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mirror of synced 2025-01-18 23:34:04 +01:00

Merge remote-tracking branch 'upstream/main'

This commit is contained in:
Kylemc1413 2022-05-24 19:32:57 -04:00
commit 3ac3190cdb
39 changed files with 4153 additions and 538 deletions

46
.github/workflows/build.yml vendored Normal file
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name: Build WACVR
on:
push:
paths:
- 'Assets/**'
- 'Packages/**'
- 'ProjectSettings/**'
- 'UserSettings/**'
workflow_dispatch:
jobs:
build:
runs-on: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@v3
- name: Cache project
uses: actions/cache@v2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
- name: Setup Unity
uses: kuler90/setup-unity@v1.0.8
- name: Activate Unity
uses: kuler90/activate-unity@v1.1.2
with:
unity-username: ${{ secrets.UNITY_USERNAME }}
unity-password: ${{ secrets.UNITY_PASSWORD }}
unity-authenticator-key: ${{ secrets.UNITY_AUTHENTICATOR_KEY }}
- name: Build WACVR
uses: kuler90/build-unity@v1.0.4
with:
build-target: StandaloneWindows64
build-path: ./build/WACVR.exe
- name: Upload artifact
uses: actions/upload-artifact@v3.0.0
with:
path: ./build/

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using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ControlLocker : MonoBehaviour
{
private int colliderCount = 0;
private bool isLocked = false;
[SerializeField]
private RawImage statusImg;
[SerializeField]
private Texture lockImg;
[SerializeField]
private Texture unlockImg;
[SerializeField]
private List<ControlPanel> cpanButtons;
private void Start()
{
statusImg.texture = unlockImg;
}
private void OnTriggerEnter(Collider _)
{
Debug.Log("Lock btn pressed.");
colliderCount++;
if (colliderCount == 1)
{
// set state var
isLocked = !isLocked;
// set img
statusImg.texture = isLocked ? lockImg : unlockImg;
// set buttons' state
foreach (var btn in cpanButtons)
{
btn.GetComponent<Collider>().enabled = !isLocked;
}
}
}
private void OnTriggerExit(Collider _)
{
Debug.Log("Lock btn unpressed.");
colliderCount--;
}
}

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@ -1,78 +0,0 @@
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using WindowsInput.Native;
public class ControlPanel : MonoBehaviour
{
public Transform Button;
[DllImport("user32.dll")]
public static extern uint MapVirtualKey(uint uCode, uint uMapType);
[DllImport("user32.dll")]
static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, UIntPtr dwExtraInfo);
public VirtualKeyCode key;
public VirtualKeyCode key2;
private int _insideColliderCount = 0;
public bool isToggle;
public bool isOn;
private Renderer cr;
public GameObject camera;
// Start is called before the first frame update
void Start()
{
cr = GetComponent<Renderer>();
}
private void OnTriggerEnter(Collider other)
{
if (isToggle == true)
{
if(isOn == false)
{
isOn = true;
cr.material.color = new Color(0f, 1f, 0f, 1f);
_insideColliderCount += 1;
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
} else if (isOn == true)
{
isOn = false;
cr.material.color = new Color(1f, 0f, 0f, 1f);
_insideColliderCount += 1;
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 0, UIntPtr.Zero);
}
} else if (isToggle == false)
{
_insideColliderCount += 1;
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
}
}
private void OnTriggerExit(Collider other)
{
_insideColliderCount -= 1;
_insideColliderCount = Mathf.Max(0, _insideColliderCount);
if (_insideColliderCount == 0)
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 2, UIntPtr.Zero);
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Home))
{
camera.SetActive(true);
}
if (Input.GetKeyDown(KeyCode.End))
{
camera.SetActive(false);
}
}
}

