From d3840cb36e0239e2213716062c4a27d9182a1d83 Mon Sep 17 00:00:00 2001 From: xpeng <1216772231@qq.com> Date: Sat, 5 Nov 2022 01:32:17 +0100 Subject: [PATCH] update new config system --- Assets/Prefab/ConfigDropdown.prefab | 1425 ++++ .../ConfigDropdown.prefab.meta} | 5 +- Assets/Prefab/ConfigSlider.prefab | 610 ++ Assets/Prefab/ConfigSlider.prefab.meta | 7 + Assets/Prefab/ConfigToggle.prefab | 456 ++ Assets/Prefab/ConfigToggle.prefab.meta | 7 + Assets/Prefab/ConfigValue.prefab | 1294 ++++ Assets/Prefab/ConfigValue.prefab.meta | 7 + Assets/Scenes/WACVR.unity | 5734 ++++++++++++++++- .../Configuration/ButtonSettingManager.cs | 32 +- .../Configuration/CaptureSettingManager.cs | 53 +- .../Script/Configuration/ComponentAutoName.cs | 22 + ...ager.cs.meta => ComponentAutoName.cs.meta} | 2 +- Assets/Script/Configuration/Config.cs | 93 +- Assets/Script/Configuration/ConfigManager.cs | 260 +- .../Configuration/ConfigPanelComponent.cs | 37 + .../ConfigPanelComponent.cs.meta} | 2 +- .../Configuration/LightSettingManager.cs | 18 - .../Configuration/PlayerSettingManager.cs | 53 +- Assets/Script/Configuration/SkyboxSwitcher.cs | 29 +- .../Script/Configuration/SpectatorManager.cs | 95 +- .../Configuration/TouchSettingManager.cs | 18 +- Assets/Script/Configuration/ValueManager.cs | 2 +- Assets/Script/Controller/Controller.asmdef | 4 +- .../Controller/ControllerHapticManager.cs | 19 +- Assets/Script/Controller/HandFollowManager.cs | 36 +- Assets/Script/Essential/CEnum.cs | 229 + Assets/Script/Essential/CEnum.cs.meta | 11 + .../Script/Essential/DropdownPopulateList.cs | 43 + .../Essential/DropdownPopulateList.cs.meta | 11 + Assets/Script/Essential/KeyDropdownManager.cs | 22 - Assets/Script/LightManager/LightManager.cs | 16 +- Assets/Script/TouchManager/TouchManager.cs | 12 +- Assets/Settings/Post-Process.asset | 23 +- Assets/Settings/Post-Process.asset.meta | 2 +- Assets/Settings/SampleSceneProfile.asset | 123 - .../XR/Settings/OpenXR Package Settings.asset | 2 +- Packages/manifest.json | 2 +- Packages/packages-lock.json | 6 +- ProjectSettings/ProjectVersion.txt | 4 +- 40 files changed, 10198 insertions(+), 628 deletions(-) create mode 100644 Assets/Prefab/ConfigDropdown.prefab rename Assets/{Settings/SampleSceneProfile.asset.meta => Prefab/ConfigDropdown.prefab.meta} (54%) create mode 100644 Assets/Prefab/ConfigSlider.prefab create mode 100644 Assets/Prefab/ConfigSlider.prefab.meta create mode 100644 Assets/Prefab/ConfigToggle.prefab create mode 100644 Assets/Prefab/ConfigToggle.prefab.meta create mode 100644 Assets/Prefab/ConfigValue.prefab create mode 100644 Assets/Prefab/ConfigValue.prefab.meta create mode 100644 Assets/Script/Configuration/ComponentAutoName.cs rename Assets/Script/Configuration/{LightSettingManager.cs.meta => ComponentAutoName.cs.meta} (83%) create mode 100644 Assets/Script/Configuration/ConfigPanelComponent.cs rename Assets/Script/{Essential/KeyDropdownManager.cs.meta => Configuration/ConfigPanelComponent.cs.meta} (83%) delete mode 100644 Assets/Script/Configuration/LightSettingManager.cs create mode 100644 Assets/Script/Essential/CEnum.cs create mode 100644 Assets/Script/Essential/CEnum.cs.meta create mode 100644 Assets/Script/Essential/DropdownPopulateList.cs create mode 100644 Assets/Script/Essential/DropdownPopulateList.cs.meta delete mode 100644 Assets/Script/Essential/KeyDropdownManager.cs delete mode 100644 Assets/Settings/SampleSceneProfile.asset diff --git a/Assets/Prefab/ConfigDropdown.prefab b/Assets/Prefab/ConfigDropdown.prefab new file mode 100644 index 0000000..678ae25 --- /dev/null +++ b/Assets/Prefab/ConfigDropdown.prefab @@ -0,0 +1,1425 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1012883976206016704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); - } - void ApplyConfig() - { - switch (buttonType) - { - case ButtonType.Test: - panelButton.key = ConfigManager.config.TestKey; - break; - case ButtonType.Service: - panelButton.key = ConfigManager.config.ServiceKey; - break; - case ButtonType.Coin: - panelButton.key = ConfigManager.config.CoinKey; - break; - case ButtonType.Custom: - panelButton.key = ConfigManager.config.CustomKey; - break; - } + var widget = ConfigManager.GetConfigPanelWidget(Enum.GetName(typeof(ButtonType), buttonType)); + var dropdown = widget.GetComponent(); + dropdown.onValueChanged.AddListener((int value) => { + panelButton.key = (VirtualKeyCode)Enum.GetValues(typeof(VirtualKeyCode)).GetValue(value); + }); + dropdown.onValueChanged?.Invoke(dropdown.value); } public enum ButtonType diff --git a/Assets/Script/Configuration/CaptureSettingManager.cs b/Assets/Script/Configuration/CaptureSettingManager.cs index 6d3850f..4c6f4c2 100644 --- a/Assets/Script/Configuration/CaptureSettingManager.cs +++ b/Assets/Script/Configuration/CaptureSettingManager.cs @@ -10,23 +10,44 @@ public class CaptureSettingManager : MonoBehaviour private void Start() { windowTexture = GetComponent(); - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); - } - private void ApplyConfig() - { - windowTexture.captureMode = (CaptureMode)ConfigManager.config.CaptureMode - 1; + var modeWidget = ConfigManager.GetConfigPanelWidget("CaptureMode"); + var fpsWidget = ConfigManager.GetConfigPanelWidget("CaptureFPS"); + var desktopWidget = ConfigManager.GetConfigPanelWidget("CaptureDesktop"); + var desktopIndexWidget = ConfigManager.GetConfigPanelWidget("DesktopIndex"); - var fps = Enum.GetName(typeof(Config.captureFPS), ConfigManager.config.CaptureFPS); - windowTexture.captureFrameRate = int.Parse(fps.Remove(0, 3)); + var modeDropdown = modeWidget.GetComponent(); + var fpsDropdown = fpsWidget.GetComponent(); + var desktopToggle = desktopWidget.GetComponent(); + var desktopIndexDropdown = desktopIndexWidget.GetComponent(); - if (ConfigManager.config.CaptureDesktop) - { - windowTexture.type = WindowTextureType.Desktop; - windowTexture.desktopIndex = ConfigManager.config.CaptureDesktopNumber; - } - else - windowTexture.type = WindowTextureType.Window; + modeDropdown.onValueChanged.AddListener((int value) => { + windowTexture.captureMode = (CaptureMode)Enum.GetValues(typeof(CaptureMode)).GetValue(value) - 1; + }); + + fpsDropdown.onValueChanged.AddListener((int value) => { + var fps = Enum.GetName(typeof(CEnum.FPS), value); + windowTexture.captureFrameRate = int.Parse(fps.Remove(0, 3)); + }); + + desktopToggle.onValueChanged.AddListener((bool value) => { + if (value) + { + windowTexture.type = WindowTextureType.Desktop; + desktopIndexDropdown.interactable = true; + } + else + { + windowTexture.type = WindowTextureType.Desktop; + desktopIndexDropdown.interactable = false; + } + }); + + desktopIndexDropdown.onValueChanged.AddListener((int value) => { + windowTexture.desktopIndex = value; + }); + modeDropdown.onValueChanged?.Invoke(modeDropdown.value); + fpsDropdown.onValueChanged?.Invoke(fpsDropdown.value); + desktopToggle.onValueChanged?.Invoke(desktopToggle.isOn); + desktopIndexDropdown.onValueChanged?.Invoke(desktopIndexDropdown.value); } } diff --git a/Assets/Script/Configuration/ComponentAutoName.cs b/Assets/Script/Configuration/ComponentAutoName.cs new file mode 100644 index 0000000..3135d03 --- /dev/null +++ b/Assets/Script/Configuration/ComponentAutoName.cs @@ -0,0 +1,22 @@ +using TMPro; +using UnityEngine; + +[ExecuteAlways] +public class ComponentAutoName : MonoBehaviour +{ + [Header("!Readme!")] + [TextArea] + public string Notes = "This script will automatically set the text and config key name to object name. Pls rename prefab/gameobject name."; + private TMP_Text text; + private ConfigPanelComponent configPanelComponent; + private void Awake() + { + text = GetComponentInChildren(); + configPanelComponent = GetComponent(); + text.text = gameObject.name; + } + void Update() + { + text.text = gameObject.name; + } +} diff --git a/Assets/Script/Configuration/LightSettingManager.cs.meta b/Assets/Script/Configuration/ComponentAutoName.cs.meta similarity index 83% rename from Assets/Script/Configuration/LightSettingManager.cs.meta rename to Assets/Script/Configuration/ComponentAutoName.cs.meta index fff4689..a002dab 100644 --- a/Assets/Script/Configuration/LightSettingManager.cs.meta +++ b/Assets/Script/Configuration/ComponentAutoName.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 785dd3d2a9b58f24d9e6ecf071fb1304 +guid: a0913f02b8bfb1041afdf0ef24c51c54 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Script/Configuration/Config.cs b/Assets/Script/Configuration/Config.cs index 03315cd..b4c7456 100644 --- a/Assets/Script/Configuration/Config.cs +++ b/Assets/Script/Configuration/Config.cs @@ -4,88 +4,39 @@ using UnityEngine; public class Config { - public captureMode CaptureMode = captureMode.BitBlt; - public enum captureMode - { - None = 0, - PrintWindow = 1, - BitBlt = 2, - WindowsGraphicCapture = 3, - Auto = 4 - } - public captureFPS CaptureFPS = captureFPS.FPS72; - public enum captureFPS - { - FPS30 = 0, - FPS60 = 1, - FPS72 = 2, - FPS90 = 3, - FPS120 = 4, - FPS144 = 5 - } + public int CaptureMode = 3; + public int CaptureFPS = 2; public bool CaptureDesktop = false; - public int CaptureDesktopNumber = 0; - public spectatorMode SpectatorMode = spectatorMode.ThirdPerson; - public enum spectatorMode - { - FirstPerson = 0, - FirstPersonSmooth = 1, - ThirdPerson = 2, - } - public spectatorFPS SpectatorFPS = spectatorFPS.FPS60; - public enum spectatorFPS - { - FPS15 = 0, - FPS30 = 1, - FPS45 = 2, - FPS60 = 3, - FPS72 = 4, - FPS90 = 5, - FPS120 = 6, - FPS144 = 7 - } + public int DesktopIndex = 0; + public int SpectatorMode = 2; + public int SpectatorFPS = 3; public float SpectatorFOV = 40; public float SpectatorSmooth = 0.05f; public float[] TPCamPosition = new float[3] { -0.6f, 1.8f, -1.2f }; public float[] TPCamRotation = new float[3] { 23, 35, 0 }; public float HandSize = 8f; - public float[] HandPosition = new float[3] { 0, 0, 0 }; - public int Skybox = 0; + public float HandX = 0; + public float HandY = 0; + public float HandZ = 0; public float PlayerHeight = 0; + public int Skybox = 0; public float HapticDuration = 0.1f; public float HapticAmplitude = 0.75f; - public touchSampleRate TouchSampleRate = touchSampleRate.FPS90; - public enum touchSampleRate - { - FPS60 = 0, - FPS72 = 1, - FPS90 = 2, - FPS120 = 3, - FPS144 = 4, - FPS160 = 5, - FPS180 = 6, - FPS200 = 7, - FPS240 = 8, - FPS280 = 9, - FPS320 = 10, - } - public handStabilization HandStabilizationMode = handStabilization.None; - public enum handStabilization - { - None = 0, - Velocity = 1, - Distance = 2, - Smooth = 3, - } + public int TouchSampleRate = 2; + public int HandStabilization = 0; + public float Threshold = 0.3f; public float HandStabilVelocity = 0.3f; public float HandStabilDistance = 0.1f; public float HandStabilSmooth = 0.1f; - public bool useLight = true; - public bool useIPCLighting = true; - public bool useIPCTouch = true; - public VirtualKeyCode TestKey = VirtualKeyCode.INSERT; - public VirtualKeyCode ServiceKey = VirtualKeyCode.DELETE; - public VirtualKeyCode CoinKey = VirtualKeyCode.HOME; - public VirtualKeyCode CustomKey = VirtualKeyCode.NONAME; + public bool UseIPCLighting = true; + public bool UseIPCTouch = true; + public int TestKeyBind = 39; + public int ServiceKeyBind = 40; + public int CoinKeyBind = 30; + public int CustomKeyBind = 169; + public bool FlatShadedRing = false; + public bool PostProcess = true; + public int AntiAliasing = 0; public string batFileLocation = ""; + } diff --git a/Assets/Script/Configuration/ConfigManager.cs b/Assets/Script/Configuration/ConfigManager.cs index b2690f1..343ddb5 100644 --- a/Assets/Script/Configuration/ConfigManager.cs +++ b/Assets/Script/Configuration/ConfigManager.cs @@ -6,28 +6,30 @@ using TMPro; using UnityEngine.UI; using System.IO; using Newtonsoft.Json; -using Newtonsoft.Json.Linq; +using System.Collections.Generic; public class ConfigManager : MonoBehaviour { public static Config config; private static bool hasInitialized = false; - Config oldConfig; public static event Action onConfigChanged; private static float saverTimer = 0; private static bool isSavingConfig = false; private float saverDelay = 1.5f; + + public List Tabs; + [SerializeField] + public static List ConfigPanelComponents; void Awake() { onConfigChanged += EnsureInitialization; onConfigChanged += SaveFile; + ConfigPanelComponents = GetConfigPanelComponents(); + EnsureInitialization(); } void Start() { - EnsureInitialization(); - FindConfigPanelWidget(); - UpdateConfigPanel(); - AddListenerToWidget(); + AddListenerToWidget(ConfigPanelComponents); onConfigChanged?.Invoke(); } public