Update WACVR.unity
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@ -7873,7 +7873,6 @@ GameObject:
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- component: {fileID: 1699975372}
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- component: {fileID: 1699975371}
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- component: {fileID: 1699975374}
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- component: {fileID: 1699975375}
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m_Layer: 0
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m_Name: Main Camera
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m_TagString: MainCamera
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@ -8054,33 +8053,6 @@ MonoBehaviour:
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m_RequiresDepthTexture: 0
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m_RequiresColorTexture: 0
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m_Version: 2
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--- !u!114 &1699975375
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1699975369}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 419ad76f2ffc722478bc67f61f9c32e7, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_stage: {fileID: 2020137921}
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_stageTransform: {fileID: 0}
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_HMDCamera: {fileID: 1699975373}
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_MRCameraPrefab: {fileID: 0}
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_disableStandardAssets: 0
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_spectatorLayerMask:
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serializedVersion: 2
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m_Bits: 4294967295
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_excludeBehaviours:
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- AudioListener
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- Collider
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- SteamVR_Camera
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- SteamVR_Fade
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- SteamVR_ExternalCamera
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_fixPostEffectsAlpha: 0
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--- !u!1 &1705771431 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: -6377606872071040180, guid: fe556f8bee4726d418b982f1094ca7d3,
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