using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class LocomotionStatus : MonoBehaviour { private TextMeshPro text; void Start() { text = GetComponent(); UpdateText(LocomotionToggle.IsEnabled); } public void UpdateText(bool status) { text.text = "Locomotion: " + (status ? "Enabled" : "Disabled"); } }