static void EnsureInitialization() @@ -35,6 +37,7 @@ public class ConfigManager : MonoBehaviour if (hasInitialized) return; LoadFile(); + UpdateConfigPanelFromConfig(ref ConfigPanelComponents); hasInitialized = true; } private static void LoadFile() @@ -83,158 +86,113 @@ public class ConfigManager : MonoBehaviour } } - private TMP_Dropdown CaptureModeDropdown; - private TMP_Dropdown CaptureFPSDropdown; - private Toggle CaptureDesktopToggle; - private TMP_Dropdown SpectatorModeDropdown; - private TMP_Dropdown SpectatorFPSDropdown; - private Slider SpectatorFOVSlider; - private Slider HandSizeSlider; - private Slider HandXSlider; - private Slider HandYSlider; - private Slider HandZSlider; - private TMP_Dropdown SkyboxDropdown; - private ValueManager PlayerHeightManager; - private Slider HapticDurationSlider; - private Slider HapticAmplitudeSlider; - private TMP_Dropdown TouchSampleRateDropdown; - private TMP_Dropdown HandStabilizationModeDropdown; - private Slider HandStabilVelocitySlider; - private Slider HandStabilDistanceSlider; - private Slider HandStabilSmoothSlider; - private Toggle isIPCLightingToggle; - private Toggle isIPCTouchToggle; - private TMP_Dropdown TestKeyDropdown; - private TMP_Dropdown ServiceKeyDropdown; - private TMP_Dropdown CoinKeyDropdown; - private TMP_Dropdown CustomKeyDropdown; - - void FindConfigPanelWidget() + public static GameObject GetConfigPanelWidget(string configKeyName) { - CaptureModeDropdown = transform.Find("Tab1").Find("CaptureMode").Find("Dropdown").GetComponent(); - CaptureFPSDropdown = transform.Find("Tab1").Find("CaptureFPS").Find("Dropdown").GetComponent(); - CaptureDesktopToggle = transform.Find("Tab1").Find("CaptureDesktop").Find("Toggle").GetComponent(); - SpectatorModeDropdown = transform.Find("Tab1").Find("SpectatorMode").Find("Dropdown").GetComponent(); - SpectatorFPSDropdown = transform.Find("Tab1").Find("SpectatorFPS").Find("Dropdown").GetComponent(); - SpectatorFOVSlider = transform.Find("Tab1").Find("SpectatorFOV").Find("Slider").GetComponent(); - HandSizeSlider = transform.Find("Tab1").Find("HandSize").Find("Slider").GetComponent(); - HandXSlider = transform.Find("Tab1").Find("HandX").Find("Slider").GetComponent(); - HandYSlider = transform.Find("Tab1").Find("HandY").Find("Slider").GetComponent(); - HandZSlider = transform.Find("Tab1").Find("HandZ").Find("Slider").GetComponent(); - SkyboxDropdown = transform.Find("Tab1").Find("Skybox").Find("Dropdown").GetComponent(); - PlayerHeightManager = transform.Find("Tab1").Find("PlayerHeight").Find("Value").GetComponent(); - HapticDurationSlider = transform.Find("Tab2").Find("HapticDuration").Find("Slider").GetComponent(); - HapticAmplitudeSlider = transform.Find("Tab2").Find("HapticAmplitude").Find("Slider").GetComponent(); - TouchSampleRateDropdown = transform.Find("Tab2").Find("TouchSampleRate").Find("Dropdown").GetComponent(); - HandStabilizationModeDropdown = transform.Find("Tab2").Find("HandStabilization").Find("Dropdown").GetComponent(); - //HandStabilVelocitySlider = transform.Find("Tab2").Find("HandStabilVelocity").Find("Slider").GetComponent(); - //HandStabilDistanceSlider = transform.Find("Tab2").Find("HandStabilDistance").Find("Slider").GetComponent(); - //HandStabilSmoothSlider = transform.Find("Tab2").Find("HandStabilSmooth").Find("Slider").GetComponent(); - isIPCLightingToggle = transform.Find("Tab2").Find("UseIPCLighting").Find("Toggle").GetComponent(); - isIPCTouchToggle = transform.Find("Tab2").Find("UseIPCTouch").Find("Toggle").GetComponent(); - TestKeyDropdown = transform.Find("Tab2").Find("TestKeyBind").Find("Dropdown").GetComponent(); - ServiceKeyDropdown = transform.Find("Tab2").Find("ServiceKeyBind").Find("Dropdown").GetComponent(); - CoinKeyDropdown = transform.Find("Tab2").Find("CoinKeyBind").Find("Dropdown").GetComponent(); - CustomKeyDropdown = transform.Find("Tab2").Find("CustomKeyBind").Find("Dropdown").GetComponent(); - } - void AddListenerToWidget() - { - CaptureModeDropdown.onValueChanged.AddListener(onIntChanged); - CaptureFPSDropdown.onValueChanged.AddListener(onIntChanged); - CaptureDesktopToggle.onValueChanged.AddListener(onBoolChanged); - SpectatorModeDropdown.onValueChanged.AddListener(onIntChanged); - SpectatorFPSDropdown.onValueChanged.AddListener(onIntChanged); - SpectatorFOVSlider.onValueChanged.AddListener(onFloatChanged); - HandSizeSlider.onValueChanged.AddListener(onFloatChanged); - HandXSlider.onValueChanged.AddListener(onFloatChanged); - HandYSlider.onValueChanged.AddListener(onFloatChanged); - HandZSlider.onValueChanged.AddListener(onFloatChanged); - SkyboxDropdown.onValueChanged.AddListener(onIntChanged); - PlayerHeightManager.onValueChanged.AddListener(onValueChanged); - HapticDurationSlider.onValueChanged.AddListener(onFloatChanged); - HapticAmplitudeSlider.onValueChanged.AddListener(onFloatChanged); - TouchSampleRateDropdown.onValueChanged.AddListener(onIntChanged); - HandStabilizationModeDropdown.onValueChanged.AddListener(onIntChanged); - //HandStabilVelocitySlider.onValueChanged.AddListener(onFloatChanged); - //HandStabilDistanceSlider.onValueChanged.AddListener(onFloatChanged); - //HandStabilSmoothSlider.onValueChanged.AddListener(onFloatChanged); - isIPCLightingToggle.onValueChanged.AddListener(onBoolChanged); - isIPCTouchToggle.onValueChanged.AddListener(onBoolChanged); - TestKeyDropdown.onValueChanged.AddListener(onIntChanged); - ServiceKeyDropdown.onValueChanged.AddListener(onIntChanged); - CoinKeyDropdown.onValueChanged.AddListener(onIntChanged); - CustomKeyDropdown.onValueChanged.AddListener(onIntChanged); - } - void onValueChanged() - { - config.PlayerHeight = PlayerHeightManager.Value; - onConfigChanged?.Invoke(); - } - void onIntChanged(int value) - { - config.CaptureMode = (Config.captureMode)CaptureModeDropdown.value; - config.CaptureFPS = (Config.captureFPS)CaptureFPSDropdown.value; - config.SpectatorMode = (Config.spectatorMode)SpectatorModeDropdown.value; - config.SpectatorFPS = (Config.spectatorFPS)SpectatorFPSDropdown.value; - config.Skybox = SkyboxDropdown.value; - config.TouchSampleRate = (Config.touchSampleRate)TouchSampleRateDropdown.value; - config.HandStabilizationMode = (Config.handStabilization)HandStabilizationModeDropdown.value; - config.TestKey = (VirtualKeyCode)Enum.GetValues(typeof(VirtualKeyCode)).GetValue(TestKeyDropdown.value); - config.ServiceKey = (VirtualKeyCode)Enum.GetValues(typeof(VirtualKeyCode)).GetValue(ServiceKeyDropdown.value); - config.CoinKey = (VirtualKeyCode)Enum.GetValues(typeof(VirtualKeyCode)).GetValue(CoinKeyDropdown.value); - config.CustomKey = (VirtualKeyCode)Enum.GetValues(typeof(VirtualKeyCode)).GetValue(CustomKeyDropdown.value); - onConfigChanged?.Invoke(); + foreach (var item in ConfigPanelComponents) + { + if (item.ConfigKeyName == configKeyName) + { + return item.Widget; + } + } + return null; } - void onFloatChanged(float value) + private List GetConfigPanelComponents() { - config.SpectatorFOV = SpectatorFOVSlider.value; - config.HandSize = HandSizeSlider.value; - config.HandPosition[0] = HandXSlider.value; - config.HandPosition[1] = HandYSlider.value; - config.HandPosition[2] = HandZSlider.value; - config.HapticDuration = HapticDurationSlider.value; - config.HapticAmplitude = HapticAmplitudeSlider.value; - //config.HandStabilVelocity = HandStabilVelocitySlider.value; - //config.HandStabilDistance = HandStabilDistanceSlider.value; - //config.HandStabilSmooth = HandStabilSmoothSlider.value; - onConfigChanged?.Invoke(); + var _configPanelComponents = new List(); + foreach (var tab in Tabs) + { + var _configPanelComponentsInTab = tab.GetComponentsInChildren(); + _configPanelComponents.AddRange(_configPanelComponentsInTab); + } + return _configPanelComponents; } - - void onBoolChanged(bool value) + + private void AddListenerToWidget(List _configPanelComponents) { - config.CaptureDesktop = CaptureDesktopToggle.isOn; - config.useIPCLighting = isIPCLightingToggle.isOn; - config.useIPCTouch = isIPCTouchToggle.isOn; - onConfigChanged?.Invoke(); + foreach (var configPanelComponent in _configPanelComponents) + { + var widget = configPanelComponent.Widget; + if (widget.GetComponent() != null) + { + var dropdown = widget.GetComponent(); + // add listener to dropdown to update config by key name + dropdown.onValueChanged.AddListener(delegate + { + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + field.SetValue(config, dropdown.value); + onConfigChanged?.Invoke(); + }); + } + else if (widget.GetComponent() != null) + { + var toggle = widget.GetComponent(); + toggle.onValueChanged.AddListener(delegate + { + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + field.SetValue(config, toggle.isOn); + onConfigChanged?.Invoke(); + }); + } + else if (widget.GetComponent() != null) + { + var slider = widget.GetComponent(); + slider.onValueChanged.AddListener(delegate + { + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + field.SetValue(config, slider.value); + onConfigChanged?.Invoke(); + }); + } + else if (widget.GetComponent() != null) + { + var valueManager = widget.GetComponent(); + valueManager.onValueChanged.AddListener(delegate + { + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + field.SetValue(config, valueManager.Value); + onConfigChanged?.Invoke(); + }); + } + } } - [ContextMenu("UpdateConfigPanel")] - void UpdateConfigPanel() + + private static void UpdateConfigPanelFromConfig(ref List _configPanelComponents) { - CaptureModeDropdown.value = (int)config.CaptureMode; - CaptureFPSDropdown.value = (int)config.CaptureFPS; - CaptureDesktopToggle.isOn = config.CaptureDesktop; - SpectatorModeDropdown.value = (int)config.SpectatorMode; - SpectatorFPSDropdown.value = (int)config.SpectatorFPS; - SpectatorFOVSlider.value = config.SpectatorFOV; - HandSizeSlider.value = config.HandSize; - HandXSlider.value = config.HandPosition[0]; - HandYSlider.value = config.HandPosition[1]; - HandZSlider.value = config.HandPosition[2]; - SkyboxDropdown.value = config.Skybox; - PlayerHeightManager.Value = config.PlayerHeight; - HapticDurationSlider.value = config.HapticDuration; - HapticAmplitudeSlider.value = config.HapticAmplitude; - TouchSampleRateDropdown.value = (int)config.TouchSampleRate; - HandStabilizationModeDropdown.value = (int)config.HandStabilizationMode; - //HandStabilVelocitySlider.value = HandStabilVelocity; - //HandStabilDistanceSlider.value = HandStabilDistance; - //HandStabilSmoothSlider.value = HandStabilSmooth; - isIPCLightingToggle.isOn = config.useIPCLighting; - isIPCTouchToggle.isOn = config.useIPCTouch; - TestKeyDropdown.value = Array.IndexOf(Enum.GetValues(typeof(VirtualKeyCode)), config.TestKey); - ServiceKeyDropdown.value = Array.IndexOf(Enum.GetValues(typeof(VirtualKeyCode)), config.ServiceKey); - CoinKeyDropdown.value = Array.IndexOf(Enum.GetValues(typeof(VirtualKeyCode)), config.CoinKey); - CustomKeyDropdown.value = Array.IndexOf(Enum.GetValues(typeof(VirtualKeyCode)), config.CustomKey); + + foreach (var configPanelComponent in _configPanelComponents) + { + Debug.Log(configPanelComponent.ConfigKeyName); + var componentObject = configPanelComponent.Widget; + if (componentObject.GetComponent() != null) + { + var dropdown = componentObject.GetComponent(); + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + dropdown.value = (int)field.GetValue(config); + dropdown.onValueChanged?.Invoke(dropdown.value); + } + else if (componentObject.GetComponent() != null) + { + var toggle = componentObject.GetComponent(); + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + toggle.isOn = (bool)field.GetValue(config); + toggle.onValueChanged?.Invoke(toggle.isOn); + } + else if (componentObject.GetComponent() != null) + { + var slider = componentObject.GetComponent(); + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + slider.value = (float)field.GetValue(config); + slider.onValueChanged?.Invoke(slider.value); + } + else if (componentObject.GetComponent() != null) + { + var valueManager = componentObject.GetComponent(); + var field = config.GetType().GetField(configPanelComponent.ConfigKeyName); + valueManager.Value = (float)field.GetValue(config); + valueManager.onValueChanged?.Invoke(); + } + } } } \ No newline at end of file diff --git a/Assets/Script/Configuration/ConfigPanelComponent.cs b/Assets/Script/Configuration/ConfigPanelComponent.cs new file mode 100644 index 0000000..3de46d5 --- /dev/null +++ b/Assets/Script/Configuration/ConfigPanelComponent.cs @@ -0,0 +1,37 @@ +using UnityEngine.UI; +using