From 033843a5b7b7e1ba56887aa9da11b361e00307bd Mon Sep 17 00:00:00 2001 From: Bobby Dilley Date: Tue, 19 Jul 2022 14:00:18 +0100 Subject: [PATCH] Update README.md --- README.md | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/README.md b/README.md index 1155ba6..9b883e5 100644 --- a/README.md +++ b/README.md @@ -42,3 +42,29 @@ This is a high level emulation of the motion control board used in Outrun 2 SP S ### libsegaapi.so This is an emulation of the driver that games use to route sound out of the Creative Labs soundcard. This routes sound using OpenAL. + +## Config + +### EMULATE_JVS + +This turns on the JVS emulation layer, which will use X11s input capabilities to read your mouse/keyboard. When this is turned off the JVS traffic will be passed through to a serial port defined by `JVS_PATH`. + +### JVS_PATH + +This defines the path of the serial port that is connected to the JVS IO. + +### FULLSCREEN + +This defines if the game should open in full screen mode. + +### EMULATE_RIDEBOARD + +This turns on the Rideboard emulation layer used in the games The House Of The Dead 4 Special, and Let's Go Jungle Special! + +### EMULATE_DRIVEBOARD + +This turns on the Driveboard emulation layer used in the games Outrun 2 SP SDX, SEGA Race TV, Initial D 4 and Initial D 5. + +### EMULATE_MOTIONBOARD + +This turns on the motionboard emulation layer used in the game Outrun 2 SP SDX in its SDX setting.