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using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class LocomotionStatus : MonoBehaviour
{
private TextMeshPro text;
// Start is called before the first frame update
void Start()
{
text = GetComponent<TextMeshPro>();
UpdateText(LocomotionToggle.IsEnabled);
}
public void UpdateText(bool status)
{
text.text = "LOCOMOTION: " + (status ? "ENABLED" : "DISABLED");
}
}

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using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
[RequireComponent(typeof(AudioSource))]
public class LocomotionToggle : MonoBehaviour
{
[System.Serializable]
public class LocomotionToggleEvent : UnityEvent<bool> { }
public static bool IsEnabled
{
get { return _state; }
}
private static bool _state = true;
private float timer = 0;
private bool actionDone = false;
private bool leftHeld = false;
private bool rightHeld = false;
public LocomotionToggleEvent locoEvent;
private AudioClip soundOn;
private AudioClip soundOff;
private AudioSource audioSrc;
[Header("Settings")]
[SerializeField]
private float holdTime;
[Header("References")]
[SerializeField]
private GameObject locomotionController;
[SerializeField]
private InputActionProperty leftHandAction;
[SerializeField]
private InputActionProperty rightHandAction;
private void Start()
{
if (locoEvent == null)
locoEvent = new LocomotionToggleEvent();
audioSrc = GetComponent<AudioSource>();
audioSrc.playOnAwake = false;
soundOn = Resources.Load<AudioClip>("Audio/loco on");
soundOff = Resources.Load<AudioClip>("Audio/loco off");
leftHandAction.action.started +=
(InputAction.CallbackContext _) => leftHeld = true;
leftHandAction.action.canceled +=
(InputAction.CallbackContext _) => leftHeld = false;
rightHandAction.action.started +=
(InputAction.CallbackContext _) => rightHeld = true;
rightHandAction.action.canceled +=
(InputAction.CallbackContext _) => rightHeld = false;
locomotionController.SetActive(_state);
}
private void Update()
{
if (leftHeld && rightHeld)
{
timer += Time.unscaledDeltaTime;
if (timer >= holdTime && !actionDone)
{
_state = !_state;
locoEvent.Invoke(_state);
locomotionController.SetActive(_state);
actionDone = true;
audioSrc.clip = _state ? soundOn : soundOff;
audioSrc.Play();
}
}
else
{
timer = 0;
actionDone = false;
}
}
}

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using System;
using System.Runtime.InteropServices;
using UnityEngine;
using WindowsInput.Native;
[RequireComponent(typeof(AudioSource))]
public class PanelButton : MonoBehaviour
{
[DllImport("user32.dll")]
public static extern uint MapVirtualKey(uint uCode, uint uMapType);
[DllImport("user32.dll")]
static extern void keybd_event(byte bVk, byte bScan, uint dwFlags, UIntPtr dwExtraInfo);
public VirtualKeyCode key;
public VirtualKeyCode key2;
public bool isToggle;
public bool doesBeep;
public bool isOn;
private int _insideColliderCount = 0;
private Renderer cr;
public GameObject camera;
private AudioSource audioSrc;
private static AudioClip btnSound;
void Start()
{
btnSound = Resources.Load<AudioClip>("Audio/button press");
cr = GetComponent<Renderer>();
audioSrc = GetComponent<AudioSource>();
audioSrc.playOnAwake = false;
audioSrc.clip = btnSound;
if (isToggle)
{
// initialize toggle state
ButtonPress();
ButtonRelease();
}
}
private void OnTriggerEnter(Collider other)
{
_insideColliderCount += 1;
ButtonPress();
if (doesBeep)
audioSrc.Play();
}
private void OnTriggerExit(Collider other)
{
_insideColliderCount = Mathf.Clamp(_insideColliderCount - 1, 0, _insideColliderCount);
if (_insideColliderCount == 0)
{
ButtonRelease();
}
}
private void ButtonPress()
{
if (isToggle)
{
if (!isOn)
{
cr.material.color = Color.green;
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 2, UIntPtr.Zero);