UnityEngine; +using TMPro; + +public class ConfigPanelComponent : MonoBehaviour +{ + [SerializeField] + public string ConfigKeyName + { + get + { + return gameObject.name.Replace(" ", ""); + } + } + private string configKeyName; + [SerializeField] + public GameObject Widget + { + get + { + var dropdown = gameObject.GetComponentInChildren(); + var toggle = gameObject.GetComponentInChildren(); + var slider = gameObject.GetComponentInChildren(); + var value = gameObject.GetComponentInChildren(); + if (dropdown != null) + return dropdown.gameObject; + else if (toggle != null) + return toggle.gameObject; + else if (slider != null) + return slider.gameObject; + else if (value != null) + return value.gameObject; + else + return null; + } + } +} diff --git a/Assets/Script/Essential/KeyDropdownManager.cs.meta b/Assets/Script/Configuration/ConfigPanelComponent.cs.meta similarity index 83% rename from Assets/Script/Essential/KeyDropdownManager.cs.meta rename to Assets/Script/Configuration/ConfigPanelComponent.cs.meta index 42c7d84..899fa41 100644 --- a/Assets/Script/Essential/KeyDropdownManager.cs.meta +++ b/Assets/Script/Configuration/ConfigPanelComponent.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 5dc3809278e8e6344b8891c35a1896ad +guid: 970da0aecbe521547a08f1b032980950 MonoImporter: externalObjects: {} serializedVersion: 2 diff --git a/Assets/Script/Configuration/LightSettingManager.cs b/Assets/Script/Configuration/LightSettingManager.cs deleted file mode 100644 index 9265c30..0000000 --- a/Assets/Script/Configuration/LightSettingManager.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class LightSettingManager : MonoBehaviour -{ - public GameObject LightManager; - void Start() - { - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); - } - void ApplyConfig() - { - LightManager.SetActive(ConfigManager.config.useLight); - } -} diff --git a/Assets/Script/Configuration/PlayerSettingManager.cs b/Assets/Script/Configuration/PlayerSettingManager.cs index 2b3bc09..754f4c2 100644 --- a/Assets/Script/Configuration/PlayerSettingManager.cs +++ b/Assets/Script/Configuration/PlayerSettingManager.cs @@ -16,24 +16,43 @@ public class PlayerSettingManager : MonoBehaviour { LHandTransform = transform.Find("Camera Offset").Find("LeftHand Controller").Find("LHand Virtual"); RHandTransform = transform.Find("Camera Offset").Find("RightHand Controller").Find("RHand Virtual"); - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); - } - void ApplyConfig() - { - LHandTransform.localPosition = new Vector3(ConfigManager.config.HandPosition[0]/100, - ConfigManager.config.HandPosition[1]/100, - ConfigManager.config.HandPosition[2]/100); - RHandTransform.localPosition = new Vector3(-ConfigManager.config.HandPosition[0]/100, - ConfigManager.config.HandPosition[1]/100, - ConfigManager.config.HandPosition[2]/100); - var value = ConfigManager.config.HandSize; - LHandTransform.localScale = new Vector3(value/100, value/100, value/100); - RHandTransform.localScale = new Vector3(value/100, value/100, value/100); - - height = ConfigManager.config.PlayerHeight; + var sizeWidget = ConfigManager.GetConfigPanelWidget("HandSize"); + var xWidget = ConfigManager.GetConfigPanelWidget("HandX"); + var yWidget = ConfigManager.GetConfigPanelWidget("HandY"); + var zWidget = ConfigManager.GetConfigPanelWidget("HandZ"); + var heightWidget = ConfigManager.GetConfigPanelWidget("PlayerHeight"); + + var sizeSlider = sizeWidget.GetComponent(); + var xSlider = xWidget.GetComponent(); + var ySlider = yWidget.GetComponent(); + var zSlider = zWidget.GetComponent(); + var heightManager = heightWidget.GetComponent(); + + sizeSlider.onValueChanged.AddListener((float value) => { + LHandTransform.localScale = new Vector3(value, value, value); + RHandTransform.localScale = new Vector3(value, value, value); + }); + xSlider.onValueChanged.AddListener((float value) => { + LHandTransform.localPosition = new Vector3(value, LHandTransform.localPosition.y, LHandTransform.localPosition.z); + RHandTransform.localPosition = new Vector3(-value, RHandTransform.localPosition.y, RHandTransform.localPosition.z); + }); + ySlider.onValueChanged.AddListener((float value) => { + LHandTransform.localPosition = new Vector3(LHandTransform.localPosition.x, value, LHandTransform.localPosition.z); + RHandTransform.localPosition = new Vector3(RHandTransform.localPosition.x, value, RHandTransform.localPosition.z); + }); + zSlider.onValueChanged.AddListener((float value) => { + LHandTransform.localPosition = new Vector3(LHandTransform.localPosition.x, LHandTransform.localPosition.y, value); + RHandTransform.localPosition = new Vector3(RHandTransform.localPosition.x, RHandTransform.localPosition.y, value); + }); + heightManager.onValueChanged.AddListener(delegate { + height = heightManager.Value; + }); + sizeSlider.onValueChanged.Invoke(sizeSlider.value); + xSlider.onValueChanged.Invoke(xSlider.value); + ySlider.onValueChanged.Invoke(ySlider.value); + zSlider.onValueChanged.Invoke(zSlider.value); + heightManager.onValueChanged.Invoke(); } void Update() { diff --git a/Assets/Script/Configuration/SkyboxSwitcher.cs b/Assets/Script/Configuration/SkyboxSwitcher.cs index fe551c4..e8b0670 100644 --- a/Assets/Script/Configuration/SkyboxSwitcher.cs +++ b/Assets/Script/Configuration/SkyboxSwitcher.cs @@ -13,7 +13,6 @@ public class SkyboxSwitcher : MonoBehaviour public List imageFiles = new List(); public List textures = new List(); public List ptrs = new List(); - public static bool useSkybox = false; public GameObject Room; [SerializeField] @@ -32,22 +31,18 @@ public class SkyboxSwitcher : MonoBehaviour StartCoroutine(AddSkyboxes()); Dropdown = GetComponent(); - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); - } - void ApplyConfig() - { - if (ConfigManager.config.Skybox == 0) - { - Room.SetActive(true); - } - else - { - Room.SetActive(false); - currentSkyboxIndex = ConfigManager.config.Skybox-1; - SetSkybox(); - } + Dropdown.onValueChanged.AddListener((int value) => { + if (value == 0) + { + Room.SetActive(true); + } + else + { + Room.SetActive(false); + currentSkyboxIndex = Dropdown.value-1; + SetSkybox(); + } + }); } IEnumerator AddSkyboxes() diff --git a/Assets/Script/Configuration/SpectatorManager.cs