1
0
mirror of synced 2024-11-30 17:04:29 +01:00
WACVR/Assets/InputSystem.inputsettings.asset
2022-05-16 23:38:40 +02:00

36 lines
991 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3}
m_Name: InputSystem.inputsettings
m_EditorClassIdentifier:
m_SupportedDevices: []
m_UpdateMode: 1
m_MaxEventBytesPerUpdate: 5242880
m_MaxQueuedEventsPerUpdate: 1000
m_CompensateForScreenOrientation: 1
m_BackgroundBehavior: 0
m_EditorInputBehaviorInPlayMode: 0
m_DefaultDeadzoneMin: 0.125
m_DefaultDeadzoneMax: 0.925
m_DefaultButtonPressPoint: 0.5
m_ButtonReleaseThreshold: 0.75
m_DefaultTapTime: 0.2
m_DefaultSlowTapTime: 0.5
m_DefaultHoldTime: 0.4
m_TapRadius: 5
m_MultiTapDelayTime: 0.75
m_DisableRedundantEventsMerging: 0
m_iOSSettings:
m_MotionUsage:
m_Enabled: 0
m_Description: