UIntPtr.Zero);
|
||||||
|
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
|
||||||
|
isOn = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cr.material.color = Color.red;
|
||||||
|
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 2, UIntPtr.Zero);
|
||||||
|
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 0, UIntPtr.Zero);
|
||||||
|
isOn = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cr.material.color = Color.white;
|
||||||
|
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonRelease()
|
||||||
|
{
|
||||||
|
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 2, UIntPtr.Zero);
|
||||||
|
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 2, UIntPtr.Zero);
|
||||||
|
if (!isToggle)
|
||||||
|
cr.material.color = Color.gray;
|
||||||
|
}
|
||||||
|
}
|
86
Assets/Script/PanelLocker.cs
Normal file
86
Assets/Script/PanelLocker.cs
Normal file
@ -0,0 +1,86 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class PanelLocker : MonoBehaviour
|
||||||
|
{
|
||||||
|
private int colliderCount = 0;
|
||||||
|
private bool isLocked = false;
|
||||||
|
private float timer = 0f;
|
||||||
|
private bool actionTaken = false;
|
||||||
|
|
||||||
|
[Header("Settings")]
|
||||||
|
[SerializeField]
|
||||||
|
private float holdTime = 1f;
|
||||||
|
|
||||||
|
[Header("Components")]
|
||||||
|
[SerializeField]
|
||||||
|
private RawImage statusImg;
|
||||||
|
[SerializeField]
|
||||||
|
private Image timerRing;
|
||||||
|
[SerializeField]
|
||||||
|
private AudioSource audioSrc;
|
||||||
|
[SerializeField]
|
||||||
|
private List<GameObject> panelButtons;
|
||||||
|
|
||||||
|
[Header("Assets")]
|
||||||
|
[SerializeField]
|
||||||
|
private Texture lockImg;
|
||||||
|
[SerializeField]
|
||||||
|
private Texture unlockImg;
|
||||||
|
[SerializeField]
|
||||||
|
private AudioClip lockSound;
|
||||||
|
[SerializeField]
|
||||||
|
private AudioClip unlockSound;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
statusImg.texture = isLocked ? lockImg : unlockImg;
|
||||||
|
audioSrc.clip = lockSound;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider _)
|
||||||
|
{
|
||||||
|
++colliderCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerExit(Collider _)
|
||||||
|
{
|
||||||
|
colliderCount = Mathf.Clamp(colliderCount - 1, 0, colliderCount);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (colliderCount >= 1)
|
||||||
|
{
|
||||||
|
timer += Time.unscaledDeltaTime;
|
||||||
|
float ratio = Mathf.Clamp(timer, 0, holdTime) / holdTime;
|
||||||
|
|
||||||
|
timerRing.fillAmount = Mathf.Pow(ratio, 3f);
|
||||||
|
|
||||||
|
if (ratio >= 1 && !actionTaken)
|
||||||
|
{
|
||||||
|
isLocked = !isLocked;
|
||||||
|
|
||||||
|
foreach (var btn in panelButtons)
|
||||||
|
{
|
||||||
|
btn.SetActive(!isLocked);
|
||||||
|
}
|
||||||
|
actionTaken = true;
|
||||||
|
|
||||||
|
timerRing.color = Color.cyan;
|
||||||
|
statusImg.texture = isLocked ? lockImg : unlockImg;
|
||||||
|
|
||||||
|
audioSrc.clip = isLocked ? lockSound : unlockSound;
|
||||||
|
audioSrc.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
timer = 0;
|
||||||
|
timerRing.fillAmount = 0;
|
||||||
|
timerRing.color = Color.white;
|
||||||
|
actionTaken = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
41
Assets/Script/PanelThirdPersonButton.cs
Normal file
41
Assets/Script/PanelThirdPersonButton.cs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
using System;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using UnityEngine;
|
||||||
|
using WindowsInput.Native;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
public class PanelThirdPersonButton : MonoBehaviour
|
||||||
|
{
|
||||||
|
public bool isTP;
|
||||||
|
|
||||||
|
private Renderer cr;
|