b/Assets/Script/Configuration/SpectatorManager.cs index 2d7960e..dfb1602 100644 --- a/Assets/Script/Configuration/SpectatorManager.cs +++ b/Assets/Script/Configuration/SpectatorManager.cs @@ -1,7 +1,7 @@ -using System.Collections; -using System.Collections.Generic; using UnityEngine; using System; +using TMPro; +using UnityEngine.UI; public class SpectatorManager : MonoBehaviour { @@ -14,47 +14,60 @@ public class SpectatorManager : MonoBehaviour { cameraSmooth = GetComponent(); SpectatorCam = GetComponent(); - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); + var modeWidget = ConfigManager.GetConfigPanelWidget("SpectatorMode"); + var fovWidget = ConfigManager.GetConfigPanelWidget("SpectatorFOV"); + var fpsWidget = ConfigManager.GetConfigPanelWidget("SpectatorFPS"); + + + var modeDropdown = modeWidget.GetComponent(); + var fovSlider = fovWidget.GetComponent(); + var fpsDropdown = fpsWidget.GetComponent(); + + modeDropdown.onValueChanged.AddListener((int value) => { + if (SpectatorCam == null || cameraSmooth == null || SpectatorFPTarget == null || SpectatorTPTarget == null) + return; + switch (value) + { + case 0: + if (gameObject.activeSelf) + gameObject.SetActive(false); + break; + case 1: + if (!gameObject.activeSelf) + gameObject.SetActive(true); + cameraSmooth.target = SpectatorFPTarget; + cameraSmooth.smoothSpeed = (float)ConfigManager.config.SpectatorSmooth; + SpectatorCam.cullingMask |= 1 << LayerMask.NameToLayer("TPBlock"); // Enable TPBlock Layer Mask + SpectatorCam.cullingMask &= ~(1 << LayerMask.NameToLayer("FPBlock")); // Disable FPBlock Layer Mask + break; + case 2: + if (!gameObject.activeSelf) + gameObject.SetActive(true); + cameraSmooth.target = SpectatorTPTarget; + cameraSmooth.smoothSpeed = 1; + SpectatorCam.cullingMask &= ~(1 << LayerMask.NameToLayer("TPBlock")); // Disable TPBlock Layer Mask + SpectatorCam.cullingMask |= 1 << LayerMask.NameToLayer("FPBlock"); // Enable FPBlock Layer Mask + break; + } + }); + + fovSlider.onValueChanged.AddListener((float value) => { + SpectatorCam.fieldOfView = value; + }); + + fpsDropdown.onValueChanged.AddListener((int value) => { + var fpsString = Enum.GetName(typeof(CEnum.FPS), value); + Application.targetFrameRate = int.Parse(fpsString.Remove(0, 3)); + }); + + modeDropdown.onValueChanged?.Invoke(modeDropdown.value); + fovSlider.onValueChanged?.Invoke(fovSlider.value); + fpsDropdown.onValueChanged?.Invoke(fpsDropdown.value); + ApplyTPCamTransform(); } - // Update is called once per frame - void ApplyConfig() - { - if (SpectatorCam == null || cameraSmooth == null || SpectatorFPTarget == null || SpectatorTPTarget == null) - return; - switch ((int)ConfigManager.config.SpectatorMode) - { - case 0: - if (gameObject.activeSelf) - gameObject.SetActive(false); - break; - case 1: - if (!gameObject.activeSelf) - gameObject.SetActive(true); - cameraSmooth.target = SpectatorFPTarget; - cameraSmooth.smoothSpeed = (float)ConfigManager.config.SpectatorSmooth; - SpectatorCam.cullingMask |= 1 << LayerMask.NameToLayer("TPBlock"); // Enable TPBlock Layer Mask - SpectatorCam.cullingMask &= ~(1 << LayerMask.NameToLayer("FPBlock")); // Disable FPBlock Layer Mask - break; - case 2: - if (!gameObject.activeSelf) - gameObject.SetActive(true); - cameraSmooth.target = SpectatorTPTarget; - cameraSmooth.smoothSpeed = 1; - SpectatorCam.cullingMask &= ~(1 << LayerMask.NameToLayer("TPBlock")); // Disable TPBlock Layer Mask - SpectatorCam.cullingMask |= 1 << LayerMask.NameToLayer("FPBlock"); // Enable FPBlock Layer Mask - break; - } - - SpectatorCam.fieldOfView = (float)ConfigManager.config.SpectatorFOV; - - string fpsString = Enum.GetName(typeof(Config.captureFPS), ConfigManager.config.CaptureFPS); - Application.targetFrameRate = int.Parse(fpsString.Remove(0, 3)); - } - void ApplyTPCamTransform() + void ApplyTPCamTransform() { if (SpectatorTPTarget == null) return; @@ -65,7 +78,7 @@ public class SpectatorManager : MonoBehaviour ConfigManager.config.TPCamRotation[1], ConfigManager.config.TPCamRotation[2]); } - public void SaveTransform() + public void SaveTransform() // will be called from TPCameraCube { if (SpectatorTPTarget == null) return; diff --git a/Assets/Script/Configuration/TouchSettingManager.cs b/Assets/Script/Configuration/TouchSettingManager.cs index e0406f6..d4ff389 100644 --- a/Assets/Script/Configuration/TouchSettingManager.cs +++ b/Assets/Script/Configuration/TouchSettingManager.cs @@ -8,13 +8,15 @@ public class TouchSettingManager : MonoBehaviour { void Start() { - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); - } - public void ApplyConfig() - { - string fpsString = Enum.GetName(typeof(Config.captureFPS), ConfigManager.config.CaptureFPS); - Time.fixedDeltaTime = 1 / int.Parse(fpsString.Remove(0, 3)); + var sampleWidget = ConfigManager.GetConfigPanelWidget("TouchSampleRate"); + + var sampleDropdown = sampleWidget.GetComponent(); + + sampleDropdown.onValueChanged.AddListener((int value) => { + string fpsString = Enum.GetName(typeof(CEnum.FPS), value); + Time.fixedDeltaTime = 1 / int.Parse(fpsString.Remove(0, 3)); + }); + + sampleDropdown.onValueChanged?.Invoke(sampleDropdown.value); } } diff --git a/Assets/Script/Configuration/ValueManager.cs b/Assets/Script/Configuration/ValueManager.cs index bf06af0..7c16102 100644 --- a/Assets/Script/Configuration/ValueManager.cs +++ b/Assets/Script/Configuration/ValueManager.cs @@ -27,7 +27,7 @@ public class ValueManager : MonoBehaviour void Start() { tmp = GetComponent(); - ConfigManager.EnsureInitialization(); + //ConfigManager.EnsureInitialization(); onValueChanged.AddListener(UpdateText); } void Update() diff --git a/Assets/Script/Controller/Controller.asmdef b/Assets/Script/Controller/Controller.asmdef index 6a75d4a..74f8d34 100644 --- a/Assets/Script/Controller/Controller.asmdef +++ b/Assets/Script/Controller/Controller.asmdef @@ -3,7 +3,9 @@ "rootNamespace": "", "references": [ "GUID:80de51a1f88203a4cb129a5922de311f", - "GUID:fe685ec1767f73d42b749ea8045bfe43" + "GUID:fe685ec1767f73d42b749ea8045bfe43", + "GUID:6055be8ebefd69e48b49212b09b47b2f", + "GUID:e9ef0e10f8c2b264e9705f57f028b9e8" ], "includePlatforms": [], "excludePlatforms": [], diff --git a/Assets/Script/Controller/ControllerHapticManager.cs b/Assets/Script/Controller/ControllerHapticManager.cs