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mirror of synced 2024-12-18 09:15:54 +01:00
WACVR/Assets/Script/Configuration/CaptureSettingManager.cs

33 lines
987 B
C#

using TMPro;
using UnityEngine;
using uWindowCapture;
using UnityEngine.UI;
using System;
public class CaptureSettingManager : MonoBehaviour
{
public UwcWindowTexture windowTexture;
private void Start()
{
windowTexture = GetComponent<UwcWindowTexture>();
ConfigManager.onConfigChanged += ApplyConfig;
ConfigManager.EnsureInitialization();
ApplyConfig();
}
private void ApplyConfig()
{
windowTexture.captureMode = (CaptureMode)ConfigManager.config.CaptureMode - 1;
var fps = Enum.GetName(typeof(Config.captureFPS), ConfigManager.config.CaptureFPS);
windowTexture.captureFrameRate = int.Parse(fps.Remove(0, 3));
if (ConfigManager.config.CaptureDesktop)
{
windowTexture.type = WindowTextureType.Desktop;
windowTexture.desktopIndex = ConfigManager.config.CaptureDesktopNumber;
}
else
windowTexture.type = WindowTextureType.Window;
}
}