# WACVR A VR arcade emulator ## Current stage - Successfully started the game itself - Successfully initialized touch - Successfully send touch signal - Successfully enabled Freeplay and tested the touch signal in game ## Current issue - capture display white screen issue (set game priority in taskmanager to real-time many solve) ## Quick guide - Port binding is same as my other repo MaiDXR - add "[touch] enable=0" to ini file ## Configuration A ``config.json`` is automatically created in the WACVR root on startup - ``Skybox``: the current skybox selected for use (Default: 0) - ``Height``: the offset from default height that the player is moved (Default: 0.0) - ``ThirdPerson``: whether or not the camera is in third person (Default: true) - ``CaptureMode``: the method uWindowCapture will use for window capture - ``0``: PrintScreen - ``1``: BitBlt - ``2``: Windows Graphics Capture - ``3``: Automatic (Recommended, Default) - ``CaptureFramerate``: the framerate to capture the game at (Default: 60) - ``CaptureDesktop``: whether to capture the specific window or a full monitor - ``CaptureDesktopNumber``: the monitor to capture if you're capturing a full monitor ## Why this repo now? I don't have much time and enough skills to make this project by myself. I'm not familiar with Unreal Engine etc. So I want this project to be a community project.