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
isOn = true;
}
else
{
cr.material.color = Color.red;
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 2, UIntPtr.Zero);
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 0, UIntPtr.Zero);
isOn = false;
}
}
else
{
cr.material.color = Color.white;
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 0, UIntPtr.Zero);
}
}
private void ButtonRelease()
{
keybd_event(System.Convert.ToByte(key), (byte)MapVirtualKey((uint)key, 0), 2, UIntPtr.Zero);
keybd_event(System.Convert.ToByte(key2), (byte)MapVirtualKey((uint)key2, 0), 2, UIntPtr.Zero);
if (!isToggle)
cr.material.color = Color.gray;
}
}

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@ -0,0 +1,86 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PanelLocker : MonoBehaviour
{
private int colliderCount = 0;
private bool isLocked = false;
private float timer = 0f;
private bool actionTaken = false;
[Header("Settings")]
[SerializeField]
private float holdTime = 1f;
[Header("Components")]
[SerializeField]
private RawImage statusImg;
[SerializeField]
private Image timerRing;
[SerializeField]
private AudioSource audioSrc;
[SerializeField]
private List<GameObject> panelButtons;
[Header("Assets")]
[SerializeField]
private Texture lockImg;
[SerializeField]
private Texture unlockImg;
[SerializeField]
private AudioClip lockSound;
[SerializeField]
private AudioClip unlockSound;
private void Start()
{
statusImg.texture = isLocked ? lockImg : unlockImg;
audioSrc.clip = lockSound;
}
private void OnTriggerEnter(Collider _)
{
++colliderCount;
}
private void OnTriggerExit(Collider _)
{
colliderCount = Mathf.Clamp(colliderCount - 1, 0, colliderCount);
}
private void Update()
{
if (colliderCount >= 1)
{
timer += Time.unscaledDeltaTime;
float ratio = Mathf.Clamp(timer, 0, holdTime) / holdTime;
timerRing.fillAmount = Mathf.Pow(ratio, 3f);
if (ratio >= 1 && !actionTaken)
{
isLocked = !isLocked;
foreach (var btn in panelButtons)
{
btn.SetActive(!isLocked);
}
actionTaken = true;
timerRing.color = Color.cyan;
statusImg.texture = isLocked ? lockImg : unlockImg;
audioSrc.clip = isLocked ? lockSound : unlockSound;
audioSrc.Play();
}
}
else
{
timer = 0;
timerRing.fillAmount = 0;
timerRing.color = Color.white;
actionTaken = false;
}
}
}

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@ -0,0 +1,41 @@
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using WindowsInput.Native;
[RequireComponent(typeof(AudioSource))]
public class PanelThirdPersonButton : MonoBehaviour
{
public bool isTP;
private Renderer cr;
public GameObject tpCamera;
private AudioSource audioSrc;
private static AudioClip btnSound;
void Start()
{
btnSound = Resources.Load<AudioClip>("Audio/button press");
audioSrc = GetComponent<AudioSource>();
audioSrc.playOnAwake = false;
audioSrc.clip = btnSound;
cr = GetComponent<Renderer>();
SetTP(isTP);
}
private void OnTriggerEnter(Collider other)
{
audioSrc.Play();
isTP = !isTP;
SetTP(isTP);
}
private void SetTP(bool state)
{
isTP = state;
cr.material.color = state ? Color.green : Color.red;
tpCamera?.SetActive(state);
}
}

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@ -1,18 +1,17 @@
# WACVR # WACVR
A VR arcade emulator A VR arcade emulator
## Current stage: ## Current stage
- Successfully started the game itself - Successfully started the game itself
- Semi-successfully initialized touch - Successfully initialized touch
- Successfully send touch signal - Successfully send touch signal
- Successfully enabled Freeplay and tested the touch signal in game - Successfully enabled Freeplay and tested the touch signal in game
## Current issue ## Current issue
- touch startup will fail. need to enter test mode to reconnect the touch panel - None!
