disable XR device emulator;
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b64b292825
commit
ff4850c3e0
@ -35,6 +35,7 @@ MonoBehaviour:
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features:
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- {fileID: 7581227243671795047}
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- {fileID: -3687958811547312280}
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- {fileID: 5471978460094067691}
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- {fileID: -660904743828199304}
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- {fileID: 587458779450762736}
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- {fileID: 2332717924642193878}
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@ -42,7 +43,6 @@ MonoBehaviour:
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- {fileID: 6760998554925213443}
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- {fileID: 3607529374417723074}
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- {fileID: 2518257850819104886}
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- {fileID: 5471978460094067691}
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- {fileID: -9221150314526244616}
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m_renderMode: 1
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m_depthSubmissionMode: 0
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@ -23,7 +23,7 @@ public class RayManager : MonoBehaviour
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{
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var controllerDistance = CabinetTransform.position.z - gameObject.transform.position.z;
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controllerDistance = Mathf.Abs(controllerDistance);
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Debug.Log(controllerDistance);
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//Debug.Log(controllerDistance);
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if (controllerDistance < Distance || !RaySwitch)
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{
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interactor.enabled = false;
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@ -140,6 +140,8 @@ PlayerSettings:
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bundleVersion: 0.1
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preloadedAssets:
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- {fileID: 11400000, guid: 74eeb7429f216ca45a7093c586513e98, type: 2}
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- {fileID: -6348321304186183749, guid: 6460523340b221f4ea5611d2c011a26c, type: 2}
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- {fileID: -6265376527240436808, guid: 5e2dc0db42cc5b3459a781fecb0b76f9, type: 2}
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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