mirror of
https://gitea.tendokyu.moe/beerpsi/x.git
synced 2024-11-23 23:00:56 +01:00
deno is kinda nice
This commit is contained in:
parent
421c2dc09b
commit
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@ -8,10 +8,14 @@ disk image.
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- Dependencies: `pip install construct PyCryptodome`
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## Patchers
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- `patchers/b2spatch.mjs`: Convert from BemaniPatcher to Spice2x JSON
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- Requires `cheerio`: `npm i cheerio`
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- `patchers/b2spatch.ts`: Convert from BemaniPatcher to Spice2x JSON
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- Use Deno: `deno run -WNE b2spatch.ts ...`
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- You will need to rename the resulting JSON manually so that they match the
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`{gameCode}-{timestamp}_{entrypoint}` format expected by Spice2x.
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- `patchers/b2mpatch.ts`: Convert from BemaniPatcher to [mempatch-hook](https://github.com/djhackersdev/bemanitools/blob/master/doc/tools/mempatch-hook.md)
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- Use Deno: `deno run -A b2mpatch.ts ...`
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- You need to setup a folder of executables or DLLs you want to patch. They
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can be named the patcher's description, or the patcher's filename.
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## Arcaea
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- `acaca/arcpack.py`: Script to extract Arcaea Nintendo Switch `arc.pack` files
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58
patchers/_parser.ts
Normal file
58
patchers/_parser.ts
Normal file
@ -0,0 +1,58 @@
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import vm from "node:vm";
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import * as cheerio from "npm:cheerio";
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import { BemaniPatch, BemaniPatcherArgs } from "./_types.ts";
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export function bytesToHex(bytes: number[]) {
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return bytes.map((b) => b.toString(16).padStart(2, "0").toUpperCase()).join(
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"",
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);
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}
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export function parsePatcherHtml(filename: string, contents: string) {
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const $ = cheerio.load(contents);
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let script = "";
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for (const element of $("script").get()) {
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const code = $(element).html();
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if (!code?.includes("new Patcher")) {
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continue;
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}
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script += code;
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script += "\n";
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}
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if (script.length === 0) {
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console.warn(
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`Failed to find any BemaniPatcher patches in ${filename}.`,
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);
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return [];
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}
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const patchers: BemaniPatcherArgs[] = [];
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const context = {
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window: {
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addEventListener: (_type: string, listener: () => unknown) =>
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listener(),
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},
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Patcher: class {
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constructor(
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fname: string,
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description: string,
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patches: BemaniPatch[],
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) {
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patchers.push({ fname, description, patches });
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}
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},
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PatchContainer: class {
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constructor(_patchers: unknown[]) {}
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},
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};
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vm.createContext(context);
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vm.runInContext(script, context);
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return patchers;
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}
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137
patchers/_types.ts
Normal file
137
patchers/_types.ts
Normal file
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type BemaniBasePatch = {
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name: string;
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tooltip?: string;
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danger?: string;
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};
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export type BemaniStandardPatch = BemaniBasePatch & {
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type: undefined;
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patches: {
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offset: number;
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on: number[];
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off: number[];
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}[];
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};
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export type BemaniUnionPatch = BemaniBasePatch & {
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type: "union";
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offset: number;
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patches: {
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name: string;
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patch: number[];
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}[];
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};
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export type BemaniNumberPatch = BemaniBasePatch & {
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type: "number";
