change card image; clean code for serial; move dll to plugin folder
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@ -32970,7 +32970,7 @@ MonoBehaviour:
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--- !u!114 &8875919877197206717
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--- !u!114 &8875919877197206717
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@ -4,7 +4,6 @@ using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Collections;
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public class Serial : MonoBehaviour
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public class Serial : MonoBehaviour
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{
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{
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@ -31,7 +30,6 @@ public class Serial : MonoBehaviour
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byte[] SettingData_162 = new byte[7];
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byte[] SettingData_162 = new byte[7];
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byte[] SettingData_148 = new byte[7];
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byte[] SettingData_148 = new byte[7];
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byte[] SettingData_201 = new byte[7];
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byte[] SettingData_201 = new byte[7];
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int TouchPackCounter = 0;
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static byte[] TouchPackL = new byte[36];
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static byte[] TouchPackL = new byte[36];
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static byte[] TouchPackR = new byte[36];
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static byte[] TouchPackR = new byte[36];
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bool StartUp = false;
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bool StartUp = false;
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@ -44,20 +42,16 @@ public class Serial : MonoBehaviour
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SetSettingData_201();
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SetSettingData_201();
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SetSettingData_162();
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SetSettingData_162();
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SetSettingData_148();
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SetSettingData_148();
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// SettingData_168 = ByteHelper.ConvertTextToByteArray(SettingData_168_Text);
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}
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}
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// Update is called once per frame
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void Update()
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void Update()
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{
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{
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if(ComL.IsOpen)
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if(ComL.IsOpen)
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ReadHead(ComL, 0);
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ReadHead(ComL, 0);
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if (ComR.IsOpen)
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if (ComR.IsOpen)
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ReadHead(ComR, 1);
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ReadHead(ComR, 1);
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//SendTouch(ComL, TouchPackL);
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if (Input.GetKeyDown(KeyCode.M)) //this is a touch test code
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//SendTouch(ComR, TouchPackR);
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StartCoroutine(TouchTest(true));
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if (Input.GetKeyDown(KeyCode.M))
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StartCoroutine(Test(true));
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}
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}
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private void FixedUpdate() {
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private void FixedUpdate() {
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@ -65,7 +59,7 @@ public class Serial : MonoBehaviour
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SendTouch(ComR, TouchPackR);
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SendTouch(ComR, TouchPackR);
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}
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}
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IEnumerator Test(bool State)
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IEnumerator TouchTest(bool State) //this is a touch test code
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{
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{
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for (int i = 0; i < 240; i++)
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for (int i = 0; i < 240; i++)
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{
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{
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@ -77,7 +71,7 @@ public class Serial : MonoBehaviour
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}
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}
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}
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}
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void ReadHead(SerialPort Serial, int side)
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void ReadHead(SerialPort Serial, int side) //Read head byte
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{
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{
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if(Serial.BytesToRead > 0)
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if(Serial.BytesToRead > 0)
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{
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{
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@ -101,7 +95,6 @@ public class Serial : MonoBehaviour
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syncbytes.Add(syncCheckSum);
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syncbytes.Add(syncCheckSum);
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Serial.Write(syncbytes.ToArray(), 0, syncbytes.Count);
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Serial.Write(syncbytes.ToArray(), 0, syncbytes.Count);
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Debug.Log($"GET SYNC BOARD VER {side}");
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Debug.Log($"GET SYNC BOARD VER {side}");
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//Bytes.Clear();
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break;
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break;
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case CMD_NEXT_READ:
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case CMD_NEXT_READ:
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//Response: corresponding read bytes + checksum
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//Response: corresponding read bytes + checksum
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@ -131,8 +124,6 @@ public class Serial : MonoBehaviour
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Debug.Log("Extra Read");
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Debug.Log("Extra Read");
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break;
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break;
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}
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}
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// Serial.Write(SettingData_114, 0, 81);
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//Bytes.Clear();
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break;
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break;
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case CMD_GET_UNIT_BOARD_VER:
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case CMD_GET_UNIT_BOARD_VER:
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//Response: cmd byte + sync board ver bytes + 'L'/'R' based on side + unit board ver bytes x6 + checksum
