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mirror of synced 2024-12-05 02:57:57 +01:00
WACVR/Assets/uWindowCapture/Runtime/UwcWindow.cs
2022-05-16 23:38:40 +02:00

409 lines
8.5 KiB
C#

using UnityEngine;
using UnityEngine.Events;
namespace uWindowCapture
{
public class UwcWindow
{
public UwcWindow(int id)
{
this.id = id;
isAlive = true;
onCaptured.AddListener(OnCaptured);
onSizeChanged.AddListener(OnSizeChanged);
onIconCaptured.AddListener(OnIconCaptured);
CreateIconTexture();
parentWindow = UwcManager.FindParent(id);
if (parentWindow != null) {
parentWindow.onChildAdded.Invoke(this);
}
}
public int id
{
get;
private set;
}
public UwcWindow parentWindow
{
get;
private set;
}
public System.IntPtr handle
{
get { return Lib.GetWindowHandle(id); }
}
public System.IntPtr ownerHandle
{
get { return Lib.GetWindowOwnerHandle(id); }
}
public System.IntPtr parentHandle
{
get { return Lib.GetWindowParentHandle(id); }
}
public System.IntPtr instance
{
get { return Lib.GetWindowInstance(id); }
}
public int processId
{
get { return Lib.GetWindowProcessId(id); }
}
public int threadId
{
get { return Lib.GetWindowThreadId(id); }
}
public bool isValid
{
get { return Lib.CheckWindowExistence(id); }
}
public bool isAlive
{
get;
set;
}
public bool isRoot
{
get { return parentWindow == null; }
}
public bool isChild
{
get { return !isRoot; }
}
public bool isVisible
{
get { return Lib.IsWindowVisible(id); }
}
public bool isAltTabWindow
{
get { return Lib.IsAltTabWindow(id); }
}
public bool isDesktop
{
get { return Lib.IsDesktop(id); }
}
public bool isEnabled
{
get { return Lib.IsWindowEnabled(id); }
}
public bool isUnicode
{
get { return Lib.IsWindowUnicode(id); }
}
public bool isZoomed
{
get { return Lib.IsWindowZoomed(id); }
}
public bool isMaximized
{
get { return isZoomed; }
}
public bool isIconic
{
get { return Lib.IsWindowIconic(id); }
}
public bool isMinimized
{
get { return isIconic; }
}
public bool isHungup
{
get { return Lib.IsWindowHungUp(id); }
}
public bool isTouchable
{
get { return Lib.IsWindowTouchable(id); }
}
public bool isApplicationFrameWindow
{
get { return Lib.IsApplicationFrameWindow(id); }
}
public bool isUWP
{
get { return Lib.IsWindowUWP(id); }
}
public bool isBackground
{
get { return Lib.IsWindowBackground(id); }
}
public string title
{
get { return Lib.GetWindowTitle(id); }
}
public string className
{
get { return Lib.GetWindowClassName(id); }
}
public int rawX
{
get { return Lib.GetWindowX(id); }
}
public int rawY
{
get { return Lib.GetWindowY(id); }
}
public int rawWidth
{
get { return Lib.GetWindowWidth(id); }
}
public int rawHeight
{
get { return Lib.GetWindowHeight(id); }
}
public int x
{
get { return rawX + Lib.GetWindowTextureOffsetX(id); }
}
public int y
{
get { return rawY + Lib.GetWindowTextureOffsetY(id); }
}
public int width
{
get { return Lib.GetWindowTextureWidth(id); }
}
public int height
{
get { return Lib.GetWindowTextureHeight(id); }
}
public int zOrder
{
get { return Lib.GetWindowZOrder(id); }
}
public System.IntPtr buffer
{
get { return Lib.GetWindowBuffer(id); }
}
public int textureOffsetX
{
get { return Lib.GetWindowTextureOffsetX(id); }
}
public int textureOffsetY
{
get { return Lib.GetWindowTextureOffsetY(id); }
}
public int iconWidth
{
get { return Lib.GetWindowIconWidth(id); }
}
public int iconHeight
{
get { return Lib.GetWindowIconHeight(id); }
}
private Texture2D backTexture_;
private bool willTextureSizeChange_ = false;
public Texture2D texture
{
get;
private set;
}
private Texture2D iconTexture_;
private Texture2D errorIconTexture_;
private bool hasIconTextureCaptured_ = false;
public bool hasIconTexture
{
get { return hasIconTextureCaptured_; }
}
public Texture2D iconTexture
{
get { return hasIconTextureCaptured_ ? iconTexture_ : errorIconTexture_; }
}
public CaptureMode captureMode
{
get { return Lib.GetWindowCaptureMode(id); }
set { Lib.SetWindowCaptureMode(id, value); }
}
public bool cursorDraw
{
get { return Lib.GetWindowCursorDraw(id); }
set { Lib.SetWindowCursorDraw(id, value); }
}
private UnityEvent onCaptured_ = new UnityEvent();
public UnityEvent onCaptured
{
get { return onCaptured_; }
}
private bool isFirstSizeChangedEvent_ = true;
private UnityEvent onSizeChanged_ = new UnityEvent();
public UnityEvent onSizeChanged
{
get { return onSizeChanged_; }
}
private UnityEvent onIconCaptured_ = new UnityEvent();
public UnityEvent onIconCaptured
{
get { return onIconCaptured_; }
}
public class ChildAddedEvent : UnityEvent<UwcWindow> {}
private ChildAddedEvent onChildAdded_ = new ChildAddedEvent();
public ChildAddedEvent onChildAdded
{
get { return onChildAdded_; }
}
public class ChildRemovedEvent : UnityEvent<UwcWindow> {}
private ChildRemovedEvent onChildRemoved_ = new ChildRemovedEvent();
public ChildRemovedEvent onChildRemoved
{
get { return onChildRemoved_; }
}
public void RequestUpdateTitle()
{
Lib.RequestUpdateWindowTitle(id);
}
public void RequestCaptureIcon()
{
Lib.RequestCaptureIcon(id);
}
public void RequestCapture(CapturePriority priority = CapturePriority.High)
{
if (!texture) {
CreateWindowTexture();
}
Lib.RequestCaptureWindow(id, priority);
}
void OnSizeChanged()
{
if (isFirstSizeChangedEvent_) {
isFirstSizeChangedEvent_ = false;
return;
}
CreateWindowTexture();
}
void OnCaptured()
{
UpdateWindowTexture();
}
void OnIconCaptured()
{
hasIconTextureCaptured_ = true;
}
void CreateWindowTexture(bool force = false)
{
var w = width;
var h = height;
if (w <= 0 || h <= 0) return;
if (force || !texture || texture.width != w || texture.height != h) {
if (backTexture_) {
Object.DestroyImmediate(backTexture_);
}
try {
backTexture_ = new Texture2D(w, h, TextureFormat.BGRA32, false);
Lib.SetWindowTexturePtr(id, backTexture_.GetNativeTexturePtr());
willTextureSizeChange_ = true;
} catch (System.Exception e) {
Debug.LogError(e.Message);
Debug.LogErrorFormat("Width: {0}, Height: {1}", w, h);
}
}
}
void UpdateWindowTexture()
{
if (willTextureSizeChange_) {
if (texture) {
Object.DestroyImmediate(texture);
}
texture = backTexture_;
backTexture_ = null;
willTextureSizeChange_ = false;
}
}
public void ResetWindowTexture()
{
CreateWindowTexture(true);
}
void CreateIconTexture()
{
var w = iconWidth;
var h = iconHeight;
if (w == 0 || h == 0) return;
iconTexture_ = new Texture2D(w, h, TextureFormat.BGRA32, false);
iconTexture_.filterMode = FilterMode.Bilinear;
iconTexture_.wrapMode = TextureWrapMode.Clamp;
Lib.SetWindowIconTexturePtr(id, iconTexture_.GetNativeTexturePtr());
errorIconTexture_ = Resources.Load<Texture2D>("uWindowCapture/Textures/uWC_No_Image");
}
public Color32[] GetPixels(int x, int y, int width, int height)
{
return Lib.GetWindowPixels(id, x, y, width, height);
}
public bool GetPixels(Color32[] colors, int x, int y, int width, int height)
{
return Lib.GetWindowPixels(id, colors, x, y, width, height);
}
public Color32 GetPixel(int x, int y)
{
return Lib.GetWindowPixel(id, x, y);
}
}
}