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mirror of synced 2024-11-14 18:17:40 +01:00

Merge branch 'xiaopeng12138:main' into main

This commit is contained in:
msk 2022-05-23 16:58:32 -07:00 committed by GitHub
commit f0d43c0d15
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9 changed files with 101 additions and 2350 deletions

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--- !u!114 &8875919877197206717 --- !u!114 &8875919877197206717

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@ -4,7 +4,6 @@ using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Collections;
public class Serial : MonoBehaviour public class Serial : MonoBehaviour
{ {
@ -31,7 +30,6 @@ public class Serial : MonoBehaviour
byte[] SettingData_162 = new byte[7]; byte[] SettingData_162 = new byte[7];
byte[] SettingData_148 = new byte[7]; byte[] SettingData_148 = new byte[7];
byte[] SettingData_201 = new byte[7]; byte[] SettingData_201 = new byte[7];
int TouchPackCounter = 0;
static byte[] TouchPackL = new byte[36]; static byte[] TouchPackL = new byte[36];
static byte[] TouchPackR = new byte[36]; static byte[] TouchPackR = new byte[36];
bool StartUp = false; bool StartUp = false;
@ -44,20 +42,16 @@ public class Serial : MonoBehaviour
SetSettingData_201(); SetSettingData_201();
SetSettingData_162(); SetSettingData_162();
SetSettingData_148(); SetSettingData_148();
// SettingData_168 = ByteHelper.ConvertTextToByteArray(SettingData_168_Text);
} }
// Update is called once per frame
void Update() void Update()
{ {
if(ComL.IsOpen) if(ComL.IsOpen)
ReadHead(ComL, 0); ReadHead(ComL, 0);
if (ComR.IsOpen) if (ComR.IsOpen)
ReadHead(ComR, 1); ReadHead(ComR, 1);
//SendTouch(ComL, TouchPackL); if (Input.GetKeyDown(KeyCode.M)) //this is a touch test code
//SendTouch(ComR, TouchPackR); StartCoroutine(TouchTest(true));
if (Input.GetKeyDown(KeyCode.M))
StartCoroutine(Test(true));
} }
private void FixedUpdate() { private void FixedUpdate() {
@ -65,7 +59,7 @@ public class Serial : MonoBehaviour
SendTouch(ComR, TouchPackR); SendTouch(ComR, TouchPackR);
} }
IEnumerator Test(bool State) IEnumerator TouchTest(bool State) //this is a touch test code
{ {
for (int i = 0; i < 240; i++) for (int i = 0; i < 240; i++)
{ {
@ -77,7 +71,7 @@ public class Serial : MonoBehaviour
} }
} }
void ReadHead(SerialPort Serial, int side) void ReadHead(SerialPort Serial, int side) //Read head byte
{ {
if(Serial.BytesToRead > 0) if(Serial.BytesToRead > 0)
{ {
@ -101,7 +95,6 @@ public class Serial : MonoBehaviour
syncbytes.Add(syncCheckSum); syncbytes.Add(syncCheckSum);
Serial.Write(syncbytes.ToArray(), 0, syncbytes.Count); Serial.Write(syncbytes.ToArray(), 0, syncbytes.Count);
Debug.Log($"GET SYNC BOARD VER {side}"); Debug.Log($"GET SYNC BOARD VER {side}");
//Bytes.Clear();
break; break;
case CMD_NEXT_READ: case CMD_NEXT_READ:
//Response: corresponding read bytes + checksum //Response: corresponding read bytes + checksum
@ -131,8 +124,6 @@ public class Serial : MonoBehaviour
Debug.Log("Extra Read"); Debug.Log("Extra Read");
break; break;
} }
// Serial.Write(SettingData_114, 0, 81);
//Bytes.Clear();
break; break;
case CMD_GET_UNIT_BOARD_VER: case CMD_GET_UNIT_BOARD_VER:
//Response: cmd byte + sync board ver bytes + 'L'/'R' based on side + unit board ver bytes x6 + checksum //Response: cmd byte + sync board ver bytes + 'L'/'R' based on side + unit board ver bytes x6 + checksum
@ -148,24 +139,20 @@ public class Serial : MonoBehaviour
unitBytes.Add(unitCheckSum); unitBytes.Add(unitCheckSum);
Serial.Write(unitBytes.ToArray(), 0, unitBytes.Count); Serial.Write(unitBytes.ToArray(), 0, unitBytes.Count);
Debug.Log($"GET UNIT BOARD VER {side}"); Debug.Log($"GET UNIT BOARD VER {side}");
//Bytes.Clear();
break; break;