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//Response: cmd byte + sync board ver bytes + 'L'/'R' based on side + unit board ver bytes x6 + checksum
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@ -148,24 +139,20 @@ public class Serial : MonoBehaviour
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unitBytes.Add(unitCheckSum);
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unitBytes.Add(unitCheckSum);
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Serial.Write(unitBytes.ToArray(), 0, unitBytes.Count);
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Serial.Write(unitBytes.ToArray(), 0, unitBytes.Count);
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Debug.Log($"GET UNIT BOARD VER {side}");
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Debug.Log($"GET UNIT BOARD VER {side}");
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//Bytes.Clear();
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break;
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break;
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case CMD_MYSTERY1:
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case CMD_MYSTERY1:
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StartUp = false;
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StartUp = false;
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Serial.Write(SettingData_162, 0, 3);
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Serial.Write(SettingData_162, 0, 3);
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Debug.Log($"MYSTERY 1 SIDE {side}");
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Debug.Log($"MYSTERY 1 SIDE {side}");
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//Bytes.Clear();
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break;
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break;
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case CMD_MYSTERY2:
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case CMD_MYSTERY2:
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StartUp = false;
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StartUp = false;
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Serial.Write(SettingData_148, 0, 3);
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Serial.Write(SettingData_148, 0, 3);
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Debug.Log($"MYSTERY 2 SIDE {side}");
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Debug.Log($"MYSTERY 2 SIDE {side}");
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//Bytes.Clear();
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break;
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break;
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case CMD_START_AUTO_SCAN:
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case CMD_START_AUTO_SCAN:
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Serial.Write(SettingData_201.ToArray(), 0, 3);
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Serial.Write(SettingData_201.ToArray(), 0, 3);
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Debug.Log($"START AUTO SCAN SIDE {side}");
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Debug.Log($"START AUTO SCAN SIDE {side}");
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//Bytes.Clear();
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StartUp = true;
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StartUp = true;
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break;
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break;
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case CMD_BEGIN_WRITE:
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case CMD_BEGIN_WRITE:
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@ -177,12 +164,11 @@ public class Serial : MonoBehaviour
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case 154:
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case 154:
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StartUp = false;
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StartUp = false;
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Debug.Log("BAD");
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Debug.Log("BAD");
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//Bytes.Clear();
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break;
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break;
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}
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}
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}
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}
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byte[] GetTouchPack(byte[] Pack)
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byte[] GetTouchPack(byte[] Pack) //convert touch to right format for game
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{
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{
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Pack[0] = 129;
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Pack[0] = 129;
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Pack[34] = Pack[34]++;
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Pack[34] = Pack[34]++;
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@ -192,12 +178,12 @@ public class Serial : MonoBehaviour
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Pack[34] = 0;
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Pack[34] = 0;
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return Pack;
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return Pack;
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}
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}
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void SendTouch(SerialPort Serial, byte[] Pack)
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void SendTouch(SerialPort Serial, byte[] Pack) //Send touch data
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{
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{
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if (StartUp)
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if (StartUp)
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Serial.Write(GetTouchPack(Pack), 0, 36);
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Serial.Write(GetTouchPack(Pack), 0, 36);
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}
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}
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public static void SetTouch(int Area, bool State)
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public static void SetTouch(int Area, bool State) //set touch data 0-239
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{
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{
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Area +=1;
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Area +=1;
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if (Area < 121)
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if (Area < 121)
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@ -267,12 +253,4 @@ public static class ByteHelper
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tempList.Add(Convert.ToByte(data[i]));
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tempList.Add(Convert.ToByte(data[i]));
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return tempList;
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return tempList;
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}
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}
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public static byte[] ConvertTextToByteArray(TextAsset TextObj)
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{
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var splitedData = TextObj.text.Split(Convert.ToChar("\n"));
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byte[] tempList = new byte[splitedData.Length];
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for (int i = 0; i < splitedData.Length; i++)
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tempList[i] = Convert.ToByte(splitedData[i]);
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return tempList;
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}
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}
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}
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|
Loading…
Reference in New Issue
Block a user