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offset: number;
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size: number;
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min?: number;
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max?: number;
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};
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export type BemaniDynamicStringPatch = BemaniBasePatch & {
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type: "dynamic";
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mode?: "all";
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target: "string";
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patches: {
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off: string;
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on: string;
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}[];
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};
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export type BemaniDynamicPatch = BemaniBasePatch & {
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type: "dynamic";
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mode?: "all";
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target: undefined;
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patches: {
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off: (number | "XX")[];
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on: (number | "XX")[];
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}[];
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};
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export type BemaniHexPatch = BemaniBasePatch & {
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type: "hex";
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offset: number;
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off: number[];
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};
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export type BemaniPatch =
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| BemaniStandardPatch
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| BemaniUnionPatch
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| BemaniNumberPatch
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| BemaniDynamicPatch
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| BemaniDynamicStringPatch
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| BemaniHexPatch;
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export type BemaniPatcherArgs = {
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fname: string;
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description: string;
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patches: BemaniPatch[];
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};
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export type SpiceBasePatch = {
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type: string;
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name: string;
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description: string;
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gameCode: string;
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};
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export type SpiceMemoryPatch = SpiceBasePatch & {
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type: "memory";
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patches: {
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offset: number;
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dllName: string;
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dataDisabled: string;
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dataEnabled: string;
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}[];
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};
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export type SpiceNumberPatch = SpiceBasePatch & {
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type: "number";
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patch: {
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dllName: string;
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offset: number;
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min: number;
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max: number;
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size: number;
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};
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};
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export type SpiceUnionPatch = SpiceBasePatch & {
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type: "union";
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patches: {
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name: string;
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patch: {
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dllName: string;
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data: string;
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offset: number;
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};
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}[];
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};
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export type SpiceSignaturePatch = SpiceBasePatch & {
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type: "signature";
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signature: string;
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replacement: string;
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dllName: string;
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/**
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* The offset to start searching for the signature.
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*/
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offset?: number | string;
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/**
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* The number of matches to get before returning a result.
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*/
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usage?: number | string;
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};
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export type SpiceMetaPatch = {
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gameCode: string;
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version: string;
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lastUpdated: string;
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source: string;
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};
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export type SpicePatch = SpiceMemoryPatch | SpiceNumberPatch | SpiceUnionPatch | SpiceSignaturePatch;
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138
patchers/b2mpatch.ts
Normal file
138
patchers/b2mpatch.ts
Normal file
@ -0,0 +1,138 @@
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import { existsSync, readFileSync, writeFileSync } from "node:fs";
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import process from "node:process";
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import path from "node:path";