## Quick guide ## Quick guide
- Port binding is same as my other repo MaiDXR - Port binding is same as my other repo MaiDXR
- need to enter test mode to reconnect the touch panel
- add "[touch] enable=0" to ini file - add "[touch] enable=0" to ini file
## Why this repo now? ## Why this repo now?

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<<<<<<< Updated upstream
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>>>>>>> Stashed changes
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<<<<<<< Updated upstream
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m_ActualView: {fileID: 13} m_ActualView: {fileID: 13}
=======
y: 685
width: 1920
height: 272
m_MinSize: {x: 100, y: 100}
m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 11}
>>>>>>> Stashed changes
m_Panes: m_Panes:
- {fileID: 13} - {fileID: 13}
- {fileID: 11} - {fileID: 11}
m_Selected: 0 m_Selected: 1
m_LastSelected: 1 m_LastSelected: 0
--- !u!114 &3 --- !u!114 &3
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -70,12 +88,21 @@ MonoBehaviour:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 30 y: 30
<<<<<<< Updated upstream
width: 1536 width: 1536
height: 770.8 height: 770.8
m_MinSize: {x: 300, y: 200} m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 1 vertical: 1
controlID: 341 controlID: 341
=======
width: 1920
height: 957
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 1
controlID: 92
>>>>>>> Stashed changes
--- !u!114 &4 --- !u!114 &4
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -93,10 +120,17 @@ MonoBehaviour:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 0 y: 0
<<<<<<< Updated upstream
width: 247.2 width: 247.2
height: 461.6 height: 461.6
m_MinSize: {x: 201, y: 221} m_MinSize: {x: 201, y: 221}
m_MaxSize: {x: 4001, y: 4021} m_MaxSize: {x: 4001, y: 4021}
=======
width: 302
height: 685
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
>>>>>>> Stashed changes
m_ActualView: {fileID: 15} m_ActualView: {fileID: 15}
m_Panes: m_Panes:
- {fileID: 15} - {fileID: 15}
@ -122,8 +156,13 @@ MonoBehaviour:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 0 y: 0
<<<<<<< Updated upstream
width: 1536 width: 1536
height: 820.8 height: 820.8
=======
width: 1920
height: 1007
>>>>>>> Stashed changes
m_MinSize: {x: 875, y: 300} m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
m_UseTopView: 1 m_UseTopView: 1
@ -172,12 +211,21 @@ MonoBehaviour:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 0 y: 0
<<<<<<< Updated upstream
width: 1536 width: 1536
height: 461.6 height: 461.6
m_MinSize: {x: 300, y: 100} m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 8096} m_MaxSize: {x: 24288, y: 8096}
vertical: 0 vertical: 0
controlID: 342 controlID: 342
=======
width: 1920
height: 685
m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 8096}
vertical: 0
controlID: 93
>>>>>>> Stashed changes
--- !u!114 &8 --- !u!114 &8
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -194,8 +242,13 @@ MonoBehaviour:
m_Position: m_Position:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
<<<<<<< Updated upstream
y: 800.8 y: 800.8
width: 1536 width: 1536
=======
y: 987
width: 1920
>>>>>>> Stashed changes
height: 20 height: 20
m_MinSize: {x: 0, y: 0} m_MinSize: {x: 0, y: 0}
m_MaxSize: {x: 0, y: 0} m_MaxSize: {x: 0, y: 0}
