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bemanipatcher -> sp2x
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20c41426c6
@ -2,6 +2,12 @@
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Miscellaneous scripts that don't need their own repo.
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## Patchers
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- `patchers/b2spatch.mjs`: Convert from BemaniPatcher to Spice2x JSON
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- Requires `cheerio`: `npm i cheerio`
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- You will need to rename the resulting JSON manually so that they match the
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`{gameCode}-{timestamp}_{entrypoint}` format expected by Spice2x.
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## Arcaea
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- `acaca/arcpack.py`: Script to extract Arcaea Nintendo Switch `arc.pack` files
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165
patchers/b2spatch.mjs
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165
patchers/b2spatch.mjs
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/**
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* Script to convert a BemaniPatcher HTML to a spice2x patch JSON.
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*
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* Usage:
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* - node b2spatch.js <patcher URL | local patcher HTML> <gameCode>
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*/
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import vm from "vm";
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import * as cheerio from "cheerio";
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import { readFileSync, writeFileSync } from "fs";
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import path from "path";
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/**
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*
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* @param {number[]} bytes
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*/
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function bytesToHex(bytes) {
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return bytes.reduce((acc, c) => acc + c.toString(16).padStart(2, "0").toUpperCase(), "");
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}
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/**
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* Parse a BemaniPatcher HTML for patches.
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* @param {string} contents
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*/
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function parsePatcherHtml(filename, contents) {
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const $ = cheerio.load(contents);
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let script = "";
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for (const element of $("script").get()) {
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const code = $(element).html();
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if (!code.includes("new Patcher")) {
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continue;
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}
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script += code;
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script += "\n";
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}
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if (script.length === 0) {
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console.warn(`Failed to find any BemaniPatcher patches in ${filename}.`);
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return [];
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}
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const patchers = [];
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const context = {
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window: {
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addEventListener: (type, cb) => cb(),
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},
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Patcher: class {
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constructor(fname, description, patches) {
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patchers.push({ fname, description, patches });
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}
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},
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PatchContainer: class {
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constructor(patchers) {}
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}
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};
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vm.createContext(context);
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vm.runInContext(script, context);
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return patchers;
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}
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function convertToSpicePatch(bmPatch, gameCode, dllName) {
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let description = "";
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if (bmPatch.tooltip) {
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description += bmPatch.tooltip + "\n";
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}
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if (bmPatch.danger) {
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description += `WARNING: ${bmPatch.danger}`
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}
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description = description.trim()
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const patch = {
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name: bmPatch.name,
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description,
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gameCode,
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}
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if (bmPatch.type) {
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if (bmPatch.type === "union") {
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patch.type = "union";
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patch.patches = bmPatch.patches.map((p) => ({
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name: p.name,
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patch: {
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dllName,
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data: bytesToHex(p.patch),
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offset: bmPatch.offset,
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}
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}));
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} else if (bmPatch.type === "number") {
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patch.type = "number";
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patch.patch = {
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dllName,
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offset: bmPatch.offset,
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min: bmPatch.min,
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max: bmPatch.max,
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size: bmPatch.size,
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};
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} else {
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console.warn(`Unsupported BemaniPatcher patch type ${bmPatch.type}`, bmPatch);
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}
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} else {
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patch.type = "memory";
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patch.patches = bmPatch.patches.map((p) => ({
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offset: p.offset,
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dllName,
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dataDisabled: bytesToHex(p.off),
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dataEnabled: bytesToHex(p.on),
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}));
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}
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return patch;
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}
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async function main() {
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if (process.argv.length < 4) {
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console.log("Usage: node b2spatch.js <patcher URL | local patcher HTML> <gameCode> [output dir]")
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process.exit(1);
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}
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const location = process.argv[2];
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const gameCode = process.argv[3];
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const output = process.argv[4] ?? ".";
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const locationIsUrl = location.startsWith("http://") || location.startsWith("https://");
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let html = "";
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if (locationIsUrl) {
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html = await fetch(location).then((r) => r.text());
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} else {
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html = readFileSync(location, { encoding: "utf-8" });
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}
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const patchers = parsePatcherHtml(location, html);
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for (const patcher of patchers) {
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const lastUpdated = new Date()
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const spice = [
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{
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gameCode,
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version: patcher.description,
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lastUpdated: `${lastUpdated.getFullYear()}-${(lastUpdated.getMonth() + 1).toString().padStart(2, "0")}-${lastUpdated.getDate().toString().padStart(2, "0")} ${lastUpdated.getHours().toString().padStart(2, "0")}:${lastUpdated.getMinutes().toString().padStart(2, "0")}:${lastUpdated.getSeconds().toString().padStart(2, "0")}`,
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source: locationIsUrl ? location : "https://sp2x.two-torial.xyz/",
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}
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];
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for (const patch of patcher.patches) {
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spice.push(convertToSpicePatch(patch, gameCode, patcher.fname));
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}
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writeFileSync(
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path.join(output, `${gameCode}-${patcher.description}.json`),
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JSON.stringify(spice, null, 4)
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);
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}
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}
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main();
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