case CMD_MYSTERY1: case CMD_MYSTERY1:
StartUp = false; StartUp = false;
Serial.Write(SettingData_162, 0, 3); Serial.Write(SettingData_162, 0, 3);
Debug.Log($"MYSTERY 1 SIDE {side}"); Debug.Log($"MYSTERY 1 SIDE {side}");
//Bytes.Clear();
break; break;
case CMD_MYSTERY2: case CMD_MYSTERY2:
StartUp = false; StartUp = false;
Serial.Write(SettingData_148, 0, 3); Serial.Write(SettingData_148, 0, 3);
Debug.Log($"MYSTERY 2 SIDE {side}"); Debug.Log($"MYSTERY 2 SIDE {side}");
//Bytes.Clear();
break; break;
case CMD_START_AUTO_SCAN: case CMD_START_AUTO_SCAN:
Serial.Write(SettingData_201.ToArray(), 0, 3); Serial.Write(SettingData_201.ToArray(), 0, 3);
Debug.Log($"START AUTO SCAN SIDE {side}"); Debug.Log($"START AUTO SCAN SIDE {side}");
//Bytes.Clear();
StartUp = true; StartUp = true;
break; break;
case CMD_BEGIN_WRITE: case CMD_BEGIN_WRITE:
@ -177,12 +164,11 @@ public class Serial : MonoBehaviour
case 154: case 154:
StartUp = false; StartUp = false;
Debug.Log("BAD"); Debug.Log("BAD");
//Bytes.Clear();
break; break;
} }
} }
byte[] GetTouchPack(byte[] Pack) byte[] GetTouchPack(byte[] Pack) //convert touch to right format for game
{ {
Pack[0] = 129; Pack[0] = 129;
Pack[34] = Pack[34]++; Pack[34] = Pack[34]++;
@ -192,12 +178,12 @@ public class Serial : MonoBehaviour
Pack[34] = 0; Pack[34] = 0;
return Pack; return Pack;
} }
void SendTouch(SerialPort Serial, byte[] Pack) void SendTouch(SerialPort Serial, byte[] Pack) //Send touch data
{ {
if (StartUp) if (StartUp)
Serial.Write(GetTouchPack(Pack), 0, 36); Serial.Write(GetTouchPack(Pack), 0, 36);
} }
public static void SetTouch(int Area, bool State) public static void SetTouch(int Area, bool State) //set touch data 0-239
{ {
Area +=1; Area +=1;
if (Area < 121) if (Area < 121)
@ -267,12 +253,4 @@ public static class ByteHelper
tempList.Add(Convert.ToByte(data[i])); tempList.Add(Convert.ToByte(data[i]));
return tempList; return tempList;
} }
public static byte[] ConvertTextToByteArray(TextAsset TextObj)
{
var splitedData = TextObj.text.Split(Convert.ToChar("\n"));
byte[] tempList = new byte[splitedData.Length];
for (int i = 0; i < splitedData.Length; i++)
tempList[i] = Convert.ToByte(splitedData[i]);
return tempList;
}
} }

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--- !u!114 &8 --- !u!114 &8
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@ -297,15 +297,15 @@ MonoBehaviour:
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m_TitleContent: m_TitleContent:
m_Text: Inspector m_Text: Inspector
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m_OverlayCanvas: m_OverlayCanvas:
m_LastAppliedPresetName: Default m_LastAppliedPresetName: Default
@ -317,7 +317,7 @@ MonoBehaviour:
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m_PrefName: Preview_InspectorPreview m_PrefName: Preview_InspectorPreview
m_LastInspectedObjectInstanceID: -1 m_LastInspectedObjectInstanceID: -1
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m_TitleContent: m_TitleContent:
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m_SearchArea: 1 m_SearchArea: 1
m_Folders: m_Folders:
- Assets/Script - Assets
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- Assets/Script - Assets
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m_LastProjectPath: D:\folder to stuff stuff in\BuildingTest\WACVR m_LastProjectPath: D:\WACCA\WACVR
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m_Name: m_Name:
@ -408,7 +408,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 0000000060820000 m_ExpandedIDs: 00000000046f000000ca9a3bffffff7f
m_RenameOverlay: m_RenameOverlay:
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m_Name: m_Name:
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@ -509,9 +509,9 @@ MonoBehaviour:
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