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A VR arcade emulator
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WACVR

A VR arcade emulator

Current stage

  • Successfully started the game itself
  • Successfully initialized touch
  • Successfully send touch signal
  • Successfully enabled Freeplay and tested the touch signal in game

Current issue

  • capture display white screen issue (set game priority in taskmanager to real-time many solve)

Quick guide

  • Port binding is same as my other repo MaiDXR
  • add "[touch] enable=0" to ini file

Configuration

A config.json is automatically created in the WACVR root on startup

  • Skybox: the current skybox selected for use (Default: 0)
  • Height: the offset from default height that the player is moved (Default: 0.0)
  • ThirdPerson: whether or not the camera is in third person (Default: true)
  • CaptureMode: the method uWindowCapture will use for window capture
    • 0: PrintScreen
    • 1: BitBlt
    • 2: Windows Graphics Capture
    • 3: Automatic (Recommended, Default)
  • CaptureFramerate: the framerate to capture the game at (Default: 60)
  • CaptureDesktop: whether to capture the specific window or a full monitor
  • CaptureDesktopNumber: the monitor to capture if you're capturing a full monitor

Why this repo now?

I don't have much time and enough skills to make this project by myself. I'm not familiar with Unreal Engine etc. So I want this project to be a community project.