@ -209,23 +262,29 @@ MonoBehaviour:
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 1 m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name: SceneView m_Name: GameView
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Children: [] m_Children: []
m_Position: m_Position:
serializedVersion: 2 serializedVersion: 2
x: 247.2 x: 247.2
y: 0 y: 0
<<<<<<< Updated upstream
width: 813.60004 width: 813.60004
height: 461.6 height: 461.6
m_MinSize: {x: 202, y: 221} m_MinSize: {x: 202, y: 221}
=======
width: 978
height: 685
m_MinSize: {x: 102, y: 121}
>>>>>>> Stashed changes
m_MaxSize: {x: 4002, y: 4021} m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 14} m_ActualView: {fileID: 16}
m_Panes: m_Panes:
- {fileID: 14} - {fileID: 14}
- {fileID: 16} - {fileID: 16}
m_Selected: 0 m_Selected: 1
m_LastSelected: 1 m_LastSelected: 0
--- !u!114 &10 --- !u!114 &10
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -241,12 +300,21 @@ MonoBehaviour:
m_Children: [] m_Children: []
m_Position: m_Position:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: 1060.8 x: 1060.8
y: 0 y: 0
width: 475.19995 width: 475.19995
height: 461.6 height: 461.6
m_MinSize: {x: 276, y: 71} m_MinSize: {x: 276, y: 71}
m_MaxSize: {x: 4001, y: 4021} m_MaxSize: {x: 4001, y: 4021}
=======
x: 1280
y: 0
width: 640
height: 685
m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4000, y: 4000}
>>>>>>> Stashed changes
m_ActualView: {fileID: 12} m_ActualView: {fileID: 12}
m_Panes: m_Panes:
- {fileID: 12} - {fileID: 12}
@ -273,10 +341,17 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: 0 x: 0
y: 535.2 y: 535.2
width: 1536 width: 1536
height: 288.19998 height: 288.19998
=======
x: 1080
y: 896
width: 1920
height: 251
>>>>>>> Stashed changes
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
@ -302,10 +377,17 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: 1060.8 x: 1060.8
y: 73.6 y: 73.6
width: 474.19995 width: 474.19995
height: 440.6 height: 440.6
=======
x: 2360
y: 211
width: 639
height: 664
>>>>>>> Stashed changes
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
@ -344,10 +426,17 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: 0 x: 0
y: 535.2 y: 535.2
width: 1536 width: 1536
height: 288.19998 height: 288.19998
=======
x: 1080
y: 896
width: 1920
height: 251
>>>>>>> Stashed changes
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
@ -373,6 +462,7 @@ MonoBehaviour:
m_LastFolders: m_LastFolders:
- Assets - Assets
m_LastFoldersGridSize: -1 m_LastFoldersGridSize: -1
<<<<<<< Updated upstream
m_LastProjectPath: D:\WACCA\WACVR m_LastProjectPath: D:\WACCA\WACVR
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
@ -381,6 +471,16 @@ MonoBehaviour:
m_SelectedIDs: 046f0000 m_SelectedIDs: 046f0000
m_LastClickedID: 28420 m_LastClickedID: 28420
m_ExpandedIDs: 00000000046f00000a6f00005a6f000000ca9a3bffffff7f m_ExpandedIDs: 00000000046f00000a6f00005a6f000000ca9a3bffffff7f
=======
m_LastProjectPath: C:\Users\Alex\Documents\GitHub\WACVR
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 9}
m_SelectedIDs: c4810000
m_LastClickedID: 33220
m_ExpandedIDs: 00000000c481000000ca9a3bffffff7f
>>>>>>> Stashed changes
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -408,7 +508,11 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
<<<<<<< Updated upstream