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import PE from "npm:pe-parser";
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import type { PEFile } from "npm:pe-parser/parser";
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import sanitize from "npm:sanitize-filename";
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import { bytesToHex, parsePatcherHtml } from "./_parser.ts";
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function fileOffsetToRVA(pe: PEFile, offset: number) {
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for (const section of pe.sections) {
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if (
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offset >= section.PointerToRawData &&
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offset < section.PointerToRawData + section.SizeOfRawData
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) {
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return offset - section.PointerToRawData + section.VirtualAddress;
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}
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}
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}
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async function main() {
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if (process.argv.length < 4) {
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console.log(
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"Usage: deno run -A b2mpatch.ts <patcher URL | local patcher HTML> <executableDir> [outputDir]",
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);
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process.exit(1);
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}
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const location = process.argv[2];
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const executableDir = process.argv[3];
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const output = process.argv[4] ?? ".";
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const locationIsUrl = location.startsWith("http://") ||
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location.startsWith("https://");
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let html = "";
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if (locationIsUrl) {
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html = await fetch(location).then((r) => r.text());
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} else {
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html = readFileSync(location, { encoding: "utf-8" });
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}
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const patchers = parsePatcherHtml(location, html);
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for (const patcher of patchers) {
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let exePath = path.join(
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executableDir,
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sanitize(patcher.description) + path.extname(patcher.fname),
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);
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if (!existsSync(exePath)) {
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console.warn(
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`Target file ${exePath} does not exist, falling back to ${patcher.fname}.`,
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);
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exePath = path.join(executableDir, patcher.fname);
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}
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if (!existsSync(exePath)) {
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console.warn(`Target file ${exePath} does not exist, skipping.`);
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continue;
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}
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const data = readFileSync(exePath);
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const pe = await PE.Parse(data);
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let mempatch = `# ${patcher.fname} ${patcher.description}\n\n`;
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for (const patch of patcher.patches) {
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if (patch.type !== undefined && patch.type !== "union") {
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console.warn(
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`Unsupported BemaniPatcher patch type ${patch.type}`,
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patch,
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);
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continue;
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}
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mempatch += `# ${patch.name}\n`;
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if (patch.tooltip) {
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mempatch += `# ${patch.tooltip}\n`;
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}
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if (patch.danger) {
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mempatch += `# WARNING: ${patch.danger}\n`;
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}
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for (const p of patch.patches) {
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let on: string;
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let off: string;
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let offset: string;
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if (patch.type === "union") {
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const up = p as { name: string; patch: number[] };
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on = bytesToHex(up.patch);
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off = data
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.subarray(
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patch.offset,
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patch.offset + up.patch.length,
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)
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.toString("hex")
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.toUpperCase();
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offset = fileOffsetToRVA(pe, patch.offset)
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.toString(16)
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.toUpperCase();
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mempatch += `## ${up.name}\n`;
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} else {
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const sp = p as {
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offset: number;
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on: number[];
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off: number[];
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};
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on = bytesToHex(sp.on);
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off = bytesToHex(sp.off);
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offset = fileOffsetToRVA(pe, sp.offset).toString(16)
