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WACVR/Assets/Script/Configuration/LightSettingManager.cs

19 lines
419 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LightSettingManager : MonoBehaviour
{
public GameObject LightManager;
void Start()
{
ConfigManager.onConfigChanged += ApplyConfig;
ConfigManager.EnsureInitialization();
ApplyConfig();
}
void ApplyConfig()
{
LightManager.SetActive(ConfigManager.config.useLight);
}
}