||||||
|
public GameObject tpCamera;
|
||||||
|
private AudioSource audioSrc;
|
||||||
|
private static AudioClip btnSound;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
btnSound = Resources.Load<AudioClip>("Audio/button press");
|
||||||
|
audioSrc = GetComponent<AudioSource>();
|
||||||
|
audioSrc.playOnAwake = false;
|
||||||
|
audioSrc.clip = btnSound;
|
||||||
|
|
||||||
|
cr = GetComponent<Renderer>();
|
||||||
|
|
||||||
|
SetTP(isTP);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
audioSrc.Play();
|
||||||
|
isTP = !isTP;
|
||||||
|
SetTP(isTP);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetTP(bool state)
|
||||||
|
{
|
||||||
|
isTP = state;
|
||||||
|
cr.material.color = state ? Color.green : Color.red;
|
||||||
|
tpCamera?.SetActive(state);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Script/PanelThirdPersonButton.cs.meta
Normal file
11
Assets/Script/PanelThirdPersonButton.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 447b0e47a465da145b212861d2c70c27
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/StreamingAssets.meta
Normal file
8
Assets/StreamingAssets.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b7d4e5e75e98f8e4384a0a48e42b93b1
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
1654
Assets/XR Input Actions.inputactions
Normal file
1654
Assets/XR Input Actions.inputactions
Normal file
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14
Assets/XR Input Actions.inputactions.meta
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14
Assets/XR Input Actions.inputactions.meta
Normal file
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@ -137,8 +137,6 @@ PlayerSettings:
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@ -1,18 +1,17 @@
|
|||||||
# WACVR
|
# WACVR
|
||||||
A VR arcade emulator
|
A VR arcade emulator
|
||||||
|
|
||||||
## Current stage:
|
## Current stage
|
||||||
- Successfully started the game itself
|
- Successfully started the game itself
|
||||||
- Semi-successfully initialized touch
|
- Successfully initialized touch
|
||||||
- Successfully send touch signal
|
- Successfully send touch signal
|
||||||
- Successfully enabled Freeplay and tested the touch signal in game
|
- Successfully enabled Freeplay and tested the touch signal in game
|
||||||
|
|
||||||
## Current issue
|
## Current issue
|
||||||
- touch startup will fail. need to enter test mode to reconnect the touch panel
|
- None!
|
||||||
|
|
||||||
## Quick guide
|
## Quick guide
|
||||||
- Port binding is same as my other repo MaiDXR
|
- Port binding is same as my other repo MaiDXR
|
||||||
- need to enter test mode to reconnect the touch panel
|
|
||||||
- add "[touch] enable=0" to ini file
|
- add "[touch] enable=0" to ini file
|
||||||
|
|
||||||
## Why this repo now?
|
## Why this repo now?
|
||||||
|
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=======
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>>>>>>> Stashed changes
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|
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<<<<<<< Updated upstream
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=======
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>>>>>>> Stashed changes
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<<<<<<< Updated upstream
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>>>>>>> Stashed changes
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<<<<<<< Updated upstream
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=======
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>>>>>>> Stashed changes
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<<<<<<< Updated upstream
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=======