m_ExpandedIDs: 00000000046f000000ca9a3bffffff7f m_ExpandedIDs: 00000000046f000000ca9a3bffffff7f
=======
m_ExpandedIDs: 00000000c4810000
>>>>>>> Stashed changes
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -433,10 +537,10 @@ MonoBehaviour:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_ResourceFile: m_ResourceFile:
m_ListAreaState: m_ListAreaState:
m_SelectedInstanceIDs: m_SelectedInstanceIDs: 2ede0000
m_LastClickedInstanceID: 0 m_LastClickedInstanceID: 56878
m_HadKeyboardFocusLastEvent: 1 m_HadKeyboardFocusLastEvent: 1
m_ExpandedInstanceIDs: c6230000f4790000ce810000e081000044800000 m_ExpandedInstanceIDs: c6230000f4790000ce810000e08100004480000000000000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -485,10 +589,17 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: 247.2 x: 247.2
y: 73.6 y: 73.6
width: 811.60004 width: 811.60004
height: 440.6 height: 440.6
=======
x: 1382
y: 211
width: 976
height: 664
>>>>>>> Stashed changes
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
@ -690,9 +801,15 @@ MonoBehaviour:
m_PlayAudio: 0 m_PlayAudio: 0
m_AudioPlay: 0 m_AudioPlay: 0
m_Position: m_Position:
<<<<<<< Updated upstream
m_Target: {x: -0.23342612, y: 1.154188, z: -0.029027253} m_Target: {x: -0.23342612, y: 1.154188, z: -0.029027253}
speed: 2 speed: 2
m_Value: {x: -0.23342612, y: 1.154188, z: -0.029027253} m_Value: {x: -0.23342612, y: 1.154188, z: -0.029027253}
=======
m_Target: {x: 4.5800953, y: 0.37747407, z: -0.7965523}
speed: 2
m_Value: {x: 4.5800953, y: 0.37747407, z: -0.7965523}
>>>>>>> Stashed changes
m_RenderMode: 0 m_RenderMode: 0
m_CameraMode: m_CameraMode:
drawMode: 0 drawMode: 0
@ -739,6 +856,7 @@ MonoBehaviour:
m_GridAxis: 1 m_GridAxis: 1
m_gridOpacity: 0.5 m_gridOpacity: 0.5
m_Rotation: m_Rotation:
<<<<<<< Updated upstream
m_Target: {x: 0.14618626, y: 0.061685134, z: -0.009133707, w: 0.98729026} m_Target: {x: 0.14618626, y: 0.061685134, z: -0.009133707, w: 0.98729026}
speed: 2 speed: 2
m_Value: {x: 0.14618619, y: 0.061685104, z: -0.009133702, w: 0.9872898} m_Value: {x: 0.14618619, y: 0.061685104, z: -0.009133702, w: 0.9872898}
@ -746,13 +864,22 @@ MonoBehaviour:
m_Target: 0.19183554 m_Target: 0.19183554
speed: 2 speed: 2
m_Value: 0.19183554 m_Value: 0.19183554
=======
m_Target: {x: -0.068585575, y: -0.72520596, z: 0.07401841, w: -0.68067557}
speed: 2
m_Value: {x: -0.06860528, y: -0.72541434, z: 0.074039675, w: -0.6808711}
m_Size:
m_Target: 2.349763
speed: 2
m_Value: 2.349763
>>>>>>> Stashed changes
m_Ortho: m_Ortho:
m_Target: 0 m_Target: 0
speed: 2 speed: 2
m_Value: 0 m_Value: 0
m_CameraSettings: m_CameraSettings:
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m_SpeedNormalized: 0.53 m_SpeedNormalized: 0.03
m_SpeedMin: 0.01 m_SpeedMin: 0.01
m_SpeedMax: 2 m_SpeedMax: 2
m_EasingEnabled: 1 m_EasingEnabled: 1
@ -791,20 +918,34 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: 0 x: 0
y: 73.6 y: 73.6
width: 246.2 width: 246.2
height: 440.6 height: 440.6
=======
x: 1080
y: 211
width: 301
height: 664
>>>>>>> Stashed changes
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
m_SaveData: [] m_SaveData: []
m_SceneHierarchy: m_SceneHierarchy:
m_TreeViewState: m_TreeViewState:
<<<<<<< Updated upstream
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: 046f0000 m_SelectedIDs: 046f0000
