using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class LocomotionStatus : MonoBehaviour { private TextMeshPro text; // Start is called before the first frame update void Start() { text = GetComponent(); UpdateText(LocomotionToggle.IsEnabled); } public void UpdateText(bool status) { text.text = "LOCOMOTION: " + (status ? "ENABLED" : "DISABLED"); } }