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>>>>>>> Stashed changes
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<<<<<<< Updated upstream
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>>>>>>> Stashed changes
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--- !u!114 &8
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<<<<<<< Updated upstream
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>>>>>>> Stashed changes
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<<<<<<< Updated upstream
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>>>>>>> Stashed changes
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<<<<<<< Updated upstream
|
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=======
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>>>>>>> Stashed changes
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|
<<<<<<< Updated upstream
|
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=======
|
||||||
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|
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>>>>>>> Stashed changes
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||||||
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|
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|
<<<<<<< Updated upstream
|
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|
=======
|
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||||||
|
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||||||
|
>>>>>>> Stashed changes
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|
<<<<<<< Updated upstream
|
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|
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|
=======
|
||||||
|
x: 1080
|
||||||
|
y: 896
|
||||||
|
width: 1920
|
||||||
|
height: 251
|
||||||
|
>>>>>>> Stashed changes
|
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m_ViewDataDictionary: {fileID: 0}
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||||||
@ -373,6 +462,7 @@ MonoBehaviour:
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- Assets
|
- Assets
|
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m_LastFoldersGridSize: -1
|
||||||
|
<<<<<<< Updated upstream
|
||||||
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m_ExpandedIDs: 00000000046f00000a6f00005a6f000000ca9a3bffffff7f
|
m_ExpandedIDs: 00000000046f00000a6f00005a6f000000ca9a3bffffff7f
|
||||||
|
=======
|
||||||
|
m_LastProjectPath: C:\Users\Alex\Documents\GitHub\WACVR
|
||||||
|
m_LockTracker:
|
||||||
|
m_IsLocked: 0
|
||||||
|
m_FolderTreeState:
|
||||||
|
scrollPos: {x: 0, y: 9}
|
||||||
|
m_SelectedIDs: c4810000
|
||||||
|
m_LastClickedID: 33220
|
||||||
|
m_ExpandedIDs: 00000000c481000000ca9a3bffffff7f
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -408,7 +508,11 @@ MonoBehaviour:
|
|||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs:
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 0
|
||||||
|
<<<<<<< Updated upstream
|
||||||
m_ExpandedIDs: 00000000046f000000ca9a3bffffff7f
|
m_ExpandedIDs: 00000000046f000000ca9a3bffffff7f
|
||||||
|
=======
|
||||||
|
m_ExpandedIDs: 00000000c4810000
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -433,10 +537,10 @@ MonoBehaviour:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_ResourceFile:
|
m_ResourceFile:
|
||||||
m_ListAreaState:
|
m_ListAreaState:
|
||||||
m_SelectedInstanceIDs:
|
m_SelectedInstanceIDs: 2ede0000
|
||||||
m_LastClickedInstanceID: 0
|
m_LastClickedInstanceID: 56878
|
||||||
m_HadKeyboardFocusLastEvent: 1
|
m_HadKeyboardFocusLastEvent: 1
|
||||||
m_ExpandedInstanceIDs: c6230000f4790000ce810000e081000044800000
|