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.toUpperCase();
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}
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if (patch.type === "union" && on === off) {
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mempatch += `${patcher.fname} ${offset} ${on} ${off}\n`;
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} else {
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mempatch += `# ${patcher.fname} ${offset} ${on} ${off}\n`;
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}
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}
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mempatch += "\n";
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}
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writeFileSync(
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path.join(
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output,
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sanitize(`${patcher.fname}-${patcher.description}.mph`),
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),
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mempatch,
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);
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}
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}
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main();
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@ -1,165 +0,0 @@
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/**
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* Script to convert a BemaniPatcher HTML to a spice2x patch JSON.
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*
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* Usage:
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* - node b2spatch.js <patcher URL | local patcher HTML> <gameCode>
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*/
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import vm from "vm";
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import * as cheerio from "cheerio";
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import { readFileSync, writeFileSync } from "fs";
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import path from "path";
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/**
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*
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* @param {number[]} bytes
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*/
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function bytesToHex(bytes) {
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return bytes.reduce((acc, c) => acc + c.toString(16).padStart(2, "0").toUpperCase(), "");
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}
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/**
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* Parse a BemaniPatcher HTML for patches.
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* @param {string} contents
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*/
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function parsePatcherHtml(filename, contents) {
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const $ = cheerio.load(contents);
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let script = "";
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for (const element of $("script").get()) {
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const code = $(element).html();
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if (!code.includes("new Patcher")) {
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continue;
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}
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script += code;
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script += "\n";
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}
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if (script.length === 0) {
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console.warn(`Failed to find any BemaniPatcher patches in ${filename}.`);
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return [];
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}
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const patchers = [];
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const context = {
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window: {
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addEventListener: (type, cb) => cb(),
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},
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Patcher: class {
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constructor(fname, description, patches) {
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patchers.push({ fname, description, patches });
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}
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},
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PatchContainer: class {
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constructor(patchers) {}
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}
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};
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vm.createContext(context);
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vm.runInContext(script, context);
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return patchers;
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}
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function convertToSpicePatch(bmPatch, gameCode, dllName) {
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let description = "";
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if (bmPatch.tooltip) {
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description += bmPatch.tooltip + "\n";
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}
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if (bmPatch.danger) {
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description += `WARNING: ${bmPatch.danger}`
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}
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description = description.trim()
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const patch = {
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name: bmPatch.name,
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description,
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gameCode,
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}
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|
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if (bmPatch.type) {
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if (bmPatch.type === "union") {
|
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patch.type = "union";
|
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patch.patches = bmPatch.patches.map((p) => ({
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name: p.name,
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patch: {
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dllName,
|
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data: bytesToHex(p.patch),
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offset: bmPatch.offset,
|
