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mirror of synced 2025-02-25 22:38:14 +01:00

Restore audiosource requirement for buttons still using their own audiosource

This commit is contained in:
Kylemc1413 2022-05-29 09:57:49 -04:00
parent f2aeaa936e
commit c378794cc0
2 changed files with 2 additions and 0 deletions

View File

@ -2,6 +2,7 @@ using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
using UnityEngine.InputSystem; using UnityEngine.InputSystem;
[RequireComponent(typeof(AudioSource))]
public class LocomotionToggle : MonoBehaviour public class LocomotionToggle : MonoBehaviour
{ {
[System.Serializable] [System.Serializable]

View File

@ -2,6 +2,7 @@ using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
[RequireComponent(typeof(AudioSource))]
public class PanelHiderButton : MonoBehaviour public class PanelHiderButton : MonoBehaviour
{ {
private int colliderCount = 0; private int colliderCount = 0;