m_ExpandedInstanceIDs: c6230000f4790000ce810000e08100004480000000000000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -485,10 +589,17 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
<<<<<<< Updated upstream
|
||||||
x: 247.2
|
x: 247.2
|
||||||
y: 73.6
|
y: 73.6
|
||||||
width: 811.60004
|
width: 811.60004
|
||||||
height: 440.6
|
height: 440.6
|
||||||
|
=======
|
||||||
|
x: 1382
|
||||||
|
y: 211
|
||||||
|
width: 976
|
||||||
|
height: 664
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
@ -690,9 +801,15 @@ MonoBehaviour:
|
|||||||
m_PlayAudio: 0
|
m_PlayAudio: 0
|
||||||
m_AudioPlay: 0
|
m_AudioPlay: 0
|
||||||
m_Position:
|
m_Position:
|
||||||
|
<<<<<<< Updated upstream
|
||||||
m_Target: {x: -0.23342612, y: 1.154188, z: -0.029027253}
|
m_Target: {x: -0.23342612, y: 1.154188, z: -0.029027253}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: -0.23342612, y: 1.154188, z: -0.029027253}
|
m_Value: {x: -0.23342612, y: 1.154188, z: -0.029027253}
|
||||||
|
=======
|
||||||
|
m_Target: {x: 4.5800953, y: 0.37747407, z: -0.7965523}
|
||||||
|
speed: 2
|
||||||
|
m_Value: {x: 4.5800953, y: 0.37747407, z: -0.7965523}
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_RenderMode: 0
|
m_RenderMode: 0
|
||||||
m_CameraMode:
|
m_CameraMode:
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
@ -739,6 +856,7 @@ MonoBehaviour:
|
|||||||
m_GridAxis: 1
|
m_GridAxis: 1
|
||||||
m_gridOpacity: 0.5
|
m_gridOpacity: 0.5
|
||||||
m_Rotation:
|
m_Rotation:
|
||||||
|
<<<<<<< Updated upstream
|
||||||
m_Target: {x: 0.14618626, y: 0.061685134, z: -0.009133707, w: 0.98729026}
|
m_Target: {x: 0.14618626, y: 0.061685134, z: -0.009133707, w: 0.98729026}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 0.14618619, y: 0.061685104, z: -0.009133702, w: 0.9872898}
|
m_Value: {x: 0.14618619, y: 0.061685104, z: -0.009133702, w: 0.9872898}
|
||||||
@ -746,13 +864,22 @@ MonoBehaviour:
|
|||||||
m_Target: 0.19183554
|
m_Target: 0.19183554
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 0.19183554
|
m_Value: 0.19183554
|
||||||
|
=======
|
||||||
|
m_Target: {x: -0.068585575, y: -0.72520596, z: 0.07401841, w: -0.68067557}
|
||||||
|
speed: 2
|
||||||
|
m_Value: {x: -0.06860528, y: -0.72541434, z: 0.074039675, w: -0.6808711}
|
||||||
|
m_Size:
|
||||||
|
m_Target: 2.349763
|
||||||
|
speed: 2
|
||||||
|
m_Value: 2.349763
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_Ortho:
|
m_Ortho:
|
||||||
m_Target: 0
|
m_Target: 0
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 0
|
m_Value: 0
|
||||||
m_CameraSettings:
|
m_CameraSettings:
|
||||||
m_Speed: 1.0646999
|
m_Speed: 0.069699995
|
||||||
m_SpeedNormalized: 0.53
|
m_SpeedNormalized: 0.03
|
||||||
m_SpeedMin: 0.01
|
m_SpeedMin: 0.01
|
||||||
m_SpeedMax: 2
|
m_SpeedMax: 2
|
||||||
m_EasingEnabled: 1
|
m_EasingEnabled: 1
|
||||||
@ -791,20 +918,34 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
<<<<<<< Updated upstream
|
||||||
x: 0
|
x: 0
|
||||||
y: 73.6
|
y: 73.6
|
||||||
width: 246.2
|
width: 246.2
|
||||||
height: 440.6
|
height: 440.6
|
||||||
|
=======
|
||||||
|
x: 1080
|
||||||
|
y: 211
|
||||||
|
width: 301
|
||||||
|
height: 664
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
m_SaveData: []
|
m_SaveData: []
|
||||||
m_SceneHierarchy:
|
m_SceneHierarchy:
|
||||||
m_TreeViewState:
|
m_TreeViewState:
|
||||||
|
<<<<<<< Updated upstream
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs: 046f0000
|
m_SelectedIDs: 046f0000
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: 76f8ffff2c730000607300002a740000ca760000c2780000
|
m_ExpandedIDs: 76f8ffff2c730000607300002a740000ca760000c2780000
|
||||||
|
=======
|
||||||
|
scrollPos: {x: 0, y: 749}
|
||||||
|
m_SelectedIDs: f47b0000
|
||||||
|
m_LastClickedID: 31732
|
||||||
|
m_ExpandedIDs: 30fbffff7c6f00007a7000001a7100009e710000d07200001a73000012750000