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}
|
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}));
|
||||
} else if (bmPatch.type === "number") {
|
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patch.type = "number";
|
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patch.patch = {
|
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dllName,
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offset: bmPatch.offset,
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min: bmPatch.min,
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||||
max: bmPatch.max,
|
||||
size: bmPatch.size,
|
||||
};
|
||||
} else {
|
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console.warn(`Unsupported BemaniPatcher patch type ${bmPatch.type}`, bmPatch);
|
||||
}
|
||||
} else {
|
||||
patch.type = "memory";
|
||||
patch.patches = bmPatch.patches.map((p) => ({
|
||||
offset: p.offset,
|
||||
dllName,
|
||||
dataDisabled: bytesToHex(p.off),
|
||||
dataEnabled: bytesToHex(p.on),
|
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}));
|
||||
}
|
||||
|
||||
return patch;
|
||||
}
|
||||
|
||||
async function main() {
|
||||
if (process.argv.length < 4) {
|
||||
console.log("Usage: node b2spatch.js <patcher URL | local patcher HTML> <gameCode> [output dir]")
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const location = process.argv[2];
|
||||
const gameCode = process.argv[3];
|
||||
const output = process.argv[4] ?? ".";
|
||||
const locationIsUrl = location.startsWith("http://") || location.startsWith("https://");
|
||||
let html = "";
|
||||
|
||||
if (locationIsUrl) {
|
||||
html = await fetch(location).then((r) => r.text());
|
||||
} else {
|
||||
html = readFileSync(location, { encoding: "utf-8" });
|
||||
}
|
||||
|
||||
const patchers = parsePatcherHtml(location, html);
|
||||
|
||||
for (const patcher of patchers) {
|
||||
const lastUpdated = new Date()
|
||||
const spice = [
|
||||
{
|
||||
gameCode,
|
||||
version: patcher.description,
|
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lastUpdated: `${lastUpdated.getFullYear()}-${(lastUpdated.getMonth() + 1).toString().padStart(2, "0")}-${lastUpdated.getDate().toString().padStart(2, "0")} ${lastUpdated.getHours().toString().padStart(2, "0")}:${lastUpdated.getMinutes().toString().padStart(2, "0")}:${lastUpdated.getSeconds().toString().padStart(2, "0")}`,
|
||||
source: locationIsUrl ? location : "https://sp2x.two-torial.xyz/",
|
||||
}
|
||||
];
|
||||
|
||||
for (const patch of patcher.patches) {
|
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spice.push(convertToSpicePatch(patch, gameCode, patcher.fname));
|
||||
}
|
||||
|
||||
writeFileSync(
|
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path.join(output, `${gameCode}-${patcher.description}.json`),
|
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JSON.stringify(spice, null, 4)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
main();
|
||||
|
143
patchers/b2spatch.ts
Normal file
143
patchers/b2spatch.ts
Normal file
@ -0,0 +1,143 @@
|
||||
/**
|
||||
* Script to convert a BemaniPatcher HTML to a spice2x patch JSON.
|
||||
*
|
||||
* Usage:
|
||||
* - deno run -WNE b2spatch.ts <patcher URL | local patcher HTML> <gameCode> [outputDir]
|
||||
*/
|
||||
|
||||
import { readFileSync, writeFileSync } from "node:fs";
|
||||
import path from "node:path";
|
||||
import process from "node:process";
|
||||
import { bytesToHex, parsePatcherHtml } from "./_parser.ts";
|
||||
import type {
|
||||
BemaniPatch,
|
||||
SpiceBasePatch,
|
||||
SpiceMemoryPatch,
|
||||
SpiceMetaPatch,
|
||||
SpiceNumberPatch,
|
||||
SpicePatch,
|
||||
SpiceUnionPatch,
|
||||
} from "./_types.ts";
|
||||
|
||||
function convertToSpicePatch(
|
||||
bmPatch: BemaniPatch,
|
||||
gameCode: string,
|
||||
dllName: string,
|
||||
) {
|
||||
let description = "";
|
||||
|
||||
if (bmPatch.tooltip) {
|
||||
description += bmPatch.tooltip + "\n";
|
||||
}
|
||||
|
||||
if (bmPatch.danger) {
|
||||
description += `WARNING: ${bmPatch.danger}`;
|
||||
}
|
||||
|
||||
description = description.trim();
|
||||
|
||||
const patch: SpiceBasePatch = {
|
||||
type: "memory",
|
||||
name: bmPatch.name,
|
||||
description,
|
||||
gameCode,
|
||||
};
|
||||
|
||||
if (bmPatch.type) {
|
||||
if (bmPatch.type === "union") {
|
||||
patch.type = "union";
|
||||
(patch as SpiceUnionPatch).patches = bmPatch.patches.map((p) => ({
|
||||
name: p.name,
|
||||
patch: {
|
||||
dllName,
|
||||
data: bytesToHex(p.patch),
|
||||
offset: bmPatch.offset,
|
||||
},
|
||||
}));
|
||||
} else if (bmPatch.type === "number") {
|
||||
const numWidth = bmPatch.size * 8;
|
||||
|
||||
patch.type = "number";
|
||||
(patch as SpiceNumberPatch).patch = {
|
||||
dllName,
|
||||
offset: bmPatch.offset,
|
||||
min: bmPatch.min ?? -(2 ** (numWidth - 1)),
|
||||
max: bmPatch.max ?? 2 ** (numWidth - 1) - 1,
|
||||
size: bmPatch.size,
|
||||
};
|
||||
} else {
|
||||
// Technically you can match BemaniPatcher's DynamicPatch type to
|
||||
// Spice's signature patch, but one DynamicPatch can have multiple signatures,
|
||||
// while Spice only supports one signature per patch.
|
||||
console.warn(
|
||||
`Unsupported BemaniPatcher patch type ${bmPatch.type}`,
|
||||
bmPatch,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
patch.type = "memory";
|
||||
(patch as SpiceMemoryPatch).patches = bmPatch.patches.map((p) => ({
|
||||
offset: p.offset,
|
||||
dllName,
|
||||
dataDisabled: bytesToHex(p.off),
|
||||
dataEnabled: bytesToHex(p.on),
|
||||
}));
|
||||
}
|
||||
|
||||
return patch as SpicePatch;
|
||||
}
|
||||
|
||||
async function main() {
|
||||
if (process.argv.length < 4) {
|
||||
console.log(
|
||||
"Usage: deno run -WNE b2spatch.ts <patcher URL | local patcher HTML> <gameCode> [output dir]",
|
||||
);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
const location = process.argv[2];
|
||||
const gameCode = process.argv[3];
|
||||
const output = process.argv[4] ?? ".";
|
||||
const locationIsUrl = location.startsWith("http://") ||
|
||||
location.startsWith("https://");
|
||||
let html = "";
|
||||
|
||||
if (locationIsUrl) {
|
||||
html = await fetch(location).then((r) => r.text());
|
||||
} else {
|
||||
html = readFileSync(location, { encoding: "utf-8" });
|
||||
}
|
||||
|
||||
const patchers = parsePatcherHtml(location, html);
|
||||
|
||||
for (const patcher of patchers) {
|
||||
const lastUpdated = new Date();
|
||||
const spice: (SpiceMetaPatch | SpicePatch)[] = [
|
||||
{
|
||||
gameCode,
|
||||
version: patcher.description,
|
||||
lastUpdated: `${lastUpdated.getFullYear()}-${
|
||||
(lastUpdated.getMonth() + 1).toString().padStart(2, "0")
|
||||
}-${lastUpdated.getDate().toString().padStart(2, "0")} ${
|
||||
lastUpdated.getHours().toString().padStart(2, "0")
|
||||
}:${lastUpdated.getMinutes().toString().padStart(2, "0")}:${
|
||||
lastUpdated.getSeconds().toString().padStart(2, "0")
|
||||
}`,
|
||||
source: locationIsUrl
|
||||
? location
|
||||
: "https://sp2x.two-torial.xyz/",
|
||||
},
|
||||
];
|
||||
|
||||
for (const patch of patcher.patches) {
|
||||
spice.push(convertToSpicePatch(patch, gameCode, patcher.fname));
|
||||
}
|
||||
|
||||
writeFileSync(
|
||||
path.join(output, `${gameCode}-${patcher.description}.json`),
|
||||
JSON.stringify(spice, null, 4),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
main();
|
Loading…
Reference in New Issue
Block a user