index 8e16dc8..798b077 100644 --- a/Assets/Script/Controller/ControllerHapticManager.cs +++ b/Assets/Script/Controller/ControllerHapticManager.cs @@ -1,5 +1,4 @@ -using System.Collections; -using System.Collections.Generic; +using UnityEngine.UI; using UnityEngine; using UnityEngine.XR; public class ControllerHapticManager : MonoBehaviour @@ -10,9 +9,14 @@ public class ControllerHapticManager : MonoBehaviour public float amplitude = 1f; void Start() { - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); + var durationWidget = ConfigManager.GetConfigPanelWidget("HapticDuration"); + var amplitudeWidget = ConfigManager.GetConfigPanelWidget("HapticAmplitude"); + var durationSlider = durationWidget.GetComponent(); + var amplitudeSlider = amplitudeWidget.GetComponent(); + durationSlider.onValueChanged.AddListener( (float value) => { duration = value;}); + amplitudeSlider.onValueChanged.AddListener( (float value) => { amplitude = value;}); + durationSlider.onValueChanged?.Invoke(duration); + amplitudeSlider.onValueChanged?.Invoke(amplitude); } private void OnTriggerEnter(Collider other) { @@ -24,9 +28,4 @@ public class ControllerHapticManager : MonoBehaviour device = InputDevices.GetDeviceAtXRNode(Hand); device.StopHaptics(); } - void ApplyConfig() - { - duration = ConfigManager.config.HapticDuration; - amplitude = ConfigManager.config.HapticAmplitude; - } } diff --git a/Assets/Script/Controller/HandFollowManager.cs b/Assets/Script/Controller/HandFollowManager.cs index 0d665ad..29c6333 100644 --- a/Assets/Script/Controller/HandFollowManager.cs +++ b/Assets/Script/Controller/HandFollowManager.cs @@ -1,12 +1,12 @@ -using System.Collections; -using System.Collections.Generic; +using TMPro; using UnityEngine; +using UnityEngine.UI; public class HandFollowManager : MonoBehaviour { public GameObject Target; public Transform Center; - public Config.handStabilization Mode; + public CEnum.handStabilization Mode; public float VelocityThreshold = 0.1f; private Rigidbody TargetRigidbody; private Vector3 previousPosition; @@ -14,14 +14,24 @@ public class HandFollowManager : MonoBehaviour private void Start() { TargetRigidbody = Target.GetComponent(); - ConfigManager.onConfigChanged += ApplyConfig; - ConfigManager.EnsureInitialization(); - ApplyConfig(); - } - private void ApplyConfig() - { - VelocityThreshold = ConfigManager.config.HandStabilVelocity; - Mode = ConfigManager.config.HandStabilizationMode; + + var modeWidget = ConfigManager.GetConfigPanelWidget("HandStabilization"); + var threshWidget = ConfigManager.GetConfigPanelWidget("Threshold"); + + var modeDropdown = modeWidget.GetComponent(); + var threshSlider = threshWidget.GetComponent(); + + modeDropdown.onValueChanged.AddListener((int value) => { + VelocityThreshold = ConfigManager.config.HandStabilVelocity; + Mode = (CEnum.handStabilization)value; + }); + + threshSlider.onValueChanged.AddListener((float value) => { + VelocityThreshold = value; + }); + + modeDropdown.onValueChanged?.Invoke(modeDropdown.value); + threshSlider.onValueChanged?.Invoke(threshSlider.value); } private void VelocityTracking() @@ -42,10 +52,10 @@ public class HandFollowManager : MonoBehaviour { switch (Mode) { - case Config.handStabilization.Velocity: + case CEnum.handStabilization.Velocity: VelocityTracking(); break; - case Config.handStabilization.None: + case CEnum.handStabilization.None: transform.position = Target.transform.position; break; } diff --git a/Assets/Script/Essential/CEnum.cs b/Assets/Script/Essential/CEnum.cs new file mode 100644 index 0000000..56d2e3f --- /dev/null +++ b/Assets/Script/Essential/CEnum.cs @@ -0,0 +1,229 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CEnum +{ + public enum captureMode + { + None = 0, + PrintWindow = 1, + BitBlt = 2, + WindowsGraphicCapture = 3, + Auto = 4 + } + public enum spectatorMode + { + FirstPerson = 0, + FirstPersonSmooth = 1, + ThirdPerson = 2, + } + public enum FPS + { + FPS15 = 0, + FPS30 = 1, + FPS45 = 2, + FPS60 = 3, + FPS72 = 4, + FPS90 = 5, + FPS120 = 6, + FPS144 = 7, + FPS160 = 8, + FPS180 = 9, + FPS200 = 10, + FPS240 = 11, + FPS280 = 12, + FPS320 = 13, + } + public enum handStabilization + { + None = 0, + Velocity = 1, + Distance = 2, + Smooth = 3, + } + public enum listType + { + VirtualKeyCode = 0, + captureMode = 1, + spectatorMode = 2, + FPS = 3, + handStabilization = 4, + } + public enum VirtualKeyCode + { + LBUTTON = 1, + RBUTTON = 2, + CANCEL = 3, + MBUTTON = 4, + XBUTTON1 = 5, + XBUTTON2 = 6, + BACK = 8, + TAB = 9, + CLEAR = 12, + RETURN = 13, + SHIFT = 16, + CONTROL = 17, + MENU = 18, + PAUSE = 19, + CAPITAL = 20, + KANA = 21, + HANGEUL = 21, + HANGUL = 21, + JUNJA = 23, + FINAL = 24, + HANJA = 25, + KANJI = 25, + ESCAPE = 27, + CONVERT = 28, + NONCONVERT = 29, + ACCEPT = 30, + MODECHANGE = 31, + SPACE = 32, + PRIOR = 33, + NEXT = 34, + END = 35, + HOME = 36, + LEFT = 37, + UP = 38, + RIGHT = 39, + DOWN = 40, + SELECT = 41, + PRINT = 42, + EXECUTE = 43, + SNAPSHOT = 44, + INSERT = 45, + DELETE = 46, + HELP = 47, + VK_0 = 48, + VK_1 = 49, + VK_2 = 50, + VK_3 = 51, + VK_4 = 52, + VK_5 = 53, + VK_6 = 54, + VK_7 = 55, + VK_8 = 56, + VK_9 = 57, + VK_A = 65, + VK_B = 66, + VK_C = 67, + VK_D = 68, + VK_E = 69, + VK_F = 70, + VK_G = 71, + VK_H = 72, + VK_I = 73, + VK_J = 74, + VK_K = 75, + VK_L = 76, + VK_M = 77, + VK_N = 78, + VK_O = 79, + VK_P = 80, + VK_Q = 81, + VK_R = 82, + VK_S = 83, + VK_T = 84, + VK_U = 85, + VK_V = 86, + VK_W = 87, + VK_X = 88, + VK_Y = 89, + VK_Z = 90, + LWIN = 91, + RWIN = 92, + APPS = 93, + SLEEP = 95, + NUMPAD0 = 96, + NUMPAD1 = 97, + NUMPAD2 = 98, + NUMPAD3 = 99, + NUMPAD4 = 100, + NUMPAD5 = 101, + NUMPAD6 = 102, + NUMPAD7 = 103, + NUMPAD8 = 104, + NUMPAD9 = 105, + MULTIPLY = 106, + ADD = 107, + SEPARATOR = 108, + SUBTRACT = 109, + DECIMAL = 110, + DIVIDE = 111, + F1 = 112, + F2 = 113, + F3 = 114, + F4 = 115, + F5 = 116, + F6 = 117, + F7 = 118, + F8 = 119, + F9 = 120, + F10 = 121, + F11 = 122, + F12 = 123, + F13 = 124, + F14 = 125, + F15 = 126, + F16 = 127, + F17 = 128, + F18 = 129, + F19 = 130, + F20 = 131, + F21 = 132, + F22 = 133, + F23 = 134, + F24 = 135, + NUMLOCK = 144, + SCROLL = 145, + LSHIFT = 160, + RSHIFT = 161, + LCONTROL = 162, + RCONTROL = 163, + LMENU = 164, + RMENU = 165, + BROWSER_BACK = 166, + BROWSER_FORWARD = 167, + BROWSER_REFRESH = 168, + BROWSER_STOP = 169, + BROWSER_SEARCH = 170, + BROWSER_FAVORITES = 171, + BROWSER_HOME = 172, + VOLUME_MUTE = 173, + VOLUME_DOWN = 174, + VOLUME_UP = 175, + MEDIA_NEXT_TRACK = 176, + MEDIA_PREV_TRACK = 177, + MEDIA_STOP = 178, + MEDIA_PLAY_PAUSE = 179, + LAUNCH_MAIL = 180, + LAUNCH_MEDIA_SELECT = 181, + LAUNCH_APP1 = 182, + LAUNCH_APP2 = 183, + OEM_1 = 186, + OEM_PLUS = 187, + OEM_COMMA = 188, + OEM_MINUS = 189, + OEM_PERIOD = 190, + OEM_2 = 191, + OEM_3 = 192, + OEM_4 = 219, + OEM_5 = 220, + OEM_6 = 221, + OEM_7 = 222, + OEM_8 = 223, + OEM_102 = 226, + PROCESSKEY = 229, + PACKET = 231, + ATTN = 246, + CRSEL = 247, + EXSEL = 248, + EREOF = 249, + PLAY = 250, + ZOOM = 251, + NONAME = 252, + PA1 = 253, + OEM_CLEAR = 254 + } +} diff --git a/Assets/Script/Essential/CEnum.cs.meta b/Assets/Script/Essential/CEnum.cs.meta new file mode 100644 index 0000000..ca8e1a2 --- /dev/null +++ b/Assets/Script/Essential/CEnum.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2e8e5bc584f08bb4f843dcefbee539b8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Script/Essential/DropdownPopulateList.cs b/Assets/Script/Essential/DropdownPopulateList.cs new file mode 100644 index 0000000..a8edaad --- /dev/null +++ b/Assets/Script/Essential/DropdownPopulateList.cs @@ -0,0 +1,43 @@ +using System.Linq; +using System.Collections.Generic; +using System; +using UnityEngine; +using TMPro; +using WindowsInput.Native; + +public class DropdownPopulateList : MonoBehaviour +{ + TMP_Dropdown Dropdown; + public CEnum.listType ListType = CEnum.listType.VirtualKeyCode; + [ExecuteAlways] + void Awake() + { + Dropdown = GetComponent(); + PopulateList(); + } + void PopulateList() + { + Dropdown.ClearOptions(); + List keyNames = new List(); + switch (ListType) + { + case CEnum.listType.VirtualKeyCode: + keyNames = Enum.GetNames(typeof(VirtualKeyCode)).ToList(); + break; + case CEnum.listType.captureMode: + keyNames = Enum.GetNames(typeof(CEnum.captureMode)).ToList(); + break; + case CEnum.listType.spectatorMode: + keyNames = Enum.GetNames(typeof(CEnum.spectatorMode)).ToList(); + break; + case CEnum.listType.FPS: + keyNames = Enum.GetNames(typeof(CEnum.FPS)).ToList(); + break; + case CEnum.listType.handStabilization: + keyNames = Enum.GetNames(typeof(CEnum.handStabilization)).ToList(); + break; + } + Dropdown.AddOptions(keyNames); + } + +} diff --git a/Assets/Script/Essential/DropdownPopulateList.cs.meta b/Assets/Script/Essential/DropdownPopulateList.cs.meta new file mode 100644 index 0000000..2635365 --- /dev/null +++ b/Assets/Script/Essential/DropdownPopulateList.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1819584be400c834aae945d75e5d0b92 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Script/Essential/KeyDropdownManager.cs b/Assets/Script/Essential/KeyDropdownManager.cs deleted file mode 100644 index 9391b2c..0000000 --- a/Assets/Script/Essential/KeyDropdownManager.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using System; -using UnityEngine; -using TMPro; -using WindowsInput.Native; - -public class KeyDropdownManager : MonoBehaviour -{ - TMP_Dropdown Dropdown; - void Awake() - { - Dropdown = GetComponent(); - PopulateList(); - } - void PopulateList() - { - string[] enumNames = Enum.GetNames(typeof(VirtualKeyCode)); - List keyNames = new List(enumNames); - Dropdown.AddOptions(keyNames); - } -} diff --git a/Assets/Script/LightManager/LightManager.cs b/Assets/Script/LightManager/LightManager.cs index 4a06dc6..b7466bf 100644 --- a/Assets/Script/LightManager/LightManager.cs +++ b/Assets/Script/LightManager/LightManager.cs @@ -1,7 +1,6 @@ using System.Collections; using System.Collections.Generic; -using System.IO.MemoryMappedFiles; -using System.Security.Principal; +using UnityEngine.UI; using UnityEngine; public class LightManager : MonoBehaviour @@ -19,9 +18,12 @@ public class LightManager : MonoBehaviour private void Start() { - ConfigManager.EnsureInitialization(); - ConfigManager.onConfigChanged += UpdateConfig; - UpdateConfig(); + var widget = ConfigManager.GetConfigPanelWidget("UseIPCLighting"); + var toggle = widget.GetComponent(); + toggle.onValueChanged.AddListener((value) => { + useIPCLighting = value; + }); + toggle.onValueChanged.Invoke(useIPCLighting); for (int i = 0; i < Lights.Count; i++) Materials.Add(Lights[i].GetComponent().material); @@ -53,10 +55,6 @@ public class LightManager : MonoBehaviour isIPCIdle = true; } } - void UpdateConfig() - { - useIPCLighting = ConfigManager.config.useIPCLighting; - } private void CheckIPCState() { if (RGBColor2D.GetPixel(0 , 0).a == 1) diff --git a/Assets/Script/TouchManager/TouchManager.cs b/Assets/Script/TouchManager/TouchManager.cs index 0cacc6b..cd0a8e5 100644 --- a/Assets/Script/TouchManager/TouchManager.cs +++ b/Assets/Script/TouchManager/TouchManager.cs @@ -5,6 +5,7 @@ using System.Threading; using System.IO.Ports; using System.Linq; using UnityEngine; +using UnityEngine.UI; public class TouchManager : MonoBehaviour { const byte CMD_GET_SYNC_BOARD_VER = 0xa0; @@ -37,9 +38,16 @@ public class TouchManager : MonoBehaviour static byte[] TouchPackR = new byte[36]; static bool[] TouchPackAll = new bool[240]; bool StartUp = false; + static bool useIPCTouch = true; void Start() { - ConfigManager.EnsureInitialization(); + var widget = ConfigManager.GetConfigPanelWidget("UseIPCTouch"); + var toggle = widget.GetComponent(); + toggle.onValueChanged.AddListener((value) => { + useIPCTouch = value; + }); + toggle.onValueChanged.Invoke(useIPCTouch); + try { ComL.Open(); @@ -247,7 +255,7 @@ public class TouchManager : MonoBehaviour Area += Area / 5 * 3 + 7; ByteHelper.SetBit(TouchPackL, Area, State); } - if (ConfigManager.config.useIPCTouch) + if (useIPCTouch) IPCManager.SetTouchData(TouchPackAll); //send touch data to IPC } } diff --git a/Assets/Settings/Post-Process.asset b/Assets/Settings/Post-Process.asset index 0348a43..70e354a 100644 --- a/Assets/Settings/Post-Process.asset +++ b/Assets/Settings/Post-Process.asset @@ -20,8 +20,8 @@ MonoBehaviour: m_OverrideState: 1 m_Value: 1 scatter: - m_OverrideState: 1 - m_Value: 1 + m_OverrideState: 0 + m_Value: 0.7 clamp: m_OverrideState: 0 m_Value: 65472 @@ 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