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -849,10 +990,17 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
<<<<<<< Updated upstream
|
||||||
x: 241.6
|
x: 241.6
|
||||||
y: 73.6
|
y: 73.6
|
||||||
width: 817.2001
|
width: 817.2001
|
||||||
height: 440.6
|
height: 440.6
|
||||||
|
=======
|
||||||
|
x: 1382
|
||||||
|
y: 211
|
||||||
|
width: 976
|
||||||
|
height: 664
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
@ -865,7 +1013,11 @@ MonoBehaviour:
|
|||||||
m_ShowGizmos: 0
|
m_ShowGizmos: 0
|
||||||
m_TargetDisplay: 0
|
m_TargetDisplay: 0
|
||||||
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
<<<<<<< Updated upstream
|
||||||
m_TargetSize: {x: 817.2001, y: 419.6}
|
m_TargetSize: {x: 817.2001, y: 419.6}
|
||||||
|
=======
|
||||||
|
m_TargetSize: {x: 976, y: 643}
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_TextureFilterMode: 0
|
m_TextureFilterMode: 0
|
||||||
m_TextureHideFlags: 61
|
m_TextureHideFlags: 61
|
||||||
m_RenderIMGUI: 1
|
m_RenderIMGUI: 1
|
||||||
@ -880,10 +1032,17 @@ MonoBehaviour:
|
|||||||
m_VRangeLocked: 0
|
m_VRangeLocked: 0
|
||||||
hZoomLockedByDefault: 0
|
hZoomLockedByDefault: 0
|
||||||
vZoomLockedByDefault: 0
|
vZoomLockedByDefault: 0
|
||||||
|
<<<<<<< Updated upstream
|
||||||
m_HBaseRangeMin: -326.88004
|
m_HBaseRangeMin: -326.88004
|
||||||
m_HBaseRangeMax: 326.88004
|
m_HBaseRangeMax: 326.88004
|
||||||
m_VBaseRangeMin: -167.84001
|
m_VBaseRangeMin: -167.84001
|
||||||
m_VBaseRangeMax: 167.84001
|
m_VBaseRangeMax: 167.84001
|
||||||
|
=======
|
||||||
|
m_HBaseRangeMin: -488
|
||||||
|
m_HBaseRangeMax: 488
|
||||||
|
m_VBaseRangeMin: -321.5
|
||||||
|
m_VBaseRangeMax: 321.5
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_HAllowExceedBaseRangeMin: 1
|
m_HAllowExceedBaseRangeMin: 1
|
||||||
m_HAllowExceedBaseRangeMax: 1
|
m_HAllowExceedBaseRangeMax: 1
|
||||||
m_VAllowExceedBaseRangeMin: 1
|
m_VAllowExceedBaseRangeMin: 1
|
||||||
@ -901,16 +1060,24 @@ MonoBehaviour:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 21
|
y: 21
|
||||||
|
<<<<<<< Updated upstream
|
||||||
width: 817.2001
|
width: 817.2001
|
||||||
height: 419.6
|
height: 419.6
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Translation: {x: 408.60004, y: 209.8}
|
m_Translation: {x: 408.60004, y: 209.8}
|
||||||
|
=======
|
||||||
|
width: 976
|
||||||
|
height: 643
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Translation: {x: 488, y: 321.5}
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_MarginLeft: 0
|
m_MarginLeft: 0
|
||||||
m_MarginRight: 0
|
m_MarginRight: 0
|
||||||
m_MarginTop: 0
|
m_MarginTop: 0
|
||||||
m_MarginBottom: 0
|
m_MarginBottom: 0
|
||||||
m_LastShownAreaInsideMargins:
|
m_LastShownAreaInsideMargins:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
|
<<<<<<< Updated upstream
|
||||||
x: -408.60004
|
x: -408.60004
|
||||||
y: -209.8
|
y: -209.8
|
||||||
width: 817.2001
|
width: 817.2001
|
||||||
@ -918,6 +1085,15 @@ MonoBehaviour:
|
|||||||
m_MinimalGUI: 1
|
m_MinimalGUI: 1
|
||||||
m_defaultScale: 1
|
m_defaultScale: 1
|
||||||
m_LastWindowPixelSize: {x: 1021.5001, y: 550.75}
|
m_LastWindowPixelSize: {x: 1021.5001, y: 550.75}
|
||||||
|
=======
|
||||||
|
x: -488
|
||||||
|
y: -321.5
|
||||||
|
width: 976
|
||||||
|
height: 643
|
||||||
|
m_MinimalGUI: 1
|
||||||
|
m_defaultScale: 1
|
||||||
|
m_LastWindowPixelSize: {x: 976, y: 664}
|
||||||
|
>>>>>>> Stashed changes
|
||||||
m_ClearInEditMode: 1
|
m_ClearInEditMode: 1
|
||||||
m_NoCameraWarning: 1
|
m_NoCameraWarning: 1
|
||||||
m_LowResolutionForAspectRatios: 01000000000000000000
|
m_LowResolutionForAspectRatios: 01000000000000000000
|
||||||
|
Loading…
x
Reference in New Issue
Block a user