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 76f8ffff2c730000607300002a740000ca760000c2780000 m_ExpandedIDs: 76f8ffff2c730000607300002a740000ca760000c2780000
=======
scrollPos: {x: 0, y: 749}
m_SelectedIDs: f47b0000
m_LastClickedID: 31732
m_ExpandedIDs: 30fbffff7c6f00007a7000001a7100009e710000d07200001a73000012750000
>>>>>>> Stashed changes
m_RenameOverlay: m_RenameOverlay:
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m_Name: m_Name:
@ -849,10 +990,17 @@ MonoBehaviour:
m_Tooltip: m_Tooltip:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: 241.6 x: 241.6
y: 73.6 y: 73.6
width: 817.2001 width: 817.2001
height: 440.6 height: 440.6
=======
x: 1382
y: 211
width: 976
height: 664
>>>>>>> Stashed changes
m_ViewDataDictionary: {fileID: 0} m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
@ -865,7 +1013,11 @@ MonoBehaviour:
m_ShowGizmos: 0 m_ShowGizmos: 0
m_TargetDisplay: 0 m_TargetDisplay: 0
m_ClearColor: {r: 0, g: 0, b: 0, a: 0} m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
<<<<<<< Updated upstream
m_TargetSize: {x: 817.2001, y: 419.6} m_TargetSize: {x: 817.2001, y: 419.6}
=======
m_TargetSize: {x: 976, y: 643}
>>>>>>> Stashed changes
m_TextureFilterMode: 0 m_TextureFilterMode: 0
m_TextureHideFlags: 61 m_TextureHideFlags: 61
m_RenderIMGUI: 1 m_RenderIMGUI: 1
@ -880,10 +1032,17 @@ MonoBehaviour:
m_VRangeLocked: 0 m_VRangeLocked: 0
hZoomLockedByDefault: 0 hZoomLockedByDefault: 0
vZoomLockedByDefault: 0 vZoomLockedByDefault: 0
<<<<<<< Updated upstream
m_HBaseRangeMin: -326.88004 m_HBaseRangeMin: -326.88004
m_HBaseRangeMax: 326.88004 m_HBaseRangeMax: 326.88004
m_VBaseRangeMin: -167.84001 m_VBaseRangeMin: -167.84001
m_VBaseRangeMax: 167.84001 m_VBaseRangeMax: 167.84001
=======
m_HBaseRangeMin: -488
m_HBaseRangeMax: 488
m_VBaseRangeMin: -321.5
m_VBaseRangeMax: 321.5
>>>>>>> Stashed changes
m_HAllowExceedBaseRangeMin: 1 m_HAllowExceedBaseRangeMin: 1
m_HAllowExceedBaseRangeMax: 1 m_HAllowExceedBaseRangeMax: 1
m_VAllowExceedBaseRangeMin: 1 m_VAllowExceedBaseRangeMin: 1
@ -901,16 +1060,24 @@ MonoBehaviour:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 21 y: 21
<<<<<<< Updated upstream
width: 817.2001 width: 817.2001
height: 419.6 height: 419.6
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Translation: {x: 408.60004, y: 209.8} m_Translation: {x: 408.60004, y: 209.8}
=======
width: 976
height: 643
m_Scale: {x: 1, y: 1}
m_Translation: {x: 488, y: 321.5}
>>>>>>> Stashed changes
m_MarginLeft: 0 m_MarginLeft: 0
m_MarginRight: 0 m_MarginRight: 0
m_MarginTop: 0 m_MarginTop: 0
m_MarginBottom: 0 m_MarginBottom: 0
m_LastShownAreaInsideMargins: m_LastShownAreaInsideMargins:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: -408.60004 x: -408.60004
y: -209.8 y: -209.8
width: 817.2001 width: 817.2001
@ -918,6 +1085,15 @@ MonoBehaviour:
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m_defaultScale: 1 m_defaultScale: 1
m_LastWindowPixelSize: {x: 1021.5001, y: 550.75} m_LastWindowPixelSize: {x: 1021.5001, y: 550.75}
=======
x: -488
y: -321.5
width: 976
height: 643
m_MinimalGUI: 1
m_defaultScale: 1
m_LastWindowPixelSize: {x: 976, y: 664}
>>>>>>> Stashed changes
m_ClearInEditMode: 1 m_ClearInEditMode: 1
m_NoCameraWarning: 1 m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000000000000000000 m_LowResolutionForAspectRatios: 01000000000000000000