Set render pipeline to Performant
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@ -41,7 +41,7 @@ GraphicsSettings:
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m_PreloadShadersBatchTimeLimit: -1
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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type: 0}
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m_CustomRenderPipeline: {fileID: 11400000, guid: 7b7fd9122c28c4d15b667c7040e3b3fd,
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m_CustomRenderPipeline: {fileID: 11400000, guid: d0e2fc18fe036412f8223b3b3d9ad574,
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type: 2}
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m_TransparencySortMode: 0
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m_TransparencySortAxis: {x: 0, y: 0, z: 1}
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